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Joined on: Aug 29, 2015

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38 Ratings!
36 Reviews!
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36 Reviews

RedBatNick
For: :(
I didn't play too far into this game, but from what I can gather, it's another needle game where the difficulty comes from every jump being specifically precise, and requiring perfect inputs that might as well be luck. I really don't understand what the appeal of this kind of needle is. Where did it come from? Why are so many people doing this suddenly? It's just a fad to make you feel like you're good at needle by virtue of forcing your hands to do a specific string of things, when in reality it's just a massive, practically luck-based annoyance that makes for an incredibly uncomfortable experience.

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[3] Likes
Rating: 0.5 5       Difficulty: 78 78
Oct 10, 2019
RedBatNick
For: I wanna break the Rainbow
An okay game. Nothing too special, but it was fun. In the Navy screen, the 4th to last save requires a specific align, which you can only get from the sides of the single blocks on the walls in save 3. You can go back at any point without issue if you didn't grab the align, but to save time, you need that align in order to get through both of the diagonal things. Purple also has a few align requirements, although they aren't quite as difficult, or as demanding. Outside of these align requirements, nothing in the game is very difficult. Yellow has a really annoying segment with a bunch of diagonals, but otherwise, it's okay.

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[0] Likes
Rating: 4.5 45       Difficulty: 68 68
Oct 5, 2019
RedBatNick
For: I wanna kill Myself with a toothpick
Usually, I quite like generic needle, but every time I rolled this game, there was just something about it that put me off. I couldn't tell you what it was, but perhaps it was some kind of "premonition", one that I was going to really not like this game. Finally, I rolled it again, and I thought to myself, "You know what? I'm ready to see this game.". What I was met with was a very uncomfortable, and just generally disgusting experience. The visuals became very intrusive after only a few minutes of playing, which was made worse by the fact that all of the platforming is really obnoxious and bad. That said, I was willing to overlook this, up until I got to this screen where you had to do a bunch of apple diagonals at the end of the screen, after this really weird segment at the beginning. I still stuck with it, despite how annoying the apple diagonals were. Eventually I got to a screen where you have to do 5 ledges in a row, with 4 of them being centered around inverts. As far as I'm concerned, I don't really care if the needle past that screen is amazing, I can't bring myself to do such an uncomfortable, horrible screen. Not to mention, the smaller screen size makes it a look like a really cluttered mess, far more than I can bare to look at.

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[1] Like
Rating: 0.8 8       Difficulty: N/A
Oct 5, 2019
RedBatNick
For: I wanna go up and down
Stop.

+0.5 rating only for the visuals.

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[0] Likes
Rating: 1.5 15       Difficulty: N/A
Sep 27, 2019
RedBatNick
For: I Wanna Melancholia
For a game made in only 3 hours, it's pretty good. The last jumps of some saves were much harder than the rest of the save, and there were a few awkward turn-arounds, but overall, it was fun. Would recommend

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[1] Like
Rating: 6.0 60       Difficulty: 60 60
Sep 27, 2019

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