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Joined on: Nov 11, 2021

I've submitted:
146 Ratings!
143 Reviews!
24 Screenshots!

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146 Games

GameDifficultyUser's Rating
i wanna fix what's wrong 46.0 10.0
I wanna be the Tethys 58.0 10.0
Jtool N/A 10.0
I Wanna Sertraline 45.0 9.9
Serotonin 59.0 9.9
I Wanna Be The Caretaker 39.0 9.9
I wanna get used to Needle Game 35.0 9.8
This Wanna Be The Day 55.0 9.5
Happy Children's Needle 45.0 9.5
I wanna be the Dessert 34.0 9.5
I wanna Jiongyohai 31.0 9.5
I wanna be the poetic dance 50.0 9.5
I wanna Nukeru Spike 46.0 9.5
Iwanna a Girl Of The Sky 42.0 9.4
Iwanna Vibe 40.0 9.2
I wanna best the needle 36.0 9.0
I wanna eat the Stuffed Animal 24.0 9.0
I wanna birth the azumol 40.0 9.0
Solnyshko 32.0 9.0
I wanna be the Strongest Fairy 12.0 9.0
I wanna be the Onelife 22.0 9.0
I wanna go the JUN-G World 33.0 8.9
I wanna catch you 58.0 8.9
Poor Mind 33.0 8.9
I Wanna travel the needle world 2 30.0 8.8
I wanna be the Flower frozen 29.0 8.7
I wanna Remember my lovely Cat 22.0 8.6
I wanna Limitless 24.0 8.5
MIDI to Wanna Maker N/A 8.5
I wanna enjoy the Galvanized Peppermint Dandy 46.0 8.5
I Wanna be the Butterfly Effect 45.0 8.5
I wanna be the Four seasons 41.0 8.5
I Wanna Temporal Spire 42.0 8.4
I wanna be the Kaenbyou 20.0 8.2
I Wanna Usurp the Celestial Jump 55.0 8.2
I wanna eat the lemon 30.0 8.2
I wanna climb the Witch's Tower 62.0 8.1
I wanna rely the Needle 4 36.0 8.0
I wanna Struggle Momentarily 25.0 8.0
I wanna pass the 32px game 53.0 7.9
I wanna be the lovely ⑨ 44.0 7.9
I Wanna Steel Edge 49.0 7.9
I wanna Cigarette 37.0 7.9
I wanna fleeting future 46.0 7.8
I wanna ↔ 55.0 7.8
I Wanna 1116 47.0 7.8
I wanna まだダメよ 42.0 7.8
I wanna be the Emerald 34.0 7.8
I wanna be the 3200min 62.0 7.8
I wanna deride Kotaro- from aslant 26.0 7.7
Strawberry needle 43.0 7.7
I Wanna Tell The World v1.1 (REMAKE. ver) 15.0 7.6
I wanna shoot the beam! 25.0 7.6
I wanna be the Nyx 45.0 7.6
I wanna Aurum 50.0 7.5
2009 Needle Hole 45.0 7.5
Iwanna Glacial 32.0 7.5
i wanna lypophrenia 65.0 7.5
I wanna be the Lucien Needle 29.0 7.5
Iwanna Komorebi 24.0 7.3
Tiny Fantazm 39.0 7.2
I Wanna be the Dononite 45.0 7.0
I wanna be the うまい人 50.0 7.0
Iwanna W 50.0 7.0
I wanna be the Ingenuity 65.0 7.0
I wanna be the Tegliem 34.0 6.9
I Wanna 8-) 38.0 6.9
YL-Needle 19.0 6.9
I wanna be the Phosphorus 58.0 6.9
I wanna create a Sonic Rainboom 28.0 6.8
I wanna be the Ender 25.0 6.8
I Wanna Kind Needle 33.0 6.8
Kotton Kande 31.0 6.7
I wanna elk 60.0 6.7
Discord 34.0 6.7
I wanna make the RW 31.0 6.6
I wanna be the Rainbow needle 34.0 6.6
I wanna not to miss you 28.0 6.6
I wanna Athletic needles 55.0 6.5
I Wanna Take the L 35.0 6.5
I wanna enjoy the Electrified Butterscotch Dandy 42.0 6.5
I wanna be the Gus Needle 21.0 6.5
I wanna Ourboros 29.0 6.5
I wanna be Sure in You 28.0 6.4
I Wanna LoveSpike 33.0 6.4
I Wanna be the Zeus 65.0 6.3
I wanna be the flower considered explicitly 20.0 6.2
I wanna N 40.0 6.2
luna pixie 50.0 6.0
I wanna be the Gabriel 31.0 5.9
Empty Needle 26.0 5.9
I wanna Stay Alive 15.0 5.8
I wanna best the needle 3 29.0 5.8
I wanna be the silvan 20.0 5.7
renex needle 39.0 5.6
Wake up 37.0 5.6
I wanna be the Addiction 25.0 5.6
I wanna elm 66.0 5.5
Douyugan 30.0 5.5
I Wanna Vigorously 30.0 5.5
I wanna be the Archfoe 62.0 5.0
I wanna be the immortal butterfly 55.0 5.0
I wanna Break the GellTHE Spike 41.0 5.0
Stars 21.0 4.5
Heartmender 30.0 4.4
Ice Reign 21.0 4.2
Pink 28.0 4.1
I wanna conquer the blow game 10.0 4.0
I wanna Birthday the Cherry 18.0 4.0
I wanna give the cat some acid 45.0 4.0
I wanna be the Xoner 50.0 4.0
P.M.P 1 25.0 3.6
culvert 45.0 3.5
Narsarsuaq 42.0 3.5
Wish me luck 25.0 3.5
I wanna be the Gap 22.0 3.2
Iwanna Skyvoice 24.0 3.1
I wanna be the Uranus 35.0 3.1
I wanna be the tL 15.0 3.0
One Room Needle 21.0 3.0
I wanna formulate the Categorical Imperative 37.0 2.5
I wanna ⑨ 45.0 2.5
Cherry Maruko 30.0 2.5
I wanna be the Jazz needle 42.0 2.3
I wanna be the Infinity 27.0 2.2
I wanna recover the Quality 16.0 2.1
一時間制作アイワナ 20.0 2.0
I wanna be the SkyHigh 28.0 2.0
I wanna be the Art N/A 1.0
I wanna Relax with Needle 2 N/A 1.0
Suffering N/A N/A
Heart-Shaped Triangle N/A N/A
I wanna be the your friends 35.0 N/A
I wanna follow it 40.0 N/A
I Wanna be the Fleeting Flower Forever 75.0 N/A
I wanna be the Perfect Blue 65.0 N/A
chris sadboy needle 13.0 N/A
I Wanna Meet the Oracle at Delphi 65.0 N/A
I Wanna [VERB] the [ADJECTIVE] [NOUN] 70.0 N/A
I wanna be the (mis)Nomer 66.0 N/A
I Wanna – 60.0 N/A
I Wanna be the AIW N/A N/A
Stranded. 65.0 N/A
I wanna detach myself from reality to stop being depressed N/A N/A
I Wanna — 55.0 N/A
I Wanna Christmas Buzz 51.0 N/A

