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Joined on: Sep 29, 2023

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tszoof
For: I Wanna Kill The Kamilia 3
Well. I finally did it. I tend to struggle a little bit with writing reviews and properly articulating my thoughts but, I just fucking beat K3, I don't care if I ramble and say random stuff that doesn't make sense, it's time to talk about this journey.

I remember watching a playthrough of I Wanna Be The Guy, which lead to me watching videos of fangames. The main videos I ended up watching were videos of all bosses in Kill the Guy and Diverse, but one day, I saw something that caught my eye. It was xwidghet's K3 any% TAS. I clicked on it because I actually happen to have a name that's VERY similar to Kamilia, and I just found that interesting. Being a dumbass child, I skipped around the video to find interesting things and got my first glimpse of Piano, a boss which looked so absurd to me that I assumed the game was an impossible TAS only kind of thing. I skipped to the end and saw M-Stage, probably save 7 specifically, and decided that yeah, the platforming is impossible too. For now, I moved on, but I kept the game in the back of my mind.

Many years later when I finally got my first pc, I ended up playing through and loving IWBTG, which then got me to try out Boshy, which took me much longer, but I did get to the end eventually. I was insanely proud of myself for that, and not knowing what to try out next, I remembered K3, and that's where the playthrough started.

I started this game on 10/18/23 and quickly grew to hate it, calling it mindless trash that's just hard for the sake of being hard. Back then, I couldn't do the corner on NCE because I didn't know about aligns. The first screen took me hundreds of deaths, I tried the secret 1 entrance and gave up after hours of trying, where I finally decided to move on and go for Flandre, where I decided I did actually want the first secret. After 1 more hour of that, I gave up. I did start playing K3 EZ and made some great progress there, which I found really fun. When I was on the third boss, I had to take a small break to go to our state chess tournament, and in the middle of an intermission between rounds, I checked my phone and saw that K3 2.00 had finally released. I saw people talking about the nerfs and decided that one more try couldn't hurt.

That's where my playthrough REALLY began. On 2/11/2024, I was finally able to enter secret 1. Surprisingly, I beat it after an hour. From there, my playthrough went pretty smoothly, for literally 1 week. On 2/18/2024, I made it to the dreaded Secret 2, where I didn't feel like learning numpad cancelling and I gave up for over a month. When I came back after a ton of time in jtool here and there, I beat it in 2 days, and could FINALLY move on. I got through shine & bright with ease, and stage 3 went very smoothly as well. I had a bit of trouble with RZ of course, but it wasn't anything major. With the help of the practice tool, I quickly moved on to stage 4.

From here on out, I knew things weren't going to be so easy. I was incredibly scared of boss rush and really struggled on the needle, but I got there through enough perseverance. This is also where I started streaming the game. It's important to mention that I wasn't even sure if I could beat Flandre, so seeing myself at the section that decides whether people beat the game or die trying was surreal. Most of it wasn't that hard, and I could feel myself improving as I went on, but then came Piano.

The boss that I thought was impossible. One that I thought would be so unbelievably difficult I could never win. And it definitely felt that way, as I passed 10 hours and got completely shocked by the fact that the grind kept going on and on, to the point where it seemed like it would take twice as long as the other 3 devas. I got demotivated, and it took 3 months for me to finally leave that boss behind. A grind that started on my 16th birthday ended randomly on September 9th of this year.

Beating Piano was the push I needed. I can never say how I did it because I don't understand it myself, but I FLEW through the rest of the game. I started putting in more time than ever, tearing through saves and avoidances like it was nothing. Cyber was a week long grind that I crushed, and it was only at that point when I realized that I really was going to reach the end of the game. I'm typing all of this out on 10/08/2024, the day I beat Kamilia, literally just a few hours after, and my progress this past year is hard to comprehend. How I went from someone who struggled on stage 1 to someone who cruised through the hardest any% content in the game is something I can never understand.

This game is very special to me, and so is the journey. There were lots of highs and lows, I made a ton of friends, and just enjoyed my time with it a ton. If I were alone playing this game, I likely never would have finished it. Naturally, I have a long list of people to thank.

Xwidghet, for making the TAS that introduced me to this wonderful but also very fucked up game.
Mastermaxify, for his complete playthrough that inspired me to continue even when I had lost all hope, and even showing up to cheer me on and help out with strats near the end.
Princedraconis12, for being an amazing friend who believed in me since before I started, and even showing up to help out with Kamilia Area. This one's for you.
Justdawn8, for also helping with Kamilia Area.
Roy, for never giving up on me and pushing me to go farther and farther. I would never have beaten piano without you man. Thank you so much.
D15c4rd, for supporting me through the absolute hell that was boss rush and making sure I didn't give up on it.
RitsukiCat & barzys, for helping out with strats and supporting me.
ameliandyou, slimetiemm, YGamingDude, Dullsonic3, and catgirlaether for showing up and supporting me through everything.

