Creator's Comments:
UbersawMedic [Creator]
Welcome to SHOOT! This experimental adventure game focuses on action and non-conventional movement through a small but deep arsenal of weapons.
This game was originally the Blind Adventure game for FASF2023, with plenty of polish and new content to bring it to a point where I'm really happy with it. While it is a direct sequel to BONK you do not need to have played that to enjoy it, so feel free to jump right into this game!
[6] Likes
This game was originally the Blind Adventure game for FASF2023, with plenty of polish and new content to bring it to a point where I'm really happy with it. While it is a direct sequel to BONK you do not need to have played that to enjoy it, so feel free to jump right into this game!
Rating: N/A
Difficulty: 50 50
Jun 18, 2024
24 Reviews:
aliceNobodi
There is very little I can say about this game that wouldn't just become me gushing on about how phenomenal of a maker UbersawMedic is. Please go play the game.
[5] Likes
Rating: 10.0 100
Difficulty: 60 60
Jun 22, 2024
PlasmaNapkin
I can say that this is easily one of my favorite fangames. The movement is incredibly satisfying and gives you a ton of freedom to be creative with it, the visuals are beautiful, the world is immersive, exploration feels rewarding... I can highly recommend this if you in any capacity enjoy cool movement based on momentum.
[3] Likes
Rating: 10.0 100
Difficulty: 60 60
Jun 21, 2024
yangshuoen
As someone who hasn’t played i wanna for a while, when I returned to play this time, I really enjoyed it, because compared to what I played before, there are many special places, and there are some special ones. There are levels made with weapons and some challenging bosses.
(Off-topic: It seems to have been almost half a year since the last time I left such a serious comment)
All in all, the various factors I just mentioned make this game very interesting, which also makes this game very worth playing.
做為一個已經有點久沒玩i wanna的人,這次我回歸玩這個的時候,我真的非常享受,因為這跟我之前玩的比起來,有很多特別的地方,有專門為了一些特殊的武器所製作的關卡,還有一些富有挑戰性的Boss。
(題外話:距離上次我留那麼認真的評論好像是快要半年了吧)
總而言之,在我剛剛所說的種種因素,使這個遊戲變的樂趣性十足,這也讓這個遊戲是非常值得玩的。
[1] Like
(Off-topic: It seems to have been almost half a year since the last time I left such a serious comment)
All in all, the various factors I just mentioned make this game very interesting, which also makes this game very worth playing.
做為一個已經有點久沒玩i wanna的人,這次我回歸玩這個的時候,我真的非常享受,因為這跟我之前玩的比起來,有很多特別的地方,有專門為了一些特殊的武器所製作的關卡,還有一些富有挑戰性的Boss。
(題外話:距離上次我留那麼認真的評論好像是快要半年了吧)
總而言之,在我剛剛所說的種種因素,使這個遊戲變的樂趣性十足,這也讓這個遊戲是非常值得玩的。
Rating: 10.0 100
Difficulty: 60 60
Jun 30, 2024
ameliandyou
I really really really wished I could have enjoyed SHOOT! as much as it seems most did :(
(review based on a basic completion)
I don't feel comfortable giving it a rating, as I feel SHOOT is a masterpiece that either I wasn't ready for, or just wasn't for me.
I guess I will start with what I loved and work my way down. The visuals are amazing. I am assuming not all of it was done by Uber because of some sprites I recognized and the varying styles present at once (such as the enemies using a much larger palette than some of the floors) but that doesn't take away from how polished the whole experience is.
Second the movement is really fun. Mainly the rpg lol but zooming in the water with the water gun is quite fun as well.
Thirdly, the bosses were decent. I felt the fire boss dragged for a bit too long, but both fights were decently enjoyable.
Now for the parts I didn't have as much fun with.
I really didn't like the combat in this game. The most common enemy, the capsule looking feller that you have to juggle never felt satisfying to fight. And they are EVERYWHERE... They were really annoying to hit and it felt like luck whether I managed to juggle them, I ended up letting them explode most of the time either because I would fail to juggle them, or just give up and find out how to dodge their explosion from where the kid is. The rest of the combat wasn't that fun either. You just kinda weave in and out of an enemies line of sight, never letting them attack because they can't really be dodged in most cases.
I feel bad because I think this is my lack of skill combined with personal preference, I do think it is a well designed game combat wise.
Second, the weapons. Coming from BONK! (which was one of my favorite fangames to play, i LOVED everything about BONK it was so so so amazing lol), i kinda assumed each weapon would have something unique about them that would really change up how each section was played, kinda like the bonkers in BONK. Combat wise, the weapons didn't feel very distinct. You start out with the kid's gun, which instantly is outclassed by the revolver. That kinda makes sense I guess, as the new weapons are sortof supposed to be the focus, but then the revolver instantly gets outclassed by the rpg. I never had a need to go back to the revolver post rpg, and then you get the water gun which is useless for combat. The railgun comes along and completely outclasses all the other weapons except the two times the spore pals come back.
Movement wise, the rpg and water gun are the only really really impactful ones gameplay wise. The railgun was fine, but it was only used to either move on hazardous blocks, or to slowly jump up a wall. the revolver and kid gun are so useless ;-; like you are literally just using the rpg for movement in most of the game and for combat most of the game, idk.
