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Joined on: Nov 1, 2020

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Hello! I am Keyossa! (or Key for short.) I am fairly new to needle so I'm pretty bad but I am improving every day. Something about constantly repeating a single section to master it and the feeling of fitting through those small gaps appeals to me in some kind of odd way.

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38 Ratings!
37 Reviews!
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37 Reviews

Keyossa
For: I Wanna Be The EASY The EASY Game2
Pretty dumb game. As someone else pointed out, the third jump can't kill you. The last jump is literally just a corner with no flair. This game was like eating Corn Flakes with just a little bit of shit mixed into the bowl.

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Rating: 1.0 10       Difficulty: 23 23
Nov 6, 2020
Keyossa
For: I wanna dodge the Yuzuki Spike -easy Edition-
This game was really lacking in a lot of content. It was pretty fun for the few moments I played this game for, but nothing really beyond that. I would recommend other games I've reviewed for basic needle, this one was just really forgettable. Also the aesthetic in some places (especially around the second half) looks pretty bad.

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Rating: 4.7 47       Difficulty: 25 25
Nov 6, 2020
Keyossa
For: I wanna deride Kotaro- from aslant
This was a pretty good, chill, easy needle game. Not a whole lot of variety in the jumps, but as someone else mentioned, the pathing is enjoyable and the sort of maze element was interesting. I also enjoyed the visuals with the contrast of light blue, purple, and black. My only real issues are pretty small. The screen transition when you enter a new area looks kind of bad and the background in the later areas isn't really anything special. Overall, this was pretty fun and I would recommend it to someone either starting off in needle or someone looking for a (about) ten minute to half-an-hour time waster.

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Rating: 6.5 65       Difficulty: 27 27
Nov 4, 2020
Keyossa
For: I wanna retort
While this game didn't really do anything special and the tile-set wasn't anything pretty, this was quite a fun clear. The pathing throughout was interesting and fun to follow through, the movement was also fun. While one comment said this game had bad save placing in spots, I disagree, the saves were just spaced out enough to not make the saves too short but not make them too exhausting either. The save lengths were pretty much perfectly balanced.


My only gripes with this game are nitpicks, really. Sometimes, and this could just be on my end, the screen would flash about seventy percent of the time when I reloaded, a bit of an eyesore, but nothing to worry about.

The game relies a bit too heavily on big drops and f-jumps and it seemed like most if not all the saves had one or the other. It would also have been nice to see some water or some vines in this game, perhaps.


Overall, with 2467 deaths and it taking me about an hour and fifty minutes, this game was a fun, short grind that I would recommend for anyone looking for something in the 40-50 range.

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Rating: 7.5 75       Difficulty: 50 50
Nov 4, 2020
Keyossa
For: I wanna be the Sc2 Italia!
Rating based off worlds 1-5 (more like half of world five or so.)

The first four worlds were pretty basic introductory needle, some pretty generic platforming but was still fun to blaze through. The first four bosses were also pretty good, pretty basic avoidance fights, but nothing terrible.

That is, until world five shows up. The rest of the worlds had gimmicks that the player had to conquer to beat the world, and this world is no different. This world's gimmicks are these pulsing mirrors that the player has to walk through to get past them. Sounds simple enough right? No. These fucking nightmare mirror things have one fatal flaw which made this part of the game not very fun, that is the fact that it is almost impossible to tell at times where the hitbox for it is. On one attempt you'll get through the obstacles just fine, and on the next the top or bottom of it will kill you when previously it didn't.

If the gimmick of world five was changed or improved, my rating would probably be somewhere in the 5-6 range.

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Rating: 4.8 48       Difficulty: 25 25
Nov 3, 2020
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