Zurai's Profile
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39 Ratings!
39 Reviews!
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39 Games
39 Reviews
Zurai
For: I wanna take the Departure
For: I wanna take the Departure
Short little adventure game with decent visuals. Sadly the game crashed on one screen and somehow destroyed my whole audio setup. The audio itself seems to be buggy aswell, because no sfx were playing.
The game itself is not terrible but also nothing special.
[0] Likes
The game itself is not terrible but also nothing special.
Rating: 4.5 45
Difficulty: 35 35
May 13, 2019
Zurai
For: Domu
For: Domu
An amazing game with a huge amount of gimmicks and variety. None of the gimmicks are something spectacular, but they make every stage unique and memorable.
The platforming itself feels a bit too much "needlish" for me at some points, and some of the saves felt slightly unbalanced, but overall I had a good time playing through this game.
The level desing is fresh with very polished tile-sets and backgrounds. The music is very atmospheric but most of the time not really my cup of tea, but thats personal.
The game branches into 3 different paths with 1 boss at the end of every path. Every boss felt good and weren't a roadblock trough the game.
After you beat the 3 paths you unlock the last one, including (obviously) the final boss.
The final boss itself is probably one of the most impressive things I've seen in a while and is totally worth playing through the rest of the game.
Definitly a recommendation !
[7] Likes
The platforming itself feels a bit too much "needlish" for me at some points, and some of the saves felt slightly unbalanced, but overall I had a good time playing through this game.
The level desing is fresh with very polished tile-sets and backgrounds. The music is very atmospheric but most of the time not really my cup of tea, but thats personal.
The game branches into 3 different paths with 1 boss at the end of every path. Every boss felt good and weren't a roadblock trough the game.
After you beat the 3 paths you unlock the last one, including (obviously) the final boss.
The final boss itself is probably one of the most impressive things I've seen in a while and is totally worth playing through the rest of the game.
Definitly a recommendation !
Rating: 9.2 92
Difficulty: 63 63
Sep 17, 2017
Zurai
For: I wanna be the Needle Man Extra
For: I wanna be the Needle Man Extra
Short needle with some serious jumps inbetween. The visuals are not great
Tagged as: Needle
[0] Likes
Rating: 4.8 48
Difficulty: 57 57
Mar 31, 2017
Zurai
For: Happy Birthday Cherry
For: Happy Birthday Cherry
Very Bad game. Starts off with a spotlight stage, containing invisible triggers (without audio cue), traps, cheesy spotlight drops and so on. I already dipped out at the seconds stage because I couldnt handle it anymore.
[6] Likes
Rating: 2.9 29
Difficulty: 55 55
Jan 22, 2017
Zurai
For: Not Another Magic Tower Game
For: Not Another Magic Tower Game
My rating is based on reaching the current "true end" of the game.
The game is influenced by the Magic Tower game. So an important factor of the game is using your keys and HP which you find through out the game, as efficient as you can. If you don't you can softlock your game really easily. The game has a neat backup system to prevent this if you use properly.
The fights in this game start of very slowly and boring. But you quickly realize that the creators really loved to put some RNG into them. And this is also one of my main critics for this game.
Some of the RNG in this game is just unbearable. Of course you try to manage your HP as good as you can and try to avoid any damage in any case. But if you get hit by an undodgable RNG wall or a bullet spawns right into the kid, 3 minutes into an avoidance fight, you can just shake your head. I felt like the creators didn't care for it because you have HP anyway and either you can make it or not, so they can put as much BS RNG into their fights as they want.
It get's especially annoying if you unlock some of the later challenges and try to beat several fights in a row with a limited amount of allowed hits.
Another main critic are the "puzzle" areas in this game. I don't know how you can call them puzzle, if it takes 5 minutes to figure out what to do, and then 20+ minutes to execute them right, because they're full difficult jumps which you usually have to do in a hurry because every "puzzle" has a time-limit aspect.
But anyway, the game offers such a great variety in terms of boss battles, gimmicks and platforming that I would definitly recommend it to more experienced players. You can see how much more thoughts were going into the fights as more you progress into the game. If the creators care enough and would work on the points I mentioned above, I would definitly give this a 10/10.
[3] Likes
The game is influenced by the Magic Tower game. So an important factor of the game is using your keys and HP which you find through out the game, as efficient as you can. If you don't you can softlock your game really easily. The game has a neat backup system to prevent this if you use properly.
The fights in this game start of very slowly and boring. But you quickly realize that the creators really loved to put some RNG into them. And this is also one of my main critics for this game.
Some of the RNG in this game is just unbearable. Of course you try to manage your HP as good as you can and try to avoid any damage in any case. But if you get hit by an undodgable RNG wall or a bullet spawns right into the kid, 3 minutes into an avoidance fight, you can just shake your head. I felt like the creators didn't care for it because you have HP anyway and either you can make it or not, so they can put as much BS RNG into their fights as they want.
It get's especially annoying if you unlock some of the later challenges and try to beat several fights in a row with a limited amount of allowed hits.
Another main critic are the "puzzle" areas in this game. I don't know how you can call them puzzle, if it takes 5 minutes to figure out what to do, and then 20+ minutes to execute them right, because they're full difficult jumps which you usually have to do in a hurry because every "puzzle" has a time-limit aspect.
But anyway, the game offers such a great variety in terms of boss battles, gimmicks and platforming that I would definitly recommend it to more experienced players. You can see how much more thoughts were going into the fights as more you progress into the game. If the creators care enough and would work on the points I mentioned above, I would definitly give this a 10/10.
Rating: 8.7 87
Difficulty: 80 80
Jan 1, 2017
2 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
For my Valentine | 36.0 | 8.0 | 55 |
I wanna be the Tower | 65.3 | 7.4 | 5 |
9 Favorite Games
Game | Difficulty | User's Rating |
---|---|---|
I wanna be the Groovy | 50.0 | 8.0 |
I wanna be the Metamorphosis | 70.0 | 9.5 |
Serial Experiments Kid | 53.0 | 10.0 |
Crimson Needle 2 | 90.0 | 9.3 |
I wanna Awful Needle | 65.0 | 7.0 |
I Wanna Get Cultured 2 | N/A | N/A |
I Wanna Spook Jam | 58.0 | 8.0 |
Domu | 63.0 | 9.2 |
うわっ!しまった!!アイワナだっ! | 50.0 | 8.9 |
20 Cleared Games
Game | Difficulty | User's Rating |
---|---|---|
I wanna be the Something EASY | 50.0 | 5.7 |
I wanna be Challenge 60 | 70.0 | 4.0 |
I want to play a Sound Voltex!! | 75.0 | 3.0 |
I wanna be the Groovy | 50.0 | 8.0 |
I Wanna Be The Cicada | 60.0 | 6.9 |
I wanna be the Metamorphosis | 70.0 | 9.5 |
Serial Experiments Kid | 53.0 | 10.0 |
I wanna be the Four seasons | N/A | N/A |
I wanna be the Practice placement | 75.0 | 5.0 |
Crimson Needle 2 | 90.0 | 9.3 |
I wanna yellow | N/A | N/A |
I wanna Repent | 65.0 | 6.5 |
I wanna Awful Needle | 65.0 | 7.0 |
I Wanna Get Cultured 2 | N/A | N/A |
I Wanna Spook Jam | 58.0 | 8.0 |
I wanna Wonderful Rush | 90.0 | 8.0 |
Domu | 63.0 | 9.2 |
I wanna chase the 3 thieves | 45.0 | 7.2 |
I wanna Unite Dreams | 82.0 | 8.0 |
うわっ!しまった!!アイワナだっ! | 50.0 | 8.9 |