143 Reviews

phgQED
For: renex needle
A charmingly aesthetic retro needle packages with some questionable decisions. The second jump of save 2 on the first screen has been mentioned elsewhere, but it really is more difficult than anything else in the game. There are air saves here and there, and most of the levels feel somewhat empty without much to do. The custom death effect is kind of cool. Also on the second screen there appear to be up to two (?) alternate paths, one for a dplane and one for some corner shenanigans. I liked it but wouldn't necessarily recommend to beginners.

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Tagged as: Needle
[2] Likes
Rating: 5.6 56       Difficulty: 39 39
Aug 12, 2022
phgQED [Creator]
For: Stranded.
This is a game I made while I was stuck alone with no means of communication or interaction with the outside world. It is also my collection of dedications to inspirations in the needle community. Thank you.

Difficulty rating estimate includes extra.

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Tagged as: Needle 32px
[1] Like
Rating: N/A       Difficulty: 65 65
Aug 7, 2022
phgQED
For: I wanna detach myself from reality to stop being depressed
Please add a difficulty with more saves. As is I do not believe this game is 65 difficulty, nor is it precision needle.

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[0] Likes
Rating: N/A       Difficulty: N/A
Jul 29, 2022
phgQED
For: I wanna be the Xoner
Another goner game. My feelings on this one are mixed, and I'm going to try to review every jump to see why.

Firstly, the game pulls a little trick with the tileset. I could take it or leave it, but it does seem like more effort went into that than the actual jump construction.

The jumps themselves are almost always simple named jumps stretched near a theoretical limit, and not in a particularly elegant or even brutal way.

For save one, we have a corner into a 3/4 diamond: that's it. While the individual pieces of this jump were fun to pull off, it very much feels like a 'do this to actually start playing the game'.

