Latest Reviews
GaspacoZanis
For: I Wanna Hold and Relieve
For: I Wanna Hold and Relieve
Small remark: Since it is difficult for me to rate this game, then my difficulty rating can be incorrect, so do not rely just on it.
My first actually cleared game made by PDPlayer. It is relatively short avoidance, which is basically 'Outrage' attack from I wanna go the DotKid! It uses same style Miku sprite and same fruit behaviour, mainly, you can conclude that from light-blue fruits which are going straightly to the left. However, I felt that it is actually buffed from original. Of course, I haven't played original, but comparing with video everything looks a little bit faster. Still, I will rate everything just from what I have experienced in this game. I have to say that this was really tough. I always thought that this in these kind of bosses, you just have to randomly do something and relatively slowly move left or right. That wasn't as easy. You have to all the time read stuff. And praying for good RNG won't help much, even though you most likely won't clear this avoidance if you don't have any. You have 3 kind of fruit behaviours, and you have to manage each of them. Green fruits are straightly aiming ones, purple are aiming circles, light-blue straight trajectory fruits. Green fruits you can always freely survive if you are not standing on one spot for all the time. For purple circles the only objectively good strategy is to move from right to left, otherwise it is a hell. Light-blue fruits is pure RNG, so good luck with that. Basically, I tried to do what people I think do on I Wanna Kill The Kamilia 3 speedruns, except that you start at the beginning on the ground (since it is where avoidance starts). I move as far on right as I can, and when purple circles start to spawn I try to go left with carefully overjumping obstacles. At the end I jump on the left side of the screen and try to move right again, after purple circles start to spawn, I go left and do same jumping maneuver if I do not have a wall. Then I have to go right to survive third purple circles, however it is very tough to go right, in most of situations you will have walls, but you will have a little bit easier situations with purple circles. After you survive the third purple circles you have to dodge everything on left and not to die on last purple circles which are coming themselves without following green and light-blue fruits, which makes fourth explosion a little bit easier. Luckily, after that avoidance ends and you can collect Miku's figurine and go to right, but, oh well, you will meet with this: [url]https://cdn.discordapp.com/attachments/477060772967481344/659152091838939157/clear.jpg[/url]. I guess, you can count that as a clear.
Not sure why PDPlayer made this at first place. I guess those were some kind of practice tool, which he himself said (I won't post proofs due to privacy, but if you really want to see, I can show you in personal messages), even though that is quite surprising and not usual thing to see from him. Anyway, I can say that this avoidance, in my opinion, is really great introduction to Dotkid mechanics, even though insane ones. If you can clear this, then you most likely will understand what to expect in the future if you play these kind of games, and, of course, it is good to raise your skill in such kind of random avoidances, in my opinion. Also, for some reason, I had fun with this game, even though it was hard to play and I many times lost kid from my vision due to lack of circle or square around the kid.
If you for some reason have this game and if you are ready for some insane content incoming, then I would actually recommend this avoidance. Also I think it is a good practice tool for I wanna go the DotKid! and other similar games, so if you are OK with such kind of indirect practice 'tools', games or call it as you wish, then I also can suggest this avoidance.
[1] Like
My first actually cleared game made by PDPlayer. It is relatively short avoidance, which is basically 'Outrage' attack from I wanna go the DotKid! It uses same style Miku sprite and same fruit behaviour, mainly, you can conclude that from light-blue fruits which are going straightly to the left. However, I felt that it is actually buffed from original. Of course, I haven't played original, but comparing with video everything looks a little bit faster. Still, I will rate everything just from what I have experienced in this game. I have to say that this was really tough. I always thought that this in these kind of bosses, you just have to randomly do something and relatively slowly move left or right. That wasn't as easy. You have to all the time read stuff. And praying for good RNG won't help much, even though you most likely won't clear this avoidance if you don't have any. You have 3 kind of fruit behaviours, and you have to manage each of them. Green fruits are straightly aiming ones, purple are aiming circles, light-blue straight trajectory fruits. Green fruits you can always freely survive if you are not standing on one spot for all the time. For purple circles the only objectively good strategy is to move from right to left, otherwise it is a hell. Light-blue fruits is pure RNG, so good luck with that. Basically, I tried to do what people I think do on I Wanna Kill The Kamilia 3 speedruns, except that you start at the beginning on the ground (since it is where avoidance starts). I move as far on right as I can, and when purple circles start to spawn I try to go left with carefully overjumping obstacles. At the end I jump on the left side of the screen and try to move right again, after purple circles start to spawn, I go left and do same jumping maneuver if I do not have a wall. Then I have to go right to survive third purple circles, however it is very tough to go right, in most of situations you will have walls, but you will have a little bit easier situations with purple circles. After you survive the third purple circles you have to dodge everything on left and not to die on last purple circles which are coming themselves without following green and light-blue fruits, which makes fourth explosion a little bit easier. Luckily, after that avoidance ends and you can collect Miku's figurine and go to right, but, oh well, you will meet with this: [url]https://cdn.discordapp.com/attachments/477060772967481344/659152091838939157/clear.jpg[/url]. I guess, you can count that as a clear.
