Latest Reviews
Mrzwanzig
For: I wanna be the Fangame!
For: I wanna be the Fangame!
As to be somewhat expected from the first fangame, this game feels closer to the original than pretty much every other game that has come after. In a time before conventions and genres came into place, this game just tried a bunch of wildly different stuff. Even if quite a few things came out highly questionable, it has a great deal of variety.
Also much like the original, it can often be pretty hard to figure out where to go or what to do. If I had not had Wolsk in my chat to bail me out a few times, I think the experience would have been considerably more frustrating. The engine also doesn't feel like it makes sense for how the game is designed, even once I got somewhat used to it.
Take IWBTG, remove the crashes and make it a bit harder, and you've more or less got this. It's rough, but it holds up better than it has any right to.
[2] Likes
Also much like the original, it can often be pretty hard to figure out where to go or what to do. If I had not had Wolsk in my chat to bail me out a few times, I think the experience would have been considerably more frustrating. The engine also doesn't feel like it makes sense for how the game is designed, even once I got somewhat used to it.
Take IWBTG, remove the crashes and make it a bit harder, and you've more or less got this. It's rough, but it holds up better than it has any right to.
Rating: 6.8 68
Difficulty: 47 47
Sep 10, 2019
Mrzwanzig
For: I wanna kill the minesweepor
For: I wanna kill the minesweepor
Pretty good meme medley. I enjoyed the humour, and a lot of the screens fall more into the ridiculous rather than outright terrible category. My biggest complaint is there are multiple parts that are extremely poorly optimized, causing massive lag on my laptop. I guess you could say it adds to the Sudoku charm, but on the final boss it was just annoying (seriously, please despawn your bullets when they go offscreen).
Also, boss 2 has the best song in a fangame this side of Call me It. :)
[2] Likes
Also, boss 2 has the best song in a fangame this side of Call me It. :)
Rating: 7.0 70
Difficulty: 42 42
Sep 10, 2019
shign
For: I wanna be the Dreamcatcher
For: I wanna be the Dreamcatcher
Very nice game with an eerie atmoshpere that remind me yume nikki.
Stage are a bit short and the final boss doesn't exploit his potential but it was overall a nice experience with some unusual gimmicks.
(Warning : the plateforming is easy but bosses are surpisingly quite hard for a beginner game)
[1] Like
Stage are a bit short and the final boss doesn't exploit his potential but it was overall a nice experience with some unusual gimmicks.
(Warning : the plateforming is easy but bosses are surpisingly quite hard for a beginner game)
Rating: 7.9 79
Difficulty: 35 35
Sep 10, 2019
Wolsk
For: I wanna see the World
For: I wanna see the World
Fun avoidance with a good song. There are a few parts with occasionally rough RNG and essentially an instagib near the end, but I enjoyed my time with this one.
Would recommend.
[1] Like
Would recommend.
Rating: 6.7 67
Difficulty: 59 59
Sep 10, 2019
kurath
For: I wanna be the Amethyst
For: I wanna be the Amethyst
Really forgettable little needle game that pretty much only ventures off the 32px grid to add minispikes and since it shows the grid in game, you get to see that. Lots of generic fare with a few gimmicks mixed in but given there's incorrect collision order between the spikes and the conveyors, it makes it fairly annoying.
Its not really bad outside of that, but it doesn't stand out in any way.
Its not really bad outside of that, but it doesn't stand out in any way.
Tagged as: Needle
[3] Likes
Rating: 4.3 43
Difficulty: 35 35
Sep 9, 2019
kurath
For: I wanna make a Sandwich
For: I wanna make a Sandwich
Make a Sandwich is a rare and amazing case of a fangame that got out of dev hell successfully years later. It makes it a little odd to play at times since parts of the game are something like 6 years apart (including, of course, the aged yosniper engine). The water, platforms and ladders all take some getting used to but given the game keeps it reasonable enough, there's not too much to worry about.
Production generally climbs throughout the game, with fancier looking visuals, more effects and generally cleaner execution as time goes on.
Platforming wise, its mostly really good. It does suffer from a couple of really forgettable filler stages but for the most part, the stages have something unique to offer and play off it well without being repetitive.
Boss wise, it's a little all over. Some of them are fairly repetitive and a bit gibby/learny but they all have their own identity so you don't ever feel like you're running into the same fight over and over again, which is interesting given the similarities presented between a couple. The final boss is great and definitely up there as one of the most well executed, fangame-ified bosses.
Overall, if you like adventure games its definitely recommended. Probably not so much for beginners but for those a handful of games in, it'll fit great. If you like Run the Marathon, this feels a lot like that except a bit rougher - which is a great place for a game to be in.
