Latest Reviews
PlutoTheThing
For: I Wanna Conduction
For: I Wanna Conduction
Very unique precision needle, I really like a lot of the things the game does, every save feels different from the last so it's really exciting to progress through the game, and so many of the saves are great. I think a handful of saves were a little bit awkward for me, like the first one or the second save that uses VFPI, but the majority of things in this game were enjoyable and it's one of my favorite L games for that reason, definitely worth checking out.
[0] Likes
Rating: 9.3 93
Difficulty: 87 87
Nov 19, 2024
PerliousFalcon
For: I wanna go BANANAS!
For: I wanna go BANANAS!
I didn't have high hopes initially as I just recently cleared DAREJAR and saw this is older and felt that the flaws the other game would be worse here. I was pleasantly surprised that it was an enjoyable game. Aside from the DS Boss, it's way too janky to play with.
[0] Likes
Rating: 8.7 87
Difficulty: 51 51
Nov 19, 2024
xva
For: I wanna be the Color
For: I wanna be the Color
rating based on hard + all secrets
a few important things to know about this game before I begin the actual review:
- the first 3 stages all have secrets that are all difficult to figure out and are substantially harder than the platforming found within the stage (with the exception of the top stage's secret)
- the last stage does not have secrets
- there is no extra, the game ends at the credits
- the iframes on all bosses refresh if they don't run out, so don't mash
now, onto the review:
very good game, certainly a classic. despite it's age, it clearly shows that people were still capable of making fun and intuitive trap gameplay more than a decade ago. a lot of people speak about the bosses in this game kinda sucking and being RNG-dependant or "luck-based". I entirely disagree with this, there's maybe only one boss that's somewhat luck-based in the whole entire game and that's the buffed Mr. Game & Watch boss. everything else can be done pretty regularly without much difficulty if you're somewhat skilled and have half-decent reaction time.
while on the topic of bosses, there are few and far between. most notable is the Death boss, which functions kinda like a 4-key rhythm game of some sort. "functions" is a generous word because the cherries are choreographed poorly and you'll end up pressing the wrong key and dying half the time. I'm pretty sure it's RNG as well, it's slightly different every time. fortunately, what makes this not really a rhythm game is that a) it's not synced to the music at all; and b) you can move around and dodge the cherries that are coming at you. I recommend alternating between your movement keys and pressing the DFJK keys at the same time. doing these inputs in bursts of 2-3 (or even 4) every time you see four unique colors anywhere in your peripheral vision for a long enough period is eventually going to lead to clearing this boss. it's an endurance fight, you don't have to clear up all the cherries, as I'm pretty sure it's just a certain amount of time that needs to pass in order for the clear condition to be met. the rest of the bosses range from alright to pretty fun. the buffed kid boss is notably difficult but, as I said earlier: not unfair. final boss/avoidance is fun, but not anywhere near difficult enough for where it's at in the game. the lovetrap pattern in it is laughably easy but still satisfying to execute. idk, I like how these patterns look, especially with all the colors and whatnot
platforming is great and of decent length too. the creator never seems like he's running out of ideas and manages to make unique and fun trap gameplay all throughout. there is some raw needle too, it isn't all pure trap gameplay. most notable is the top stage, as it has the most fun design and the most traps. the traps aren't bullshit unreactable unpredictable instagibs, but are usually traps that make you somewhat entertained since you didn't expect them. final stage, only accessible by obtaining all secrets, is made substantially harder with the addition of playing on hard instead of medium. there are multiple instances of shorter and much more difficult precision-based saves that get lumped together with longer consistency saves, forming insane chokejumps like the falling sphincter in one of the early screens. the setup I found for this is a bit of a nightmare and includes a falling frame-perfect 1f. however, this is likely not the only setup and realistically wasn't that hard to pull off since the needle before it is quite simple
overall great classic adventure game, highly recommended!
[0] Likes
a few important things to know about this game before I begin the actual review:
- the first 3 stages all have secrets that are all difficult to figure out and are substantially harder than the platforming found within the stage (with the exception of the top stage's secret)
- the last stage does not have secrets
- there is no extra, the game ends at the credits
- the iframes on all bosses refresh if they don't run out, so don't mash
now, onto the review:
very good game, certainly a classic. despite it's age, it clearly shows that people were still capable of making fun and intuitive trap gameplay more than a decade ago. a lot of people speak about the bosses in this game kinda sucking and being RNG-dependant or "luck-based". I entirely disagree with this, there's maybe only one boss that's somewhat luck-based in the whole entire game and that's the buffed Mr. Game & Watch boss. everything else can be done pretty regularly without much difficulty if you're somewhat skilled and have half-decent reaction time.
while on the topic of bosses, there are few and far between. most notable is the Death boss, which functions kinda like a 4-key rhythm game of some sort. "functions" is a generous word because the cherries are choreographed poorly and you'll end up pressing the wrong key and dying half the time. I'm pretty sure it's RNG as well, it's slightly different every time. fortunately, what makes this not really a rhythm game is that a) it's not synced to the music at all; and b) you can move around and dodge the cherries that are coming at you. I recommend alternating between your movement keys and pressing the DFJK keys at the same time. doing these inputs in bursts of 2-3 (or even 4) every time you see four unique colors anywhere in your peripheral vision for a long enough period is eventually going to lead to clearing this boss. it's an endurance fight, you don't have to clear up all the cherries, as I'm pretty sure it's just a certain amount of time that needs to pass in order for the clear condition to be met. the rest of the bosses range from alright to pretty fun. the buffed kid boss is notably difficult but, as I said earlier: not unfair. final boss/avoidance is fun, but not anywhere near difficult enough for where it's at in the game. the lovetrap pattern in it is laughably easy but still satisfying to execute. idk, I like how these patterns look, especially with all the colors and whatnot
platforming is great and of decent length too. the creator never seems like he's running out of ideas and manages to make unique and fun trap gameplay all throughout. there is some raw needle too, it isn't all pure trap gameplay. most notable is the top stage, as it has the most fun design and the most traps. the traps aren't bullshit unreactable unpredictable instagibs, but are usually traps that make you somewhat entertained since you didn't expect them. final stage, only accessible by obtaining all secrets, is made substantially harder with the addition of playing on hard instead of medium. there are multiple instances of shorter and much more difficult precision-based saves that get lumped together with longer consistency saves, forming insane chokejumps like the falling sphincter in one of the early screens. the setup I found for this is a bit of a nightmare and includes a falling frame-perfect 1f. however, this is likely not the only setup and realistically wasn't that hard to pull off since the needle before it is quite simple
overall great classic adventure game, highly recommended!
Rating: 8.4 84
Difficulty: 66 66
Nov 19, 2024
TheJPEGDemon
For: I Wanna Sit In A Beautiful Detective's Lap
For: I Wanna Sit In A Beautiful Detective's Lap
yes, acab includes ooishi
Tagged as: Needle
[0] Likes
Rating: 6.0 60
Difficulty: 79 79
Nov 19, 2024
Flockiv
For: I Wanna be the Lucky Jump
For: I Wanna be the Lucky Jump
Tagged as: Needle
[0] Likes
Rating: 2.3 23
Difficulty: 46 46
Nov 18, 2024