Kanaris's Profile
Send a PMJoined on: Sep 27, 2016
Bio:
Am I glad he's frozen in there and that we're out here, and that he's the sheriff and that we're frozen out here, and that we're in there and.. I just remembered we're out here. What I wanna know is.. Where's the caveman!?
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93 Ratings!
69 Reviews!
51 Screenshots!
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93 Games
69 Reviews
For: I wanna eat the Sargassum fusiforme
+Decent music most of the time
-Recycled visuals
-Boss walls a lot and detracts from everything preceding it
-Difficulty balance is very off. There is a general upward trend, but it is indeed very hilly along the way.
For: I wanna Struggle Momentarily
+Great visuals and audio
+Attacks are all balanced and well thought out
+All resources attributed in readme
-No Cloud in a Bottle jump refreshers
For: I want to find you
I had fun with this one, and found it more challenging than I expected >:(
+No low points to the needle
+Music and visuals are nice and relaxing
-No high points to the needle
-For some reason the dev thought it would be a great idea to make the death sound dissonant to the piano music that is playing. However, because it's not grindy needle, you shouldn't hear this death sound frequently.
For: I wanna stop the MELTDOWN
I did thoroughly enjoy the visuals, but the gameplay was disappointing. Perhaps it's just an incompatibility with Brad's style.
I also began experiencing an audio system bug about halfway through the game. It was as if the script for selecting the BGM for each screen was gone, and there were only the objects that dictate the avoidance or menu music. Because of this, the main menu music and avoidance songs were the only things I got to hear for most of my play through. Wasn't fun.
+Visuals are nice
+Consideration was put into aligns and save points
+Theme is quite consistent
-Needle style I just can't shake hands with. Yucky.
-Several avoidances felt unbalanced - the variation in difficulty was much too large.
-Annoying audio bug that seemingly came out of nowhere? (see above)
Chances are that you'll like this game anyway, since that's the popular opinion, however, I don't recommend it.
For: I wanna be the BL
There was an effort made to make the majority of attacks easier, creating clear gaps in some not-so-easy patterns so that beginners can survive. However, mixing harder stuff in with that makes me question what your intention is?
This'll make a beginner frustrated, and the avoidance as a whole has no great points of interest except for the barrage.
+Music is nice
-Feels like the creator threw together some random attacks so they could say they've made something
-Difficulty is all over the place
12 Favorite Games
Game | Difficulty | User's Rating |
---|---|---|
I wanna go across the Rainbow | 40.0 | 8.5 |
I wanna use Snow magic | 35.0 | 8.0 |
I wanna clear the Crime & Punishment Ver.Normal | 65.0 | 7.0 |
indigo needle | 40.0 | 8.5 |
I wanna Orion | 60.0 | 8.5 |
I wanna birth the azumol | 43.0 | 7.0 |
Not Another Magic Tower Game | N/A | N/A |
I wanna be the Vidro | 35.0 | 8.0 |
I wanna defeat Pachoom | 30.0 | 6.8 |
I wanna be the Extension | 37.0 | 8.0 |
DeadSplit - A Fangame Death Counter | N/A | N/A |
I Wanna Kill The Kamilia 2 Remake | N/A | N/A |
78 Cleared Games