For save two we have an extra cramped ledge-grab (which, while it looks menacing, didn't feel that bad) into a sort of double corner. Not very inspired but still interesting on a conceptual level for the first part.

Save three is a diamond into a 4.5/required bhop. It's probably the least creative save and I kind of hate it.

Save four is a t-boned diamond followed by an m-jump. Again, nothing special going on at all, though it does feel somewhat satisfying to pull off, considering how easy it is relative to the rest of the screen.

Save five could have been my favorite if the savepoint hitbox/mask was properly configured. As is, you can't save unless you're aiming at the save, and you also can't save on the very last pixel of the ledge, which means every time you die you'll be required to do the setup before attempting the jump (which is a sort of buffed steak into a 32px ledge). The game has the one-frame tap fix which makes the setup much less painful, but it's still a bit tedious to do every time. The jump itself is pretty fun.

Save six is two baby corners into a... well okay, here we have a jump that's familiar but that I can't name exactly. You're required to stagger/stutter your forward press off the ledge, then hold forward and full jump as soon as possible. It's quite simple but still felt satisfying to execute.

Save seven is yet ANOTHER ledge grab, by now emphasizing what is probably my least favorite part of any goner game. My problem with ledge grabs is that you can include them at theoretically any point in a jump to increase its difficulty exponentially, and once you start following that formula theoretically every single jump you make can start and end with a 32px ledge grab. Playing on controller, my dpad doesn't seem to suffer extensively anywhere else quite as much as 32px ledges, and so when I run into them so frequently it gives me a mild pause. After the ledge grab? Nerfed plane into what is basically a half diamond.

Save eight is a ceiling double diamond. But, oh, wait—right after there's an air save, and below that, a line of conveyor blocks. If you don't react to the save or the conveyor, you can 'make the jump' but still die. That happened a few times.

Save nine is conveyor diamonds into a weird corner thing. The corner thing is kind of simple, still kind of cool, but in the context of the conveyor, is mostly just luck.

Save ten is a jump I know has a name, but I'm not sure what it is: a half invert, maybe? The point is that it's easier with cancels, but cancels aren't required. This is probably my favorite jump in the game, which is a bit sad, in my view.

The last save is a hold left two-block diagonal setup into a corner + uplane. Because the warp is in the uplane you're not actually 'doing' the uplane so much as 'getting inside it'... why do both of those sound highly suggestive? Needle, spikes, penetration... ew.

If you complete the game on it's default 'Xoner' mode, you unlock the hint for goner mode. I played the game again after this unlock because I wanted to see if I had missed something—it turns out, not so much. I do think the game plays better with the default goner tileset tho.

All in all, looking back at each save itemized like this, it seems pretty clear the problem I had with this game is lack of creativity. Even if some of the jumps felt fun or technical to pull off, they were all so rote and ultimately reduced to their named equivalents that pulling them off wasn't rewarding in retrospect. Consider "I did the wacky third save of [goner game x]", as opposed to "I did a ceiling double diamond". To me, the former is much more interesting just because it is composed of unique pieces. But maybe that's not the case for everyone.

A very by the numbers entry in the genre that has a little creative juice in terms of presentation but not much in terms of level design.

Time: ~11min
Deaths: 449

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Tagged as: Needle Goner_Game
[1] Like
Rating: 4.0 40       Difficulty: 50 50
Jul 18, 2022
phgQED
For: I wanna be the immortal butterfly
A hyper-traditional butterfly needle game which heavily explores the tropes of the genre without contributing much new of its own. For those of you new to butterfly needle likes (as I am/was), here are some of the tenets. Check as many as possible if you can.

- Screen layout is as follows: 1 single jump screen, 2 full size screens but with heavy usage of empty space, 3 single jump screens, clear
- 'inverted shurikens' (where the points of each spike touch the base of the next)
- shiny space-themed background
- default-ish tileset with a lean towards blue
- player must fall into each level from the top left
- 8px stacked platform chain that boosts you instantly, usually through some fruit
- intense vine usage, especially vines on kill blocks
- a line or more of kill blocks integrated into the level/jumps
- heavy fruit usage
- jumps lean towards invert flavors for single jumps and more traditional usage for larger screens
- jumps tend to push the limits of technical possibility and/or require specific align usage/knowledge
- jumps tend to squeeze the maximum out of all possible elements (eg. if you see a vine you will almost certainly have to save your jump, if you see a platform you will almost certainly have to leave with your double jump intact, etc.)

The more of these your game has, the closer it is to being a 'needle butterfly like', whatever that ultimately means.

