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Joined on: Jun 2, 2016

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26 Reviews!
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26 Reviews

Sheepness
For: I Wanna be the Scapegoat
The stage mechanic is very interesting and unique to this fangame, but what really made me like this one more than dagger's other works was the way it incorporated gimmicks while keeping the platforming satisfying. I still fucking hate barrels, but most of the other gimmicks managed to change the platforming while keeping the feel of typical fangame physics. Also, scapegoat has "goat" in it and goats and sheep are called the same thing in Chinese.

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Rating: 8.2 82       Difficulty: 69 69
Dec 13, 2016
Sheepness
For: I wanna be the Orbit(共同開発)
GOD this game really fucking pissed me off. Although the graphics are pretty darn good for a fangame, there were way too many stupid gimmicks and traps that took forever to figure out and were not at all satisfying to beat. Many bosses were fucking stupid and were also not satisfying. I can't give a definite reason why I disliked this so much, but the issue always was that nothing felt satisfying to beat. After every save I was left thinking, "jfc i'm finally past, i hope the next save is good". This game by itself made me want to stop playing dagger games.

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Rating: 3.6 36       Difficulty: 74 74
Dec 13, 2016
Sheepness
For: I wanna be Assaulted(共同開発)
The platforming isn't very interesting and is mainly centered around traps. I don't fucking get the appeal of the traps at all. The avoidances were boring and were more focused on visual appearance rather than interesting dodges.
fuck pattern avoidances because they always have this problem

I only played this for the clear.

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Rating: 4.2 42       Difficulty: 66 66
Dec 13, 2016
Sheepness
For: I wanna sheep 100
I initially played this just because it had "sheep" in the name, but it was actually pretty boring. All the saves make you do the same kind of jumps over and over again to the point where I was looking for skips to give it more variety. I dislike 100 floor games in general because they can get repetitive very quickly, especially when the same style is used for every level.

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Rating: 5.0 50       Difficulty: 50 50
Dec 13, 2016
Sheepness
For: I Wanna Kill The Kamilia 3
I Wanna Kill The Kamilia 3 is often given a lot of shit for having way too much unbalanced crap shoved into it, but in my opinion, that's what makes it fun. The difficulty curve is notorious for being all over the place, especially during boss rush, but this gives it the "holy shit i did it" feeling when you finally pass it. There are many parts that make you want to physically hurt yourself, but I think that the premise of fangames is to give that feeling of suffering so that when you finally get past it, it feels orgasmic.

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Rating: 9.2 92       Difficulty: 96 96
Dec 13, 2016
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