Latest Reviews
opanker
For: I wanna be the Metamorphosis
For: I wanna be the Metamorphosis
Mostly great game with the exception of Monochrome Dungeon, Starry Galaxy, and the final stage. These stages weren't too bad, but they were less fun than the rest of the game.
[0] Likes
Rating: 8.3 83
Difficulty: 66 66
Apr 23, 2026
Ayn
For: I wanna be the unikurage
For: I wanna be the unikurage
创意很好曲子很萌 随机部分的体验有一些可以改进的地方
Muri UKG的灵感来源
[0] Likes
Muri UKG的灵感来源
Rating: 6.0 60
Difficulty: 55 55
Apr 23, 2026
hydreigon786
For: I wanna be the Locus
For: I wanna be the Locus
Tagged as: Adventure
[0] Likes
Rating: 5.5 55
Difficulty: 70 70
Apr 22, 2026
ameliandyou
For: Sokoguy
For: Sokoguy
Sokoguy focuses on having a simple sokoban gameplay style which is executed extremely well, making for an incredible short and sweet puzzle game. :D
[0] Likes
Rating: 9.0 90
Difficulty: N/A
Apr 22, 2026
ameliandyou
For: I wanna kill the Guy
For: I wanna kill the Guy
There is nothing that I can say about ktg that hasn't already been said. The way the game utilizes its small pool of gimmicks in such a huge variety of ways is something I haven't seen in many fangames. There are some weaker sections, but the production value and areas that are masterpieces definitely make up for that.
PLAY KTG !!! (if you have time)
[0] Likes
PLAY KTG !!! (if you have time)
Rating: 10.0 100
Difficulty: N/A
Apr 22, 2026
ameliandyou
For: New Mini Kongkongi's Adventure
For: New Mini Kongkongi's Adventure
Silly old school adventure game with a unique artstyle. Bosses are a bit mashing heavy, but this is a really fun / unique fangame in general.
[0] Likes
Rating: 7.0 70
Difficulty: N/A
Apr 22, 2026
ameliandyou
For: Castle Guy
For: Castle Guy
truely a whimsical erik adventure
[0] Likes
Rating: 9.0 90
Difficulty: N/A
Apr 22, 2026
ameliandyou
For: I Want to Meet Miki
For: I Want to Meet Miki
"I Want to Meet Miki" is an atmosphere focused adventure game in which you go on a crazy journey in order to "meet miki."
The gameplay in this game isn't the best. The game has a lot of longer areas with only one or two gimmicks, which is fine in some cases but tbh it feels like most of the gimmicks only get utilized in 1 or 2 ways, making it a bit boring to play.
One example of a gimmick being poorly utilized is the lazer gimmick. How it works is whenever you step on a glowing tile, a lazer spawns which heads upwards until it hits a block. THE ONLY thing this is used for is basically preventing you from stepping on specific tiles as not to have the lazer block your path. There aren't even any pathing puzzles really, it basically just forces you to play the game really slowly as not to step somewhere you shouldn't.
A gimmick like this could have been utilized in like a MILLION other ways. What if you had to move quick to try to outrun the lazer as it is moving upwards? What if you had a section with backtracking that lets you strategize which lazers you activate? It feels like the maker only knows how to do one thing with each gimmick, which makes every area drag on to an extreme degree as they are VERY repetitive.
Despite the flawed gameplay, (which is still like 7 / 10 gameplay, it definitely is still decent) the game has an incredible art style / atmosphere.
So many areas are extremely memorable for the visuals / theming alone, and the areas all have extremely creative themings in general. There is one area in particular that I feel is one of the best fangame experiences I have ever had, which I am definitely not spoiling. You will know when you get there.
Overall, similarly to GENKI, meet miki (despite its gameplay) is an incredibly unique experience that is truely one of a kind. Definitely check it out if you are into that style of fangame.
[0] Likes
The gameplay in this game isn't the best. The game has a lot of longer areas with only one or two gimmicks, which is fine in some cases but tbh it feels like most of the gimmicks only get utilized in 1 or 2 ways, making it a bit boring to play.
One example of a gimmick being poorly utilized is the lazer gimmick. How it works is whenever you step on a glowing tile, a lazer spawns which heads upwards until it hits a block. THE ONLY thing this is used for is basically preventing you from stepping on specific tiles as not to have the lazer block your path. There aren't even any pathing puzzles really, it basically just forces you to play the game really slowly as not to step somewhere you shouldn't.
A gimmick like this could have been utilized in like a MILLION other ways. What if you had to move quick to try to outrun the lazer as it is moving upwards? What if you had a section with backtracking that lets you strategize which lazers you activate? It feels like the maker only knows how to do one thing with each gimmick, which makes every area drag on to an extreme degree as they are VERY repetitive.
Despite the flawed gameplay, (which is still like 7 / 10 gameplay, it definitely is still decent) the game has an incredible art style / atmosphere.
So many areas are extremely memorable for the visuals / theming alone, and the areas all have extremely creative themings in general. There is one area in particular that I feel is one of the best fangame experiences I have ever had, which I am definitely not spoiling. You will know when you get there.
Overall, similarly to GENKI, meet miki (despite its gameplay) is an incredibly unique experience that is truely one of a kind. Definitely check it out if you are into that style of fangame.
Rating: 9.0 90
Difficulty: N/A
Apr 22, 2026
ameliandyou
For: I Wanna Do Death-Defying Magic: The Cherry Houdini Story
For: I Wanna Do Death-Defying Magic: The Cherry Houdini Story
Fantastic puzzle + platforming game by the incredible makers racic and echo!!!
All the puzzles are super well designed, and the easy difficulty makes this a perfect game for any beginner interested in puzzle fangames!
It also has a cute mini story which I always love!!!
[1] Like
All the puzzles are super well designed, and the easy difficulty makes this a perfect game for any beginner interested in puzzle fangames!
It also has a cute mini story which I always love!!!
Rating: 8.5 85
Difficulty: N/A
Apr 22, 2026
Sergey
For: valley of insanity
For: valley of insanity
Хороший геймплей от хорошего человека.
Если бы не прыжки с 5 секретки
[0] Likes
Если бы не прыжки с 5 секретки
Rating: 9.0 90
Difficulty: 54 54
Apr 22, 2026
Delicious Fruit