There are certain elements which are harder to pin down, like aesthetic choices and the exactitude of jumps which is difficult to describe. One of those is the 'maximum out of all possible elements', which ties into jump intuition: there is a way of looking at a jump in a butterfly game in which you will almost instantly realize what the creator intends you to do, and exactly how painful it intends to be. These can be simple things like the proximity of a platform to a spike in a boost segment, or how tight the vine usage has to be in terms of directional inputs. In any case, there is a level of communication inherent to this genre—which, conversely, is almost entirely abandoned for the single jump screens, in a way that feels mostly rewarding. Usually because of the nature of these single jumps you'll be expected to cancel somewhere, but there might be more intricate movements or patterns of movement required, and the sensation of breaking up a hard grind screen or save with a single focused grind is really refreshing, and one of my favorite things about the genre and its tropes.

As for this game in particular, there is not much being done here that you won't see in the list, and even most of the more interesting jumps are based on the inverted shurikens interacting. In particular, some of the jump utilization and orchestration feels 'rote'... there's a segment where you're meant to scale a series of vines while holding your double jump, and the jump at the very top which requires your double jump is just a 3/4 diamond. Nothing fancy, no angles or learning or precision going on besides your normal 3f and stutter or 2f hold right or whatever it is you normally do for that type of jump. So the player can, yes, read instantly that they are required to save their double jump until the top of the climb, but they're not then doing anything interesting with it once they get there: it feels like just filling out the boxes to a math equation, and while potentially satisfying conceptually, was not that rewarding to execute.

The music is a Touhou song from (I think?) Imperishable Night, which does a decent job of evoking feelings of spacey mysticism. This game seems like a sort of decent introduction to butterfly concepts for someone who's never encountered the genre, but most of those concepts are executed so straightforwardly, it seems like the game might only be fascinating from the perspective of digesting its tropes and then moving on.

Overall not sure if I had fun or would recommend, but it definitely is a very butterfly-ish butterfly game.

Time: ~13min
Deaths: 1079

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[0] Likes
Rating: 5.0 50       Difficulty: 55 55
Jul 17, 2022

11 Games

GameDifficultyAverage Rating# of Ratings
I wanna be the (mis)Nomer 68.4 4.9 11
I Wanna be the AIW 56.0 6.9 25
I Wanna be the Fleeting Flower Forever 71.8 7.1 7
Heart-Shaped Triangle 61.8 7.6 10
I Wanna Meet the Oracle at Delphi 65.2 5.8 10
I Wanna One Day Wonder 44.6 7.5 11
Stranded. 67.9 6.6 10
Suffering N/A 6.5 4
I Wanna [VERB] the [ADJECTIVE] [NOUN] 67.9 6.3 11
I Wanna – 61.3 5.9 8
I Wanna — 55.3 7.6 12

