WannaFest 22

Creators: Cherry_Treehouse, Natsu, renex, Floogle, Kousaku-P, Renko, Samiboule

Average Rating
9.3 / 10
Average Difficulty
56.6 / 100
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Tags:

Adventure (27) Gimmick (11) Boss (14) Story (8) Masterpiece (2) 3D (2) Art (4) minigames (1) enemies (1) Action (1) 2.5D (2) FM_2022 (15) Variety (1) Achievements (2)

Screenshots

  • by Natsu
  • by Natsu
  • by Natsu
  • by Natsu
  • by Natsu
  • by Natsu
  • by Natsu

Creator's Comments:

Natsu [Creator]
Update: Version 1.2 is now available, with several balance changes, notably to the final boss. Be sure to update!

After the events of I Wanna Be The Guy, The Kid is invited to a game show hosted by an imposing figure! Fight your way through several game challenges to compete for a high score. Do you have what it takes to master these games and win the grand prize?

Developed by Cherry Treehouse for Fangame Marathon 2022's Blind Adventure event, WannaFest 22 is a fast-paced rollercoaster through hidden gaming gems of the past!

Features:

-> Several stages faithfully based on cult classic games
-> Fast-paced gameplay focused on variety and scoring
-> Unique and exciting boss encounters
-> Crisp, colorful graphics and catchy music
-> Reprising voice actors from the original I Wanna Be The Guy
-> Plenty of achievements and extras
-> Full controller support
-> English and Japanese (subtitles) support

This was a heavy collaborative effort, no single stage was developed by only one person.

We worked really hard on this, we hope you enjoy it!

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Tagged as: Adventure Boss FM_2022
[21] Likes
Rating: N/A       Difficulty: N/A
Sep 24, 2022

91 Reviews:

Faucet
I don't even know what to rate this game. I'll write this review first and come up with some rating. This was a very mixed bag. At first I thought this was incredibly overrated, but then I started liking it more.


Stage 1: A very boring stage with impressive visuals. The gameplay itself though was just bland and repetitive. The boss was kinda repetitive too. Very forgettable stage

Stage 2: Stage 1 but slightly less forgettable. It's still very repetitive and drags on for way too long. The boss was even more repetitive and boring. I had trouble bringing myself to play it since it was such a sleeper boss.

Stage 3: The first good stage. It still doesn't really introduce new ideas and thus ends up being a bit repetitive, but it didn't really matter because the base idea of the stage was fun. The boss however was very boring just like the first two bosses.

Stage 4: Really fun stage with an amazing idea, but it's criminally easy and short. Also it's a bit laggy for me.

Stage 5: It's an uninteresting stage, but at least it brings new ideas unlike the first couple of stages. Nothing special but it's decent enough.

Stage 6: One of my favorite stages. The gimmick was so fun, I enjoyed every stage, and I'm really glad it was long enough. The bonus stages were extremely fun too.

Stage 7: A rather short stage that is mostly uninteresting, but it just has the king dice like tower in the middle of it, which was incredibly fun. I would have wanted to see all fights there, but unfortunately missed some. One of the best parts of the game.

Stage 8: The best stage in the game. It's a new version of the guy tower in IWBTG. All of the rooms were bangers, but this stage was a bit too short. The tower in IWBTG felt so much longer, and it feels a bit anti-climactic here. However the final boss was definitely the highlight of this game. It's a roulette that references many other fangames, and it's one of the best final bosses I have ever seen. The final attack was fun to dodge too.

Overall this game is really good if you can pull through the boring first few stages. Especially the last three stages were all bangers

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[1] Like
Rating: 8.8 88       Difficulty: 57 57
May 23, 2024
tszoof
This game completely blew me away for every second I was playing it. All of the classic games are recreated super well, and it's a goddamn miracle that Cherry Treehouse managed to get all of the 3D effects working and looking great. The animations are amazing, having the original voice actors is crazy, and the gameplay is super polished. Tons of these classic games aren't very popular, so when one popped up that I already knew about, it was really exciting to see. Best part is the game is really accessible, since the difficulty is kept down a bit. Perfect fangame for anyone who's cleared IWBTG, and I would recommend this to everyone.

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[1] Like
Rating: 10.0 100       Difficulty: 50 50
Mar 25, 2024
Lothjon
I like it when the Kid screams.

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Tagged as: Adventure
[1] Like
Rating: 10.0 100       Difficulty: 55 55
Aug 14, 2023
clue
Has some great moments (I liked Klonoa the most, and Sonic the least), and I love the variety.

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[1] Like
Rating: 8.1 81       Difficulty: 49 49
Apr 3, 2023
jeyff
I just got around to playing this game, due to hearing great things about it, and after playing through it, I can definitely see where it was coming from. I do have a few issues with the game, but first I'll talk about what I did like.

The visuals and sound design are absolutely phenomenal. Every second of this game was great to look at and great to listen to. Even when I died (which was more times than I'd like to admit), the game over screen had a fun tune to hear.

The stages were, for the most part, very enjoyable to me. While some games I feel were extremely similar to their originals, I feel that they added a good bit of fangame charm to them, which I really enjoyed. Some people say that the Monkey Ball State was too long, but it was probably my favorite stage out of them all, it was really fun to play.

Not all stages made me feel this way, however. The Sonic stage in particular was not very fun in my opinion, it just didn't feel similar to Sonic much and the platforming felt very off to me. The Ganbare Goemon 2 stage wasn't my favorite but the boss redeemed it for me, so I'll give it a bit of a pass.

The part that really felt the worst to me though was the Gunstar stage. Gunstar Heroes is one of my top 5 favorite games of all time and I really wanted to see something cool get done with it, but I was disappointed. It was just stage 4 of Gunstar, with less of the features that made Gunstar fun in the first place, e.g. holding multiple weapons and the kick/throw, along with the minibosses. I know it would've maybe been difficult learning all the controls for some people, but I can't help but feel a bit sad about it. Despite this, I did like that the enemy movement was incredibly faithful to the original, which definitely surprised me.


I don't hate this game, far from it. It was an overall positive experience, however the hype for it really set the bar a bit higher than what I actually experienced.

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[1] Like
Rating: 8.5 85       Difficulty: 55 55
Mar 31, 2023