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memesyouhard
For: Not Another Needle Game
For: Not Another Needle Game
Review based on bad ending, will add overall difficulty and more stuff when I get around to true end.
This game is a well-polished masterpiece by Geezer (but seriously though, which of his games aren't?)
You're put into a tower consisting of over 180 floors of platforming chock full of gimmicks and of course, needle.
NANG has a good difficulty curve, it starts off very easy in stage 1 that even a total beginner could probably beat it, but after that it does become significantly harder that by the end you'll be tearing your hair out. I recommend this game to intermediates and experts, you'll enjoy it a heck of a lot more if your needle skills are decent, trust me.
I won't spoil all the gimmicks, I enjoyed almost all of them, even the conveyors were pretty fun with triple jump being the best. Telejumping was a unique concept but felt a little too "learny" for my tastes. Many saves started with a full jump that after a while cramped up my fingers. Bad ending overall I feel has a difficulty around 60.
The secrets are all about equal difficulty imo, I didn't really get stuck on any of them for too long nd all of them were actually really fun and required a bit of thinking to figure out. If any I'd say the first two secrets were some of the hardest for me but that may be because I was not as good a player when I first started out this game. Bad ending + secrets is about 65 difficulty imo.
A nitpick I have is that Geezer used touchsaves. At times these were annoying as you couldn't save in a good spot for the first jump of a save and other times you'd have to go back over to that save during an attempt, changing your starting position. Why weren't simple shoot-saves used?
[1] Like
This game is a well-polished masterpiece by Geezer (but seriously though, which of his games aren't?)
You're put into a tower consisting of over 180 floors of platforming chock full of gimmicks and of course, needle.
NANG has a good difficulty curve, it starts off very easy in stage 1 that even a total beginner could probably beat it, but after that it does become significantly harder that by the end you'll be tearing your hair out. I recommend this game to intermediates and experts, you'll enjoy it a heck of a lot more if your needle skills are decent, trust me.
I won't spoil all the gimmicks, I enjoyed almost all of them, even the conveyors were pretty fun with triple jump being the best. Telejumping was a unique concept but felt a little too "learny" for my tastes. Many saves started with a full jump that after a while cramped up my fingers. Bad ending overall I feel has a difficulty around 60.
The secrets are all about equal difficulty imo, I didn't really get stuck on any of them for too long nd all of them were actually really fun and required a bit of thinking to figure out. If any I'd say the first two secrets were some of the hardest for me but that may be because I was not as good a player when I first started out this game. Bad ending + secrets is about 65 difficulty imo.
A nitpick I have is that Geezer used touchsaves. At times these were annoying as you couldn't save in a good spot for the first jump of a save and other times you'd have to go back over to that save during an attempt, changing your starting position. Why weren't simple shoot-saves used?
Rating: 9.0 90
Difficulty: N/A
Aug 26, 2017
memesyouhard
For: I wanna sheep 100
For: I wanna sheep 100
This was the first ever pure needle game I played back when I first learnt about fangames. It started off easy but soon became too hard for me to play. I came back to it recently and cleared it, it was tougher than I expected.
Floors 0-60 should be a breeze to anyone decent at fangames. The 60s introduce water themed levels which are harder, but still fun. The 70s introduce infinite jump needle which I actually enjoyed despite most people on here disliking it. The 80s and 90s are where I have some complaints, it felt like every floor from this point on had a harder than average final jump that just made choking so prominent. This felt like a cheap way to increase the difficulty and made some floors very tedious.
That said it's still a great fangame, would recommend to needle lovers.
Oh yeah, there a bosses too, but they should only act as a light snack in between the platforming :)
[1] Like
Floors 0-60 should be a breeze to anyone decent at fangames. The 60s introduce water themed levels which are harder, but still fun. The 70s introduce infinite jump needle which I actually enjoyed despite most people on here disliking it. The 80s and 90s are where I have some complaints, it felt like every floor from this point on had a harder than average final jump that just made choking so prominent. This felt like a cheap way to increase the difficulty and made some floors very tedious.
That said it's still a great fangame, would recommend to needle lovers.
Oh yeah, there a bosses too, but they should only act as a light snack in between the platforming :)
Rating: 7.0 70
Difficulty: 62 62
Aug 14, 2017
memesyouhard
For: I Wanna Enjoy the Stimulated Strawberry Lollipop Dandy
For: I Wanna Enjoy the Stimulated Strawberry Lollipop Dandy
Rating does not include extra
Once again a very well designed needle game by Wolfie to go with the Dandy series. Music choice and visuals are spot on (best attack on titan theme anyone?) However the game felt far harder than the previous two dandy games. Saves were generally longer, especially the second half and I think Wolfie may have overdone the choke jumps at the end of every save because dying to those multiple times was frustrating. It was mostly because of this that Strawberry dandy took me twice as long to beat as both of the other two games in the series.
That said, you should still play it as there are tons of unique jumps that make you pause and think. The final room was one of my favourites.
Once again a very well designed needle game by Wolfie to go with the Dandy series. Music choice and visuals are spot on (best attack on titan theme anyone?) However the game felt far harder than the previous two dandy games. Saves were generally longer, especially the second half and I think Wolfie may have overdone the choke jumps at the end of every save because dying to those multiple times was frustrating. It was mostly because of this that Strawberry dandy took me twice as long to beat as both of the other two games in the series.
That said, you should still play it as there are tons of unique jumps that make you pause and think. The final room was one of my favourites.
Tagged as: Needle
[3] Likes
Rating: 7.5 75
Difficulty: 63 63
Aug 9, 2017
memesyouhard
For: I wanna be the Strongest Fairy
For: I wanna be the Strongest Fairy
Excellent beginner friendly game
[0] Likes
Rating: 7.5 75
Difficulty: 25 25
Aug 5, 2017
memesyouhard
For: I Wanna Uhuhu Spike
For: I Wanna Uhuhu Spike
Decent needle game, but a few saves really infuriated me. One save in particular was overly precise and completely ruined the flow of the game for me.
Tagged as: Needle
[0] Likes
Rating: 6.0 60
Difficulty: 50 50
Aug 2, 2017
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