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Joined on: Dec 19, 2020

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18 Ratings!
18 Reviews!
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18 Reviews

Steingar
For: I Wanna [Expunged] the [Expunged]
I've been looking for fangames that explore different or unique genres in interesting ways, and this one certainly lives up to that ideal. A short (<35 min for first time complete) horror which has little in the way of platforming but a lot in the way of atmosphere.

The story is based around the SCP collaborative-wiki/creepypasta series, where you're wandering around a dank underground bunker encountering all kinds of spooky and unnerving monstrosities. Most of the story is related through terminals, that operate both as save points and as a way to get more information on different monsters based on files you pick up.

The terminal info is well-handled, as you both get retrospective information of a creature you just encountered (in a "what the hell was that" kind of way) as well as foreshadowing of what is to come (which increases the tension). The music is appropriate and gives scary vibes (I believe it has music from the Silent Hill series, for instance). The use of darkness and torches is also a nice touch, and some of the monsters are legitimately creepy. There's even a jump scare in there that works well enough.

My main criticisms include; the terminal text speed is far too slow (you should have an option in the menu to speed it up 100%); some of the monsters in the files don't appear in the game, which makes me wonder what the point is (apparently 999 is in there according to the readme, but from 2 playthroughs I couldn't figure out where it was); and there just isn't an enormous amount of content or variation here.

As it is, this game is probably a 65-75, but I'll give it a boost because I love the originality and concept and want to encourage more games like this. This is exactly the kind of expectation subverting game I want to see being produced by the fangame community. If we could see a sequel that cleans up some of the issues, builds in a more detailed story, expands the monster roster and lengthens the game substantially, we could be looking at a game-of-the-year level concept.

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Rating: 8.0 80       Difficulty: 18 18
Mar 19, 2024
Steingar
For: Chungo's Gauntlet
A grand little adventure, somewhat abstracted away from what would traditionally be termed a "fangame" but clearly inspired by them nonetheless. Basically a grand adventure to defeat the dreaded Chungo (inspired by a popular meme). The art is fantastic and has little flourishes of originality that make this feel like a real work of love. Definitely worth a play.

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Rating: 9.0 90       Difficulty: 29 29
Mar 18, 2024
Steingar
For: I wanna be the Boshy
Boshy kills me. It's an absolutely stunning game overflowing with unique ideas, interesting gameplay, compelling aesthetics, and epic moments. The amount of secrets and additional content on top of an already long game is frankly insane. It is undeniably one of the most iconic fangames of all time and pivotal to the history and enduring popularity of the community.

So why the low score? Because for all the amazing aspects it is a seriously unbalanced game. The difficulty spikes are ridiculous. I personally bounced after wasting several hours not getting better at the Sonic boss. I remember Boshy speedrunner Witwix said that that is where most casual gamers give up, so I'm not ashamed to admit that. It points to an underlying excess and lack of constraint that ruins a lot of the fun. Case in point; the Ryu fight is one of my favourite bosses in all of fangaming, with an incredible soundtrack and compelling setup. Solgryn really has a feel for creating "epic" moments beyond what most fangame creators are capable of. However, he can't help himself...he just had to put in a ridiculous button mashing section in the Ryu fight that was completely unnecessary and adds no enjoyment to it at all. This defines "IWBTB" well actually; technically incredible, but ruined by a lack of restraint.

Beyond that, some of the gimmicks are childish and unenjoyable (spinning screens for instance), and a lot of the humour is meme-based and has really not aged well at all.

It's almost an insult to the wild vision of its creator to suggest that this game needs editing, but it really does. Its excesses are just too severe to be remotely enjoyable. There is a near perfect game here lying underneath a some shockingly poor gameplay choices and excessive difficulty. The best fangame to watch other people play, but not fun to play itself. To quote Witwix: "Boshy is an amazing game; 10/10, don't play it."

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Rating: 5.4 54       Difficulty: 72 72
Mar 18, 2024
Steingar
For: I Wanna Save the Ship
There's no doubt this is a classic colab game. Basically an anthology with a bunch of different styles emulating various famous game franchises (Metroid, Kirby, etc.). The narrative, framing and voice work is such a treasure, and exactly what I want to be seeing from high quality fangames. Despite that, this game will only be as enjoyable as the individual segments, and my experience was mixed. The Kirby stage was pretty boring and the Metroid game was frustrating. Still, it can't dampen a compelling overall experience. Recommended.

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Rating: 8.6 86       Difficulty: 44 44
Mar 18, 2024
Steingar
For: I wanna play Kiduija
Another MattinJ classic. Has a horror theme which I find to be an extremely underrated genre in the fangame landscape. Also features one of my favourite bosses; a bizarre long-necked creature that attacks you out of the background.

It's not that difficult to beat, but is supremely impressive and memorable. The game is short and its "fear" mechanic isn't really implemented well enough to justify it's existence, but still an excellent game in the MattinJ oeuvre.

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Rating: 9.1 91       Difficulty: 30 30
Mar 18, 2024
User's games list is empty!

6 Favorite Games

GameDifficultyUser's Rating
I wanna be the Guy 45.0 8.5
I wanna be the Guy:Gaiden(本家2) 38.0 8.0
I wanna be the Overlord 55.0 10.0
I wanna reach the Moon 52.0 9.7
I Wanna Be The Guy Remastered 48.0 10.0
Chungo's Gauntlet 29.0 9.0