Latest Reviews
Chrisay
For: Domu
For: Domu
Really well made and impressive game. Nogard really knows how to make stuff look and feel good.
Visually it's one of the best looking fangames out there. Some great variety in visuals and tone. I didn't like all the visuals though. The fear zone stood out as a pretty bland area visually.
Some of the saves are incredibly fun, with some creative ideas. There were some great gimmicks here that really made the game feel unique. I'm gonna steal some of the ideas for my own project MUHAHAHAHAHAHAHAHA
The end avoidance really is something special, I wish I hadn't spoiled it for myself by watching it on Youtube, but even then, it still was an incredible time.
I would recommend this game. It's a fun time, however it definetly has its flaws.
The traps stopped really being funny after the first stage, and they became a moment of frustration every time I died to them at the end of a save.
While all of the ideas are pretty good, I disliked how a lot of them were implimented. The growth area was pretty hard to figure out, and the final save in that area is really frustrating, having to go back and forth so many times. Areas such as the fog one had a pretty tough first jump, but were easy after that.
There's a tower chase segment which is really long. It's my least favorite section in the game cause of it's length and how easy all the individual parts were. It would have benefitted greatly from a few more saves and some tougher platforming, cause it got so boring having to redo two minutes every time you died.
The bosses were nothing to really write home about, while they were all fine, I would have liked them to have less i-frames because the two seconds feel way too long.
While the final avoidance is an achievement, I would have wished the avoidance didn't have so many slow moments, cause having to wait in one spot for like 15 seconds twice isn't that fun.
Again overall, I had a fun time, but with some moments of frustrating too. Despite the less great moments, this is an experience I'll definetly recommend.
Visually it's one of the best looking fangames out there. Some great variety in visuals and tone. I didn't like all the visuals though. The fear zone stood out as a pretty bland area visually.
Some of the saves are incredibly fun, with some creative ideas. There were some great gimmicks here that really made the game feel unique. I'm gonna steal some of the ideas for my own project MUHAHAHAHAHAHAHAHA
The end avoidance really is something special, I wish I hadn't spoiled it for myself by watching it on Youtube, but even then, it still was an incredible time.
I would recommend this game. It's a fun time, however it definetly has its flaws.
The traps stopped really being funny after the first stage, and they became a moment of frustration every time I died to them at the end of a save.
While all of the ideas are pretty good, I disliked how a lot of them were implimented. The growth area was pretty hard to figure out, and the final save in that area is really frustrating, having to go back and forth so many times. Areas such as the fog one had a pretty tough first jump, but were easy after that.
There's a tower chase segment which is really long. It's my least favorite section in the game cause of it's length and how easy all the individual parts were. It would have benefitted greatly from a few more saves and some tougher platforming, cause it got so boring having to redo two minutes every time you died.
The bosses were nothing to really write home about, while they were all fine, I would have liked them to have less i-frames because the two seconds feel way too long.
While the final avoidance is an achievement, I would have wished the avoidance didn't have so many slow moments, cause having to wait in one spot for like 15 seconds twice isn't that fun.
Again overall, I had a fun time, but with some moments of frustrating too. Despite the less great moments, this is an experience I'll definetly recommend.
Tagged as: domu_game
[0] Likes
Rating: 8.5 85
Difficulty: 55 55
Apr 30, 2020
theTics
For: I wanna be the Cat!
For: I wanna be the Cat!
This game was later used in Jksnxia's other fangame, with only a slight change.
Tagged as: Trap
[0] Likes
Rating: 1.8 18
Difficulty: 35 35
Apr 30, 2020
Avgustine
For: I Wanna be the Vandal
For: I Wanna be the Vandal
When you are used to cursed and cancer needle something like this can be hard
Tagged as: Needle
[0] Likes
Rating: 10.0 100
Difficulty: 75 75
Apr 30, 2020
theTics
For: I wanna be the Castle
For: I wanna be the Castle
Castle is one of those oldschool fangames, might be sub par among them.
I can say this is a mild version of I wanna be the sadist. Platforming sucks all the way, and you'll struggle to find the way in a pile of tedious traps. For example in metal slug area, there was a segment that spike follows you to block the way to the next screen. After poking around about an hour, I thought it was impossible until I found that you can just hold right to avoid that spike. It was one of the most stupid thing I could found in fangames.
After a few mslug screens, you will get to the long chase. At the end of the chase, where your teammate (Marco) dies, you'll find a platform that leads you to go upward and of course, the ceiling kills you. So this game is unfinished but I'll consider it as a clear since Jksnxia said it was the final screen(and he claimed it was the first screen he made in the game).
Overall this game is pretty bad; save placement is garbage, traps are dumb and the only boss in this game was not fun. If you wanna try this, feel free to quit wherever you want. You're not late.
[0] Likes
I can say this is a mild version of I wanna be the sadist. Platforming sucks all the way, and you'll struggle to find the way in a pile of tedious traps. For example in metal slug area, there was a segment that spike follows you to block the way to the next screen. After poking around about an hour, I thought it was impossible until I found that you can just hold right to avoid that spike. It was one of the most stupid thing I could found in fangames.
After a few mslug screens, you will get to the long chase. At the end of the chase, where your teammate (Marco) dies, you'll find a platform that leads you to go upward and of course, the ceiling kills you. So this game is unfinished but I'll consider it as a clear since Jksnxia said it was the final screen(and he claimed it was the first screen he made in the game).
Overall this game is pretty bad; save placement is garbage, traps are dumb and the only boss in this game was not fun. If you wanna try this, feel free to quit wherever you want. You're not late.
Rating: 2.0 20
Difficulty: 70 70
Apr 30, 2020
huasiliuliu
For: I wanna caress your heart
For: I wanna caress your heart
good
[0] Likes
Rating: 8.5 85
Difficulty: 75 75
Apr 30, 2020
huasiliuliu
For: I Wanna Nonamed Spike 2
For: I Wanna Nonamed Spike 2
i like this game
[2] Likes
Rating: 9.5 95
Difficulty: 85 85
Apr 30, 2020
Delicious Fruit