OccultCube's Profile
Send a PMJoined on: Nov 17, 2015
Bio:
Everything is so clear now
I've submitted:
183 Ratings!
151 Reviews!
10 Screenshots!

Report this user
183 Games
151 Reviews
OccultCube [Creator]
For: Primrose
For: Primrose
aids needle without tech
[0] Likes
Rating: N/A
Difficulty: N/A
Jun 21, 2022
OccultCube
For: I Wanna Play the Simple Medley 2
For: I Wanna Play the Simple Medley 2
This game:
1. Not bothered to get tileset of original game and just used renex engine default one
2. Has least interesting room choice(most of rooms are just corridor needle)
I'm not really against exclusively using pure needle games in a medley, but game choice have been better.
1. Not bothered to get tileset of original game and just used renex engine default one
2. Has least interesting room choice(most of rooms are just corridor needle)
I'm not really against exclusively using pure needle games in a medley, but game choice have been better.
Tagged as: Medley
[3] Likes
Rating: 3.0
Difficulty: 45
Jun 19, 2022
OccultCube [Creator]
For: Redemption
For: Redemption
Please redownload if you downloaded it before 6/24/2022 PM 7:40 (UTC + 9)
My new game, after several years of break. This game is basically 'tame' version of Variety 100. (Puzzle/Gimmick Needle) It is likely to be unbalanced - I apologize for that.
[0] Likes
My new game, after several years of break. This game is basically 'tame' version of Variety 100. (Puzzle/Gimmick Needle) It is likely to be unbalanced - I apologize for that.
Rating: N/A
Difficulty: 70
Jun 19, 2022
OccultCube
For: I wanna be the Engine Japan2
For: I wanna be the Engine Japan2
This is weird nonstandard engine. I'm writing this with only quick analysis and might not be detailed.
1. Physical constant is actually pretty similar to standard engine.(0.45 = shift release constant, 3 = movement speed, [8.5, 7] = jump velocity) However some constants are different which makes big difference in controls. (50 vs 60 fps, 9 vs 10 terminal velocity, There might be equation-level difference in physics, but I don't bothered to find out what's actually different.
2. Every collision is processed by engine-specific scripts. I can say this engine is almost solidless. This makes some subtle difference. (For instance, you can have 0.50~-0.50 valign, compared to 0.50~0.10 in standard engines)
3. Presumably because it's made from scratch instead of using edited version of ancient codes from tijit like all standard engines, code structure is actually very good and well-formatted. However YoYoYo engine fixed most shitty codes of yuuutu engine and has good structure, so this engine is no better than modern standard engines in code quality.
4. Savefile is plaintext. I don't know whether it's good or bad.
[4] Likes
1. Physical constant is actually pretty similar to standard engine.(0.45 = shift release constant, 3 = movement speed, [8.5, 7] = jump velocity) However some constants are different which makes big difference in controls. (50 vs 60 fps, 9 vs 10 terminal velocity, There might be equation-level difference in physics, but I don't bothered to find out what's actually different.
2. Every collision is processed by engine-specific scripts. I can say this engine is almost solidless. This makes some subtle difference. (For instance, you can have 0.50~-0.50 valign, compared to 0.50~0.10 in standard engines)
3. Presumably because it's made from scratch instead of using edited version of ancient codes from tijit like all standard engines, code structure is actually very good and well-formatted. However YoYoYo engine fixed most shitty codes of yuuutu engine and has good structure, so this engine is no better than modern standard engines in code quality.
4. Savefile is plaintext. I don't know whether it's good or bad.
Rating: 4.0
Difficulty: N/A
Sep 17, 2020
OccultCube
For: Derf Engine
For: Derf Engine
I have mixed feeling about this. Difficulty-wise, it's ten times harder than infamous ririry's engine, but unlike ririry's engine, this engine is clearly generated by certain program and has 10000 times less effort spent to it.
You don't believe? Try searching 'GM_Obfuscator'. This program makes your gmk file virtually impossible to read by doing those:
1. Modifying all names of objects, scripts, sprites, etc to craps.(Either random string or 'reserved' words of gamemaker. I dunno why this does not cause any error)
2. Mixing sprites in various way so they do not show properly in gamemaker(but do in-game)
3. Inserting some junk between codes.
Try it with standard yuuutu engine and you will get something very similar to this.
(Trivia : you can't make worst engine possible by inserting ririry engine into this tool, because this thing does not work well with execute_string because it's already too cancerous.)
[3] Likes
You don't believe? Try searching 'GM_Obfuscator'. This program makes your gmk file virtually impossible to read by doing those:
1. Modifying all names of objects, scripts, sprites, etc to craps.(Either random string or 'reserved' words of gamemaker. I dunno why this does not cause any error)
2. Mixing sprites in various way so they do not show properly in gamemaker(but do in-game)
3. Inserting some junk between codes.
Try it with standard yuuutu engine and you will get something very similar to this.
(Trivia : you can't make worst engine possible by inserting ririry engine into this tool, because this thing does not work well with execute_string because it's already too cancerous.)
Rating: 1.0
Difficulty: 97
Sep 17, 2020
63 Games
2 Favorite Games
Game | Difficulty | User's Rating |
---|---|---|
I wanna tuck you into bed and hold your hand until you fall asleep | 70.0 | 8.2 |
Too Cute to be Needle Gamer | 65.0 | N/A |
6 Cleared Games
Game | Difficulty | User's Rating |
---|---|---|
I wanna be the GGM | 8.0 | 2.5 |
I wanna conquer the blow game | 20.0 | 5.0 |
I wanna kill the joy | 15.0 | 0.0 |
I wanna tuck you into bed and hold your hand until you fall asleep | 70.0 | 8.2 |
Chaotic Byte | 80.0 | 8.0 |
I wanna enjoy the Fruit of Reason's Culmination | 75.0 | N/A |