mosamari's Profile

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Joined on: Dec 5, 2023

Bio:

Hi, I'm Mari and I started playing fangames in 2021 with the original I wanna be the guy. I love fangames, they're pretty cool. Shoutouts to supersheep!

I've submitted:
28 Ratings!
24 Reviews!
4 Screenshots!

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24 Reviews

mosamari
For: i wanna walk out in the rain
A true love letter to fangames. You can really feel to care kiiview put into this game. It's a once in a lifetime expeiece so I can't say any more other than I recommend you go in blind, and definitely don't read the other spoiler filled reviews!

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Tagged as: Masterpiece
[7] Likes
Rating: 10.0 100       Difficulty: 84 84
Jan 28, 2025
mosamari
For: I wanna be the very hard spike game master easyver
it is genuinely really cool when the music cuts out at the end of you beating a long save. otherwise it is quite humorous and i find the generic platforming decently fun

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[1] Like
Rating: 4.0 40       Difficulty: 62 62
Jan 25, 2025
mosamari
For: Kid with a Gun
The gun momentum is omega strange, but I highly recommend you stick through it since the platforming is quite fun. The extra was probably my favorite part. I won't spoil it here, but it's quite humorous and worth getting 2 secret items for. If you give up, check out my clear: https://youtu.be/cUOsMTQ2jgE

Thank you for making this awesome game 29!

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Tagged as: gun
[2] Likes
Rating: 8.3 83       Difficulty: 70 70
Jan 6, 2025
mosamari
For: Spirallllllllllllllllllllllllllllllllllllllllllllllllll
Give it a try

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[0] Likes
Rating: 7.5 75       Difficulty: N/A
Dec 28, 2024
mosamari
For: I wanna ☯
I have found needle tech interesting for a long time, but strayed away for L games because of how unpleasant I found the gameplay. I've recently been feeling like giving them a chance so I picked up this game since it looked pretty doable. As I would soon find out, this is a joke game that uses the ancient Japan2 engine. I love games that are messed up and make you wonder how they even turned out this way. I don't know how I'd judge how much I enjoyed the gameplay itself, it was kinda annoying but decently satisfying to beat saves which I think is standard for L games. My favorite part was definitely figuring out how to do the saves because they are designed to abuse behaviors that are NOT standard engine behavior.

I'll detail them here:

-Bonking changes align??? If you bonk a block, while holding a direction it will move you slightly
-You can single jump a diamond with the right align
-If you collide with a spike and a wall at the same time you die. You can stand where a spike and block collide, but only with 0 vspeed. This applies horizontally and vertically and makes wallhugs pretty much useless lol
-You can save off a block, if you hold into block where the save is. I think it's probably the same issue as the collision
-Although you can save off a block, you cant save on the last pixels of it!
-v-align is saved, and required for some saves. Examples are save 5, where you need an align that is way harder to grab than usual because of the collision bugs, and the right v-align to just walk off. On save 18, you can only full jump through a corner if you have the right v- align!
-You can 1f over a minispike with no bhop (helpful in save 5 for the align grab)
-You can 5f over an upside down spike with no bhop (helpful for save 7)
-I think bhops don't exist. Every problem they usually solve just works with getting the right v-align


After writing that all out, it makes me think of how this game is kind of like a puzzle, but you get to get your mind into the inner workings of the engine and combine that with your standard engine knowledge to figure everything out. And on top of finding unusual behavior interesting, I find them funny as fuck.

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[1] Like
Rating: 7.0 70       Difficulty: 60 60
Nov 24, 2024
User's games list is empty!

5 Cleared Games

GameDifficultyUser's Rating
I wanna be the Guy N/A N/A
I wanna ☯ 60.0 7.0
I wanna Kill the MrBeast N/A 7.0
Mio Pokes The Carmine Needle 45.0 6.1
I Wanna Give Trinkets To Friends And Family 86.0 9.7