128 Cleared Games

GameDifficultyUser's Rating
Wish me luck 25.0 3.5
I wanna be the 3200min 62.0 7.8
I wanna be the Addiction 25.0 5.6
I wanna be the Archfoe 62.0 5.0
I wanna be the Gap 22.0 3.2
I wanna be the Infinity 27.0 2.2
I wanna be the Jazz needle 42.0 2.3
I wanna be the Rainbow needle 34.0 6.6
I wanna be the tL 15.0 3.0
I wanna be the うまい人 50.0 7.0
I wanna Athletic needles 55.0 6.5
I wanna eat the Stuffed Animal 24.0 9.0
I wanna N 40.0 6.2
Narsarsuaq 42.0 3.5
I wanna be the Ender 25.0 6.8
I wanna be the Flower frozen 29.0 8.7
I wanna Jiongyohai 31.0 9.5
I wanna conquer the blow game 10.0 4.0
I wanna recover the Quality 16.0 2.1
I wanna be the Four seasons 41.0 8.5
I wanna be the Onelife 22.0 9.0
I wanna give the cat some acid 45.0 4.0
I Wanna be the Zeus 65.0 6.3
I wanna not to miss you 28.0 6.6
I Wanna Usurp the Celestial Jump 55.0 8.2
I wanna be the Uranus 35.0 3.1
I wanna make the RW 31.0 6.6
I wanna be the Tethys 58.0 10.0
一時間制作アイワナ 20.0 2.0
I Wanna 8-) 38.0 6.9
I wanna get used to Needle Game 35.0 9.8
I wanna birth the azumol 40.0 9.0
I wanna be the Emerald 34.0 7.8
I wanna be the flower considered explicitly 20.0 6.2
I wanna Birthday the Cherry 18.0 4.0
I wanna be the Strongest Fairy 12.0 9.0
I wanna Struggle Momentarily 25.0 8.0
I wanna be Sure in You 28.0 6.4
I wanna Stay Alive 15.0 5.8
I wanna create a Sonic Rainboom 28.0 6.8
I wanna ⑨ 45.0 2.5
I wanna be the Lucien Needle 29.0 7.5
I wanna be the lovely ⑨ 44.0 7.9
I wanna be the Kaenbyou 20.0 8.2
I wanna be the Ingenuity 65.0 7.0
I wanna be the poetic dance 50.0 9.5
I wanna pass the 32px game 53.0 7.9
I wanna Cigarette 37.0 7.9
I wanna deride Kotaro- from aslant 26.0 7.7
I wanna be the Gus Needle 21.0 6.5
I wanna rely the Needle 4 36.0 8.0
I wanna enjoy the Electrified Butterscotch Dandy 42.0 6.5
I wanna be the silvan 20.0 5.7
I wanna climb the Witch's Tower 62.0 8.1
I wanna best the needle 36.0 9.0
I wanna eat the lemon 30.0 8.2
I wanna enjoy the Galvanized Peppermint Dandy 46.0 8.5
I wanna best the needle 3 29.0 5.8
I wanna go the JUN-G World 33.0 8.9
Discord 34.0 6.7
Solnyshko 32.0 9.0
Heartmender 30.0 4.4
I wanna Break the GellTHE Spike 41.0 5.0
I Wanna Tell The World v1.1 (REMAKE. ver) 15.0 7.6
I Wanna Temporal Spire 42.0 8.4
I Wanna LoveSpike 33.0 6.4
I Wanna Vigorously 30.0 5.5
I wanna be the Gabriel 31.0 5.9
I wanna be the Xoner 50.0 4.0
Pink 28.0 4.1
I wanna be the your friends 35.0 N/A
Douyugan 30.0 5.5
Empty Needle 26.0 5.9
Kotton Kande 31.0 6.7
I wanna Limitless 24.0 8.5
I wanna be the Nyx 45.0 7.6
Serotonin 59.0 9.9
Cherry Maruko 30.0 2.5
I wanna ↔ 55.0 7.8
I wanna Aurum 50.0 7.5
This Wanna Be The Day 55.0 9.5
I Wanna Sertraline 45.0 9.9
I Wanna be the Butterfly Effect 45.0 8.5
I wanna Remember my lovely Cat 22.0 8.6
I wanna be the Dessert 34.0 9.5
I wanna elk 60.0 6.7
I Wanna Kind Needle 33.0 6.8
I wanna be the immortal butterfly 55.0 5.0
I wanna elm 66.0 5.5
I wanna shoot the beam! 25.0 7.6
I wanna be the Tegliem 34.0 6.9
I Wanna Take the L 35.0 6.5
Stars 21.0 4.5
I Wanna be the Dononite 45.0 7.0
i wanna fix what's wrong 46.0 10.0
I Wanna 1116 47.0 7.8
I Wanna travel the needle world 2 30.0 8.8
Strawberry needle 43.0 7.7
Iwanna W 50.0 7.0
Wake up 37.0 5.6
I Wanna Be The Caretaker 39.0 9.9
P.M.P 1 25.0 3.6
I wanna fleeting future 46.0 7.8
Poor Mind 33.0 8.9
Ice Reign 21.0 4.2
I wanna be the Phosphorus 58.0 6.9
Iwanna Komorebi 24.0 7.3
Iwanna Skyvoice 24.0 3.1
Iwanna Vibe 40.0 9.2
Iwanna Glacial 32.0 7.5
Iwanna a Girl Of The Sky 42.0 9.4
I Wanna Be The Brothers N/A N/A
i wanna lypophrenia 65.0 7.5
I Wanna Do The Funny Jump N/A N/A
I Wanna Steel Edge 49.0 7.9
One Room Needle 21.0 3.0
I wanna まだダメよ 42.0 7.8
I wanna Nukeru Spike 46.0 9.5
Tiny Fantazm 39.0 7.2
chris sadboy needle 13.0 N/A
YL-Needle 19.0 6.9
Happy Children's Needle 45.0 9.5
I Wanna — 55.0 N/A
I wanna fly Sky high N/A N/A
renex needle 39.0 5.6
I wanna catch you 58.0 8.9
I wanna Ourboros 29.0 6.5
culvert 45.0 3.5