Not sure why PDPlayer made this at first place. I guess those were some kind of practice tool, which he himself said (I won't post proofs due to privacy, but if you really want to see, I can show you in personal messages), even though that is quite surprising and not usual thing to see from him. Anyway, I can say that this avoidance, in my opinion, is really great introduction to Dotkid mechanics, even though insane ones. If you can clear this, then you most likely will understand what to expect in the future if you play these kind of games, and, of course, it is good to raise your skill in such kind of random avoidances, in my opinion. Also, for some reason, I had fun with this game, even though it was hard to play and I many times lost kid from my vision due to lack of circle or square around the kid.
If you for some reason have this game and if you are ready for some insane content incoming, then I would actually recommend this avoidance. Also I think it is a good practice tool for I wanna go the DotKid! and other similar games, so if you are OK with such kind of indirect practice 'tools', games or call it as you wish, then I also can suggest this avoidance.
Rating: 5.4 54
Difficulty: 68 68
Dec 24, 2019
ElCochran90
For: I wanna L
For: I wanna L
Wow...
So this is my hypothesis.
What I believe is that "lie" (aka "Believe") was just messing around but did have "entertainment" in mind. It was a brutal failure, but what spawned a new "genre" was the response and popularity it had. Nobody (if few) liked this game, but we all like a good challenge and then show it off as "cleared". Had this not received the response it had with so many reviews, I think this genre would have died immediately instead of inspiring countless cancerous fangame makers to release AIDS content into the wiki.
This was never meant to be an impossible game, and I can tell it was meant to be playable. How bad is the design that you can actually change your align with A and D? You have no idea. But the experience is so pointless and downright terrible that when you reach the bottom right corner you spot out a huge skip which I can't believe was overseen --> What do you prefer? Two buffed corners in a row followed by a double upwards plane, or a simple TAS jump followed by a horizontal gate? Hey, don't blame me! I wanted to finish this game asap!
If you're curious, play it. Obviously I don't recommend it but if you wanna L at least once in your life, beat the original L and then stop. I do regret it. At least Nue Houjuu's remix was ok.
[6] Likes
So this is my hypothesis.
What I believe is that "lie" (aka "Believe") was just messing around but did have "entertainment" in mind. It was a brutal failure, but what spawned a new "genre" was the response and popularity it had. Nobody (if few) liked this game, but we all like a good challenge and then show it off as "cleared". Had this not received the response it had with so many reviews, I think this genre would have died immediately instead of inspiring countless cancerous fangame makers to release AIDS content into the wiki.
This was never meant to be an impossible game, and I can tell it was meant to be playable. How bad is the design that you can actually change your align with A and D? You have no idea. But the experience is so pointless and downright terrible that when you reach the bottom right corner you spot out a huge skip which I can't believe was overseen --> What do you prefer? Two buffed corners in a row followed by a double upwards plane, or a simple TAS jump followed by a horizontal gate? Hey, don't blame me! I wanted to finish this game asap!
If you're curious, play it. Obviously I don't recommend it but if you wanna L at least once in your life, beat the original L and then stop. I do regret it. At least Nue Houjuu's remix was ok.
Rating: 0.9 9
Difficulty: 80 80
Dec 24, 2019
mexmen2011
For: I wanna best the 100 floors
For: I wanna best the 100 floors
Gran juego , se agradece el aporte.
[0] Likes
Rating: 8.0 80
Difficulty: 60 60
Dec 24, 2019
Killcokid
For: I Wanna be the Lucky Jump
For: I Wanna be the Lucky Jump
I beat it in about 6 minutes. I wonder what it would be like if it took years.