[4] Likes
Production generally climbs throughout the game, with fancier looking visuals, more effects and generally cleaner execution as time goes on.
Platforming wise, its mostly really good. It does suffer from a couple of really forgettable filler stages but for the most part, the stages have something unique to offer and play off it well without being repetitive.
Boss wise, it's a little all over. Some of them are fairly repetitive and a bit gibby/learny but they all have their own identity so you don't ever feel like you're running into the same fight over and over again, which is interesting given the similarities presented between a couple. The final boss is great and definitely up there as one of the most well executed, fangame-ified bosses.
Overall, if you like adventure games its definitely recommended. Probably not so much for beginners but for those a handful of games in, it'll fit great. If you like Run the Marathon, this feels a lot like that except a bit rougher - which is a great place for a game to be in.
Rating: 8.7 87
Difficulty: 50 50
Sep 9, 2019
shign
For: I wanna jump with panda
For: I wanna jump with panda
Good beginner needle. I enjoyed less the second stage but it was nice overall
[0] Likes
Rating: 7.2 72
Difficulty: 30 30
Sep 9, 2019
Wolfiexe
For: Chill Needle 2
For: Chill Needle 2
Definitely my favourite Arzztt game (so far at least), and it's not just because of the inclusion of my beloved Pastel spike gimmick either. Chill Needle 2 has a nice collection of stages, each focusing heavily on a particular gimmick which accompanies well thought out and enjoyable level design, making for a great fangame experience.
A big standout were the large maze-like rooms, particularly those which make usage of the earlier established gimmicks. It was also a very nice quality of life feature having access to an overall view of the room, which helped for figuring out the way forward. As always, the VVVVVV gimmick is used very well throughout, which has became Arz's signature technique in fangame making these days.
It was also nice to see some bosses scattered throughout, ending their respective stages quite nicely. I'm not sure if I'd really call this a negative, but they did for the most part feel rather easy and thus went by almost too fast, leaving me with not too much to remember them by at least comparative to the difficulty of the platforming. They were though still fun and void of any insta-gibs or blatant questionable decision choices, so I had a good time.
Overall a great fangame. I always enjoy Arz's design and if we're going off impressive sequels, it's definitely a large step up from Chill Needle, so I look forward to whatever follows in the future!
[1] Like
A big standout were the large maze-like rooms, particularly those which make usage of the earlier established gimmicks. It was also a very nice quality of life feature having access to an overall view of the room, which helped for figuring out the way forward. As always, the VVVVVV gimmick is used very well throughout, which has became Arz's signature technique in fangame making these days.
It was also nice to see some bosses scattered throughout, ending their respective stages quite nicely. I'm not sure if I'd really call this a negative, but they did for the most part feel rather easy and thus went by almost too fast, leaving me with not too much to remember them by at least comparative to the difficulty of the platforming. They were though still fun and void of any insta-gibs or blatant questionable decision choices, so I had a good time.
Overall a great fangame. I always enjoy Arz's design and if we're going off impressive sequels, it's definitely a large step up from Chill Needle, so I look forward to whatever follows in the future!
Rating: 9.0 90
Difficulty: 55 55
Sep 9, 2019
Wolfiexe
For: I wanna solve color puzzle
For: I wanna solve color puzzle
Solve Color Puzzle is a really well designed and enjoyable puzzle fangame, utilizing a nice little mixture of simple mechanics that blend together to create some very satisfying and well thought out puzzles.
The game starts off relatively simple, introducing the most basic mechanics to you and elaborating on them gradually, such as shooting coloured blocks to toggle the outline blocks state. As more mechanics are introduced, they're always done so at a comfortable pace so you don't feel overwhelmed, which is something I was very worried about when I realised the room for potential was growing a great deal.
Heavily recommended to anyone who appreciates a good puzzle. The platforming is generally all simple (provided you're not doing galactic brain solutions) so you can just strap yourself in, sit back and let your brain get to work for a little bit.
The game starts off relatively simple, introducing the most basic mechanics to you and elaborating on them gradually, such as shooting coloured blocks to toggle the outline blocks state. As more mechanics are introduced, they're always done so at a comfortable pace so you don't feel overwhelmed, which is something I was very worried about when I realised the room for potential was growing a great deal.
Heavily recommended to anyone who appreciates a good puzzle. The platforming is generally all simple (provided you're not doing galactic brain solutions) so you can just strap yourself in, sit back and let your brain get to work for a little bit.
Tagged as: Puzzle
[1] Like
Rating: 8.5 85
Difficulty: 40 40
Sep 9, 2019
Delicious Fruit