Latest Reviews
williamthewishing
For: I Wanna Take The Neon Highway
For: I Wanna Take The Neon Highway
Banger game focused on platform jumps and interesting linespike formations. Pretty hard I guess. Everyone seems to not like the last save so potential warning for that. Very fun in my opinion. I do like stages that focus on one or two ideas. If I'm in the mood for some platform jumping I might boot up this game again.
[0] Likes
Rating: 8.8 88
Difficulty: 74 74
Feb 15, 2024
Cythraul
For: Not Another Needle Game
For: Not Another Needle Game
Rating based on True Ending.
Any% (Bad Ending) is 60 difficulty.
[0] Likes
Any% (Bad Ending) is 60 difficulty.
Rating: 8.7 87
Difficulty: 68 68
Feb 15, 2024
3headedmonkey
For: I Wanna Pointillism
For: I Wanna Pointillism
Absolutely incredible game
[0] Likes
Rating: 10.0 100
Difficulty: 75 75
Feb 15, 2024
Rea
For: I wanna beat the cringe needle
For: I wanna beat the cringe needle
Tagged as: Needle
[0] Likes
Rating: 7.5 75
Difficulty: 75 75
Feb 15, 2024
Jopagu
For: I Wanna Disconnect
For: I Wanna Disconnect
Disconnect is a really neat needle game that serves as an exploration of several different styles, typically inspired by a different fangame. The game is really a showcase of a creator working to branch out, and try to find their style, and it really shows. The game gets better as it goes along, showing Near growing tremendously as a developer.
I think the biggest casualty of the game being unfinished is the difficulty balance. There is a decent difficulty curve, but a few stages serve as spikes. This wasn't too big an issue for me, but it's something to be aware of.
There are a few standout stages. I really like the portal stage, the VoVoVo maze, the Vandal/bounce blocks stage, the low grav stage, and the final stage (and probably more I'm forgetting). The weak stages for me are the catharsis water one towards the beginning, and dotkid. I didn't hate these, I was still having a pretty good time, but they felt noticeably weaker.
Overall, an easy recommendation. It's not without its flaws, but they often make it feel like a unique experience, watching the developer grow as the game went on. This game is a must-play for fans of light gimmick needle.
[0] Likes
I think the biggest casualty of the game being unfinished is the difficulty balance. There is a decent difficulty curve, but a few stages serve as spikes. This wasn't too big an issue for me, but it's something to be aware of.
There are a few standout stages. I really like the portal stage, the VoVoVo maze, the Vandal/bounce blocks stage, the low grav stage, and the final stage (and probably more I'm forgetting). The weak stages for me are the catharsis water one towards the beginning, and dotkid. I didn't hate these, I was still having a pretty good time, but they felt noticeably weaker.
Overall, an easy recommendation. It's not without its flaws, but they often make it feel like a unique experience, watching the developer grow as the game went on. This game is a must-play for fans of light gimmick needle.
Rating: 8.7 87
Difficulty: 75 75
Feb 15, 2024
Delicious Fruit