[0] Likes
Rating: 6.4 64
Difficulty: 47 47
Dec 24, 2019
skdursh
For: I wanna be the linearity 2
For: I wanna be the linearity 2
Quite possibly my favorite game of the last year. Not particularly difficult and can be completed in a sitting or two, but everything about it just feels so damn nice to play. The visuals have a constantly pleasing a e s t h e t i c, the needle is varied and interesting, the gimmicks are unique but familiar in a sense that they can be quickly adapted too. This game is an utter joy to play and sometimes I can just sit, relax and admire how beautiful the screens are.
[0] Likes
Rating: 9.5 95
Difficulty: 40 40
Dec 24, 2019
The_Kid
For: I wanna be the Spike Master!Ⅲ
For: I wanna be the Spike Master!Ⅲ
Rating based on normal version.
Disgusting game which overuses corners, inverts and other generic jumps.
[0] Likes
Disgusting game which overuses corners, inverts and other generic jumps.
Rating: 0.5 5
Difficulty: 67 67
Dec 24, 2019
GaspacoZanis
For: I wanna be the Christmas Present
For: I wanna be the Christmas Present
Merry Christmas! x2
Based on clearing extra, wait what?
Warning! Review includes spoilers!
Yes, you didn't mishear, this game has optional content. This is the reason why I am going to write full review of the game, since nobody except Gogibestyeah has mentioned that there is more than one route of the game, but he didn't explain how to get to it. Also I guess it was the intended way to play the game, since this game itself is an extra to I wanna be the Ultimate hero. Why, I will explain later.
If you look on this game only as to game to play once on medium difficulty, then this game is extremely short. It consists from 2 saves, which both has some timings and traps at the end of saves. Also it has restarting music. After that there is boss, which for the first time is very annoying. It is snowman which basically has 3 attacks and you have to be good in mashing to achieve success. You can see that especially on the first attack. And everything would be fine if you didn't need to break ice spikes on the second attack, which is really hard and can get really annoying too. Second attack is more or less acceptable, however third attack is just a catastrophe to pkaying blind. Like, how, in the world, I should know that I have to dodge everything in the corner? It isn't obvious at all... This boss itself isn't as easy as many people here are rating. It really isn't, even though beating it twice and more times will be a lot easier. Yes, after you beat the game once, you gain a present. After what you are going to be teleported to the portal room, where you will see that above medium difficulty there is a present. After beating each difficulty you will gain bigger and bigger presents, and your goal is to beat game 4 times. The game remains the same, maybe except for the Snowman, which on Impossible looks ike has more HP for second and third phase, but maybe I am wrong. And, yes, basically hard mode removes save before boss, very hard remains with the first save of the game, but impossible removes every save. ALso you have to watch credits 4 times too, for some reason. I don't know why the passage couldn't be more interesting, but fine. Also #GalaxyBrain.
After that starts, ironically, the best part of the game. The game suddenly has simple, but story with dialogue boxes. Extra consists from short platforming segment, which isn't anything too special, and from the boss, which is the best boss of the game. Boss is quite long and probably harder than Snowman boss, but in the same time, it is A LOT more fun to play. It has complicated structure, so that you won't even understand what kills boss and what does not. I liked gameplay idea of the boss, since it consists of several different attacks in which you can deal extra damage to the boss if you shoot correctly, after what boss drops on you snowman blocks for you to easier shoot the boss. Everything ends up being very long experience, and sometimes you will notice you will forget about some things, especially, when snowman blocks are going to fall down. Even though for many attacks you can stand in corner, it does not mean that you won't die there, you still have to do dodge.
If you beat the boss, then boss will congratulate the player and will give a hint to move savefile to the I wanna be the Ultimate hero directory. I tried to do that, and actually iot worked, accessing really powerful weapon, as game tells ([url]https://prnt.sc/qfaofn[/url]), which is really nice, and I found it very fun thing, which mean sthat both games gets extra points, for originality!