K3 will always be very special to me. I'm incredibly thankful to have experienced this game. One that I once considered to be nothing more than mindless trash ended up being one of the most important video games I'll ever play, not just the most important iwbtg fangame. Beating this game has been a long goal for me and now I have finally reached it, and now I just feel satisfied, much more than I did when I beat Boshy. I thought I would have a million thoughts racing through my head, I thought I'd be bouncing off the walls and while I was for like 2 minutes, I just feel... good now. It's hard to describe, it's just good to finally have the game done. It feels like a journey finally complete.

I will never forget all the shit this game put me through, and I don't regret a SECOND of it.




































what the hell am i supposed to do now? go outside?

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[1] Like
Rating: 9.0 90       Difficulty: 91 91
Mar 27, 2024
tszoof
For: WannaFest 22
This game completely blew me away for every second I was playing it. All of the classic games are recreated super well, and it's a goddamn miracle that Cherry Treehouse managed to get all of the 3D effects working and looking great. The animations are amazing, having the original voice actors is crazy, and the gameplay is super polished. Tons of these classic games aren't very popular, so when one popped up that I already knew about, it was really exciting to see. Best part is the game is really accessible, since the difficulty is kept down a bit. Perfect fangame for anyone who's cleared IWBTG, and I would recommend this to everyone.

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[1] Like
Rating: 10.0 100       Difficulty: 50 50
Mar 25, 2024
tszoof
For: I Wanna Be The Guy Remastered
By far one of the greatest 2D platformers to ever bless this earth. The original had a lot of problems, but this remaster is both faithful and fixes almost all of them. The game is difficult on your first playthrough, but some of the traps are so creative and funny that it just makes up for it. While some may be brutal, it's never discouraging to the point where you want to give up. This game just kept me coming back, and now i've gotten into the world of fangames. Thank you Kayin, and everyone on the team that made this incredible remaster!

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[1] Like
Rating: 10.0 100       Difficulty: 40 40
Feb 16, 2024
tszoof
For: I wanna Love the Winter 2
This fangame has really beautiful art, some traps are pretty creative, and its SUPER beginner friendly. It is a very short game, but the experience is really great. If you're new, I highly recommend this game!

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[1] Like
Rating: 9.0 90       Difficulty: 15 15
Jan 21, 2024
tszoof
For: I wanna be the Boshy
Rating is based on Totally Average mode.
I wanna be the boshy is the first fangame I've ever played, and at first, I really didn't like it. I died 500 times on the first world and gave up. That was 2 years ago. One hour ago, I just beat the game.
I loved this game so much I'm taking the time to write a whole review of it, because I think more people should at least give it a fair shot.

Everything below is a spoiler!