Third the gameplay. So many sections felt really tedious for no reason. The aiming parts felt like luck to me, it was so hard for me to hit the targets and they didn't really have much gameplay depth other than to learn where the switch targets are, and the just don't miss one the fall. The combat felt tedious and chorelike as mentioned before. Pushing the floaty friends with your rpg wasn't fun at all. And..... aside from combat and movement thats most of the gameplay. I think I was going in expecting a game like bonk, and this is NOTHING like bonk aside from being in the same world.
I don't know if this genre of fangame is for me :(
Again, I think this game is amazing, I could see someone LOVING the precise aiming, combat, and the feeling of getting stronger as you get better and better (and water gun) weapons.
But its not for me. If I were to rate this game I would give it like around an 8.5/10, which seems cruel considering how that's almost a full point lower from the current lowest review.
I guess the takeaway is that this game isn't like bonk (which is a good thing, i want makers to try new things and to mix things up lol). For me it was much worse than BONK, for others it was much better, but that's just because its just such a different game.
Both games are amazing. If you HATED bonk, don't let that stop you from giving this a try. If you loved bonk, I would still recommend it, but it doesn't mean you will love shoot as well.
[1] Like
(review based on a basic completion)
I don't feel comfortable giving it a rating, as I feel SHOOT is a masterpiece that either I wasn't ready for, or just wasn't for me.
I guess I will start with what I loved and work my way down. The visuals are amazing. I am assuming not all of it was done by Uber because of some sprites I recognized and the varying styles present at once (such as the enemies using a much larger palette than some of the floors) but that doesn't take away from how polished the whole experience is.
Second the movement is really fun. Mainly the rpg lol but zooming in the water with the water gun is quite fun as well.
Thirdly, the bosses were decent. I felt the fire boss dragged for a bit too long, but both fights were decently enjoyable.
Now for the parts I didn't have as much fun with.
I really didn't like the combat in this game. The most common enemy, the capsule looking feller that you have to juggle never felt satisfying to fight. And they are EVERYWHERE... They were really annoying to hit and it felt like luck whether I managed to juggle them, I ended up letting them explode most of the time either because I would fail to juggle them, or just give up and find out how to dodge their explosion from where the kid is. The rest of the combat wasn't that fun either. You just kinda weave in and out of an enemies line of sight, never letting them attack because they can't really be dodged in most cases.
I feel bad because I think this is my lack of skill combined with personal preference, I do think it is a well designed game combat wise.
Second, the weapons. Coming from BONK! (which was one of my favorite fangames to play, i LOVED everything about BONK it was so so so amazing lol), i kinda assumed each weapon would have something unique about them that would really change up how each section was played, kinda like the bonkers in BONK. Combat wise, the weapons didn't feel very distinct. You start out with the kid's gun, which instantly is outclassed by the revolver. That kinda makes sense I guess, as the new weapons are sortof supposed to be the focus, but then the revolver instantly gets outclassed by the rpg. I never had a need to go back to the revolver post rpg, and then you get the water gun which is useless for combat. The railgun comes along and completely outclasses all the other weapons except the two times the spore pals come back.
Movement wise, the rpg and water gun are the only really really impactful ones gameplay wise. The railgun was fine, but it was only used to either move on hazardous blocks, or to slowly jump up a wall. the revolver and kid gun are so useless ;-; like you are literally just using the rpg for movement in most of the game and for combat most of the game, idk.
Third the gameplay. So many sections felt really tedious for no reason. The aiming parts felt like luck to me, it was so hard for me to hit the targets and they didn't really have much gameplay depth other than to learn where the switch targets are, and the just don't miss one the fall. The combat felt tedious and chorelike as mentioned before. Pushing the floaty friends with your rpg wasn't fun at all. And..... aside from combat and movement thats most of the gameplay. I think I was going in expecting a game like bonk, and this is NOTHING like bonk aside from being in the same world.
I don't know if this genre of fangame is for me :(
Again, I think this game is amazing, I could see someone LOVING the precise aiming, combat, and the feeling of getting stronger as you get better and better (and water gun) weapons.
But its not for me. If I were to rate this game I would give it like around an 8.5/10, which seems cruel considering how that's almost a full point lower from the current lowest review.
I guess the takeaway is that this game isn't like bonk (which is a good thing, i want makers to try new things and to mix things up lol). For me it was much worse than BONK, for others it was much better, but that's just because its just such a different game.
Both games are amazing. If you HATED bonk, don't let that stop you from giving this a try. If you loved bonk, I would still recommend it, but it doesn't mean you will love shoot as well.
Rating: N/A
Difficulty: N/A
Jun 21, 2024
Graved
Difficulty rating based on any% clear, extra is about 75.
SHOOT is a great adventure game. Not too long, lots of variety, smart secrets. Play it.
Oh, also, the first time I got serenaded before getting hit in the balls by extra content.
[0] Likes
SHOOT is a great adventure game. Not too long, lots of variety, smart secrets. Play it.
Oh, also, the first time I got serenaded before getting hit in the balls by extra content.
Rating: 9.0 90
Difficulty: 59 59
Sep 5, 2024