Now the thing is that we have to make a summary of this game. Basically, this, I guess, this game exists as some kind of 'DLC' or somehow related to I wanna be the Ultimate hero (this is the reason for using this tag). This means, that I would rather think that this game unlocks extra features to original game for clearing extra, rather than this was intended to be cleared only once on medium mode. Also, it is more worth of doing game in that way, since extra final boss is really fun one. I mean, the way extra unlocks is really silly and can get really boring. At least, Snowman is more fun doing second time, but I don't think it really helps much. This is the reason, why I am troubling to rate this game properly. I think I will end up saying, that I would recommend this game if you are ready to beat mediocre content to access fun part of the game or if you want to have easier time (?) on I wanna be the Ultimate hero, however if you are like majority here, who are mainly playing the game once on medium difficulty, then maybe better to skip this one, otherwise it is going to be a disappointment.
[3] Likes
Based on clearing extra, wait what?
Warning! Review includes spoilers!
Yes, you didn't mishear, this game has optional content. This is the reason why I am going to write full review of the game, since nobody except Gogibestyeah has mentioned that there is more than one route of the game, but he didn't explain how to get to it. Also I guess it was the intended way to play the game, since this game itself is an extra to I wanna be the Ultimate hero. Why, I will explain later.
If you look on this game only as to game to play once on medium difficulty, then this game is extremely short. It consists from 2 saves, which both has some timings and traps at the end of saves. Also it has restarting music. After that there is boss, which for the first time is very annoying. It is snowman which basically has 3 attacks and you have to be good in mashing to achieve success. You can see that especially on the first attack. And everything would be fine if you didn't need to break ice spikes on the second attack, which is really hard and can get really annoying too. Second attack is more or less acceptable, however third attack is just a catastrophe to pkaying blind. Like, how, in the world, I should know that I have to dodge everything in the corner? It isn't obvious at all... This boss itself isn't as easy as many people here are rating. It really isn't, even though beating it twice and more times will be a lot easier. Yes, after you beat the game once, you gain a present. After what you are going to be teleported to the portal room, where you will see that above medium difficulty there is a present. After beating each difficulty you will gain bigger and bigger presents, and your goal is to beat game 4 times. The game remains the same, maybe except for the Snowman, which on Impossible looks ike has more HP for second and third phase, but maybe I am wrong. And, yes, basically hard mode removes save before boss, very hard remains with the first save of the game, but impossible removes every save. ALso you have to watch credits 4 times too, for some reason. I don't know why the passage couldn't be more interesting, but fine. Also #GalaxyBrain.
After that starts, ironically, the best part of the game. The game suddenly has simple, but story with dialogue boxes. Extra consists from short platforming segment, which isn't anything too special, and from the boss, which is the best boss of the game. Boss is quite long and probably harder than Snowman boss, but in the same time, it is A LOT more fun to play. It has complicated structure, so that you won't even understand what kills boss and what does not. I liked gameplay idea of the boss, since it consists of several different attacks in which you can deal extra damage to the boss if you shoot correctly, after what boss drops on you snowman blocks for you to easier shoot the boss. Everything ends up being very long experience, and sometimes you will notice you will forget about some things, especially, when snowman blocks are going to fall down. Even though for many attacks you can stand in corner, it does not mean that you won't die there, you still have to do dodge.
If you beat the boss, then boss will congratulate the player and will give a hint to move savefile to the I wanna be the Ultimate hero directory. I tried to do that, and actually iot worked, accessing really powerful weapon, as game tells ([url]https://prnt.sc/qfaofn[/url]), which is really nice, and I found it very fun thing, which mean sthat both games gets extra points, for originality!
Now the thing is that we have to make a summary of this game. Basically, this, I guess, this game exists as some kind of 'DLC' or somehow related to I wanna be the Ultimate hero (this is the reason for using this tag). This means, that I would rather think that this game unlocks extra features to original game for clearing extra, rather than this was intended to be cleared only once on medium mode. Also, it is more worth of doing game in that way, since extra final boss is really fun one. I mean, the way extra unlocks is really silly and can get really boring. At least, Snowman is more fun doing second time, but I don't think it really helps much. This is the reason, why I am troubling to rate this game properly. I think I will end up saying, that I would recommend this game if you are ready to beat mediocre content to access fun part of the game or if you want to have easier time (?) on I wanna be the Ultimate hero, however if you are like majority here, who are mainly playing the game once on medium difficulty, then maybe better to skip this one, otherwise it is going to be a disappointment.
Rating: 5.9 59
Difficulty: 43 43
Dec 24, 2019
Delicious Fruit