World 1 - This was a great first world, super fun and not very difficult. It also introduces you to our best friend, Mr. Reasonable Volume Spider.
Boss 1 - Nothing special. Unless you suck like I do you should get past this boss pretty easily. It's not necessarily fun, but it's not atrociously terrible like some other bosses coming up. It is funny to watch my friends struggle on Hell(o) kitty though.
World 2 - This world was super long, and there was a decently noticeable difficulty jump from the last world. There isn't anything that stands out here either.
Miniboss 1 - One of my favorite rooms in the entire game. I LOVE the fight with Kracko, it's not super hard, the music is great, it's really fun, 10/10 would do again.
Miniboss 2 - This miniboss is painfully easy, but I did screw it up a few times with my terrible memory. Shouldn't be a problem for the average player however.
Boss 2 - Ryu wasn't very hard for me because I used the double shot glitch for the majority of this game, if I hadn't than it would've taken me much longer to beat not only this fight, but basically any boss that isn't immune to it.
World 3 - This was easier than world 2 imo, and the platforming was really chill and fun. I did get annoyed by some of the cheetahmen rooms, specifically the "jump rope" one. It just felt like it was pure luck if I got by or not.
Boss 3 - Mario was really annoying for me because I found it hard to mash hard enough at times, and I died to the ending cutscene thing like 3 times.
World 4 - This is where shit started to hit the fan a little bit. The recreation of the Veni Vidi Vici room was so terrible and I'm so glad I played on average instead of hardon or it would've taken me 600 attempts. I was bad at the gravitron in the original VVVVVV, so of course I sucked at it here.
Boss 4 - Biolante was a nice break from this terrible world. The fight wasn't very hard, but I don't really have anything good or bad to say about it. When I got charged for the first time it scared the shit out of me though.
World 5 - This world was all over the place with difficulty. I think I did get a little bit lucky at some points, but it's really inconsistent with the last few rooms being so much harder.
Boss 5 - I don't think there's anything I could say that hasn't been said about the sonic fight. This was probably one of if not the worst rooms in the entire game. I had more fun in the good game design room. It only took 600 attempts, but I am NEVER doing that again. Well, not until I decide to play hard-on, at least.
World 6 - My least favorite world in the entire game! How fun! It took me 650 attempts to get to the first save point. I made the eyeball jump 12 times but kept dying right after. The eyeball jump takes the #1 spot for my least favorite room in the game. It just sucked. Period. The rest wasn't very good or fun either, but the gradius segment wasn't bad.
Boss 6 - This boss was a breath of fresh air, because I absolutely loved this boss. I died another 3 or 4 times after actually killing Skeleton King, but I wasn't even that mad every time. The RNG bullshit is a little bit annoying, but it's manageable. The music was great, had a lot of fun with this boss.
World 7 - I don't really have anything to say about this world. it definitely is random. It's just mid.
Boss 7 - I think I struggled a bit too much with megaman, because I just couldn't dodge the pattern after ring & bomb man for the life of me. After I started to get it, the fight went smooth.
World 8 - Some great music, with some pretty fun platforming. I see why people might not like this world, but I didn't have a problem with it. Unfortunately I was spoiled on the existence of the good game design room, which I didn't find too bad.
Boss 8 - This is where the RNG bullshit gets much worse. The blood killed me so many times because it happened to be in the worst places possible. I even died after killing Shang Tsung once, which was not fun at all.
World 9 - This world was just boring. The mechanic at the end of the world with pushing the blocks was super annoying and janky, and the koopas just killed you for no reason half the time. The fire room was pure luck for me.
Boss 9 - I can't actually give a rating for this one because I skipped it by spamming 1. I had already heard that it was super easy, so I didn't really mind doing this. Call me a wimp if you will, but I just wanted to move on at this point. I knew exactly what was coming up next.
World 10 - The hardest world by far, but it was SO MUCH FUN. I struggled a lot in some rooms, but I still loved the platforming. The feeling I got when I finally passed a hard room and especially when I got to the boss was the best out of any of the 11 (12?) worlds.
Miniboss 3 - I used the cheese strat to jump over Ryu, and I don't really regret it.
Boss 10 - I fluked missingno. I did get some good attacks like splash and tri attack (which I almost choked on), but I got razor leaf twice and no recover on my successful attempt. I can see this boss being an absolute nightmare if you're unlucky though.
World 11 - This world just sucks. It just isn't fun. The stupid snake mechanics were so dumb, it ruined the whole world for me. The rest of it wasn't even hard, but the wavy screen made it so hard to see.
Final tower - I am so thankful I chose average mode, because if I chose hard-on I would still be trying to do this part. I chose not to skip it since I did skip Ryu Hayabusa and Ganon, and having the save points makes it much easier.
Final path - When I started this game, I never thought I'd even see the second world. Yet here I was, and that made the climb feel so much better. The music is on point, and the feeling of getting here in the first place and climbing the final set of stairs is so unique. I'm so glad I kept pushing through this game to get here.
Final boss - Solgryn may have been super annoying with all the RNG attacks, but that doesn't stop it from being my favorite boss in the game. I only had ~750 deaths on him, and half of that was spent in the first phase. Finally learning it and being consistent is such a great feeling, it made me feel amazing at the game. Phase 2 was pure RNG and I hated it. Nothing else to say. Phase 3 was really cool, I love the callbacks to almost all of the bosses in the game, and most didn't overstay their welcome. I had a couple stupid deaths in phase 3, but thankfully got pretty lucky with the blood rng. The car rng however, that was terrible. Also, I died to sonic 2 times when he was about to leave the screen. I'm still mad about it. The double shot glitch screwed me over in the final phase once, and it was pretty devastating to die to that. But I finally got it, and the feeling was insane. I really can't believe I made it.
The credits song was amazing. I really felt like that one in a million. It really made me feel accomplished, and I remembered how much fun I had going through the game. It may have been painful, it may have looked impossible, but I pulled through, and I couldn't be happier with that decision.

I understand why so many people criticize the game for things like the engine being terrible, most of the trolls and RNG being completely unfair, and I really get that. I tried to look past it, but I completely agree in most scenarios. However, I haven't had a problem with this game's engine, I actually liked it better than the original IWBTG. I think it's more about personal choice.
While I enjoyed it and thought this game was incredible, I don't think it's for everyone. There are a lot of problems which can turn people away. They didn't bother me, but if you don't like it, it's understandable. If you're thinking about playing the game for the first time, I can't recommend it enough. Even if you don't want to stick with it, just give it a try. You may enjoy it much more than you think.

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Rating: 9.0 90       Difficulty: 65 65
Sep 30, 2023
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