Latest Reviews
just_another_Guy
For: I wanna be the Ultimate hero
[0] Likes
For: I wanna be the Ultimate hero
[0] Likes
Rating: 6.0 60
Difficulty: 57 57
Feb 1, 2016
IPECACMAN
For: I wanna be the Coolflowers 2
For: I wanna be the Coolflowers 2
Same as the first one good visuals awfull needle.
[0] Likes
Rating: 1.5 15
Difficulty: 60 60
Feb 1, 2016
LOLGamer
For: I wanna be the Ultimate hero
For: I wanna be the Ultimate hero
One of the older fangames that still hold up pretty well. It's rare to see fangames like this.
[0] Likes
Rating: 8.0 80
Difficulty: 61 61
Feb 1, 2016
LOLGamer
For: I wanna kill the VVVVVV guys
For: I wanna kill the VVVVVV guys
Just look at the title and tell me if you expect this to be anything good.
[0] Likes
Rating: 0.3 3
Difficulty: 90 90
Feb 1, 2016
partisan
For: I wanna conquer the blow game
For: I wanna conquer the blow game
It's a good beginner game.
1) Platforming
First 50 levels are remarkably easy and it's hard to die. IMO, having 25 levels that easy or less would be enough. The jumps you have to do to avoid the spikes are pretty much the same.
Levels 51-75 aren't that trivial, but still easy. Some harder jumps and platforms are added.
Levels 76-100 are pretty challenging as for beginner game. There are some precise jumps involved from time to time. Some segments require good timing. It fits well into difficulty curve.
The mark I'd give is 7/10. There are way too many trivial levels. Also, some jumps are much more precise than the rest of the level.
2) Bosses
The bosses didn't impress me except the last one. The first boss doesn't even kill you. The second and third bosses are very easy and can be easily killed in few attempts. It would be nice to have one boss like these as a first boss, but having 3 bosses that easy is an overkill.
The last boss is way harder and is pretty interesting. It's designed with infinite jump, and you actually have to use it well to have a good fight. Understanding how to deal damage efficiently and how to avoid projectiles was fun.
My mark is 5/10. First 3 bosses are way too easy and primitive. The last boss improves the mark though.
3) Graphics
The graphics are pretty decent and change in different parts of the game. But mostly they are nothing special either.
My mark is 6/10.
4) Music
The music is pretty good and well-fitting, though it's pretty simple.
My mark is 7/10.
[7] Likes
1) Platforming
First 50 levels are remarkably easy and it's hard to die. IMO, having 25 levels that easy or less would be enough. The jumps you have to do to avoid the spikes are pretty much the same.
Levels 51-75 aren't that trivial, but still easy. Some harder jumps and platforms are added.
Levels 76-100 are pretty challenging as for beginner game. There are some precise jumps involved from time to time. Some segments require good timing. It fits well into difficulty curve.
The mark I'd give is 7/10. There are way too many trivial levels. Also, some jumps are much more precise than the rest of the level.
2) Bosses
The bosses didn't impress me except the last one. The first boss doesn't even kill you. The second and third bosses are very easy and can be easily killed in few attempts. It would be nice to have one boss like these as a first boss, but having 3 bosses that easy is an overkill.
The last boss is way harder and is pretty interesting. It's designed with infinite jump, and you actually have to use it well to have a good fight. Understanding how to deal damage efficiently and how to avoid projectiles was fun.
My mark is 5/10. First 3 bosses are way too easy and primitive. The last boss improves the mark though.
3) Graphics
The graphics are pretty decent and change in different parts of the game. But mostly they are nothing special either.
My mark is 6/10.
4) Music
The music is pretty good and well-fitting, though it's pretty simple.
My mark is 7/10.
Rating: 6.0 60
Difficulty: 17 17
Feb 1, 2016
Lss40
For: I wanna Bread
For: I wanna Bread
I enjoyed this a lot, each stage feels different, and I found the bosses to be really fun. Also +1 for puns in all the right places.
[1] Like
Rating: 9.1 91
Difficulty: 40 40
Jan 31, 2016
Hop
For: I wanna get the Yellow Star
For: I wanna get the Yellow Star
Simple needle with some traps throughout. Decent for a beginner game, but the boss feels a lot harder than the platforming and I had to quit at it when I first started a long time ago and only came back recently to finally beat it.
[0] Likes
Rating: 6.0 60
Difficulty: 35 35
Jan 31, 2016
Hop
For: I wanna get Cultured
For: I wanna get Cultured
Probably the best medley game that exists currently. Great screen choices overall, good production value and only a few difficulty spikes for beginners. Bring on C2!
SPOILERS SECTION
I started this game quite a while ago and finally got around to beating it after stopping at different spots that were above my skill level.
The Medley stages are great. The guy/gay tower being the highlight for me. This is the bulk of the game and also the best part.
My personal experience went down once I arrived at stage rush. It wasn't bad I just enjoyed the medley more.
The decision to not have any bosses was great for me as I've quit so many games due to unfair bosses. So it was nice not having huge roadblocks at the end of each stage.
Then came Biff. While not unfair in itself as a choke artist along with the pressure of having one shot of completing a screen with a random gimmick thrown in took me far longer than it probably should have. Each phase I probably defeated 30-50 times before finally getting a screen that had a decent gimmick and then not choking as well. It was a cool idea that ended up making the fight not fun. Spotlight, speed or reverse controls spelt doom for me and I basically just had to pray for better luck next time. On top of that phase 2 is buggy and often the balls would get stuck in areas you couldn't shoot them so I would have to reset. Probably happened 15-20 times to me.
tldr: basically a 30 second- 1 minutes respawn timer before you get to try a randomly selected stage with a gimmick thrown in.
[6] Likes
SPOILERS SECTION
I started this game quite a while ago and finally got around to beating it after stopping at different spots that were above my skill level.
The Medley stages are great. The guy/gay tower being the highlight for me. This is the bulk of the game and also the best part.
My personal experience went down once I arrived at stage rush. It wasn't bad I just enjoyed the medley more.
The decision to not have any bosses was great for me as I've quit so many games due to unfair bosses. So it was nice not having huge roadblocks at the end of each stage.
Then came Biff. While not unfair in itself as a choke artist along with the pressure of having one shot of completing a screen with a random gimmick thrown in took me far longer than it probably should have. Each phase I probably defeated 30-50 times before finally getting a screen that had a decent gimmick and then not choking as well. It was a cool idea that ended up making the fight not fun. Spotlight, speed or reverse controls spelt doom for me and I basically just had to pray for better luck next time. On top of that phase 2 is buggy and often the balls would get stuck in areas you couldn't shoot them so I would have to reset. Probably happened 15-20 times to me.
tldr: basically a 30 second- 1 minutes respawn timer before you get to try a randomly selected stage with a gimmick thrown in.
Rating: 7.0 70
Difficulty: 65 65
Jan 31, 2016