Racic's Profile
Send a PMJoined on: Jan 2, 2019
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24 Ratings!
23 Reviews!
13 Screenshots!
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24 Games
23 Reviews
Racic
For: The Farewell Medley
For: The Farewell Medley
(EDIT: After the latest version let nuked spikes stay after saves, the tower was much more doable, and now the game is MUCH more enjoyable. Still a bit weird for me identity wise, but not as painful. Updated the score accordingly, and will continue to play and update if need be.)
I'm not sure what The Farewell Medley is supposed to be, and while overall I think it's good, I also think the game suffers from an identity crisis.
Is it a fun, welcoming, clearable experience to the average player (such as myself), as I had been led to believe by one of the developers, that has an open-world feel? Okay, sure, there's a lot of content here, a boatload of it being optional including a lot of the heavily "genre based" stuff that people may not like.. i.e. sudoku, avoidance, etc. I liked how this was separated, so you weren't forced to do "genre-heavy" stuff, but had the option if you wanted to. Want to sweat some needle? Go for it. Want to be a memelord? Have at 'er.. Or is it meant to be a grindy completion-fest for "sweatlords" with the introductory levels meant to be there only to "ramp up" to the good (i.e. 70+ difficulty) stuff later? I can't tell.
But there comes a spot in the main path of the game where there's two sections where I brickwalled, one being the electric puzzle room, which I ended up looking up a video for and the other being an insanely hard needle tower climb .
It's been suggested that you can use the various powerups you get in the game to bypass stuff you don't like, but when you literally are unable to use them for certain parts, it renders that solution meaningless.
I was thoroughly enjoying what I thought was an "open world" style game, but then I got hit with three consecutive forced sections that missed the mark for me (for more than JUST difficulty reasons) which really took the wind out of my "oooh so much stuff to do!" sails.
The best analogy I can come up with is that it's like if you went to an all you can eat buffet, were able to eat a bunch of things that you wanted to eat, but the restaurant also forced you to eat a bunch of stuff that you may or may not like at all.
There is, undoubtedly, something in this game for everyone, but the main path will definitely NOT be for everyone. I am one of those people. I certainly appreciate and respect the hell out of the project, the scope, the creators, etc. This thing is absolutely MASSIVE with no end in sight! While I loved a good chunk of the extra content, at the end of the day, the main path's forced segments were some of the least fun for me.
[13] Likes
I'm not sure what The Farewell Medley is supposed to be, and while overall I think it's good, I also think the game suffers from an identity crisis.
Is it a fun, welcoming, clearable experience to the average player (such as myself), as I had been led to believe by one of the developers, that has an open-world feel? Okay, sure, there's a lot of content here, a boatload of it being optional including a lot of the heavily "genre based" stuff that people may not like.. i.e. sudoku, avoidance, etc. I liked how this was separated, so you weren't forced to do "genre-heavy" stuff, but had the option if you wanted to. Want to sweat some needle? Go for it. Want to be a memelord? Have at 'er.. Or is it meant to be a grindy completion-fest for "sweatlords" with the introductory levels meant to be there only to "ramp up" to the good (i.e. 70+ difficulty) stuff later? I can't tell.
But there comes a spot in the main path of the game where there's two sections where I brickwalled, one being the electric puzzle room, which I ended up looking up a video for and the other being an insanely hard needle tower climb .
It's been suggested that you can use the various powerups you get in the game to bypass stuff you don't like, but when you literally are unable to use them for certain parts, it renders that solution meaningless.
I was thoroughly enjoying what I thought was an "open world" style game, but then I got hit with three consecutive forced sections that missed the mark for me (for more than JUST difficulty reasons) which really took the wind out of my "oooh so much stuff to do!" sails.
The best analogy I can come up with is that it's like if you went to an all you can eat buffet, were able to eat a bunch of things that you wanted to eat, but the restaurant also forced you to eat a bunch of stuff that you may or may not like at all.
There is, undoubtedly, something in this game for everyone, but the main path will definitely NOT be for everyone. I am one of those people. I certainly appreciate and respect the hell out of the project, the scope, the creators, etc. This thing is absolutely MASSIVE with no end in sight! While I loved a good chunk of the extra content, at the end of the day, the main path's forced segments were some of the least fun for me.
Rating: 8.0 80
Difficulty: 70 70
Jul 8, 2022
Racic
For: I Wanna Kami2Kami2Kami2
For: I Wanna Kami2Kami2Kami2
Randomized version of some iconic K3 screens. If you're into that, you'll be into this. LOL
[0] Likes
Rating: 6.9 69
Difficulty: 50 50
May 5, 2022
Racic
For: Not Another Needle Contest 2
For: Not Another Needle Contest 2
Very fun game, BUUUUUUT I wish that I had not known/seen the in-game "judges" reviews, I felt they brought down the game overall instead of letting it stand on its own merits. My line of thinking was that if someone submit their first creation for the game, were rated one of the bottom submissions, then read the in-game comments, they'd be extremely discouraged to create more games, and a lot of the in-game comments felt very mean spirited. If you don't know of/look at the judges comments, it's about an 8, otherwise, for me, there was a pretty negative cloud over the rest of the otherwise great game.
Tagged as: Collab
[4] Likes
Rating: 6.2 62
Difficulty: 64 64
Apr 22, 2022
Racic [Creator]
For: I Wanna Develop An Appreciation For Music
For: I Wanna Develop An Appreciation For Music
Latest Version: https://www.mediafire.com/file/xujbtdledbu94x7/I_Wanna_Develop_An_Appreciation_For_Music_v1.6.zip/file
Hey. I'm Racic. I made this game.
This game is a complete off the wall trap game. It's made as an ode to the genre of fangames that I love the most, so there's a lot of inspiration grabbed from a number of different trapgames, and trapgame makers, all redone with a "Racic twist."
The entire IDEA (not plot, you gotta play the game for that ;) ) behind the game is simple. As an older, and far far less skilled player of fangames, I had noticed that newer games kept coming out with more complicated gimmicks, and the skill level kept getting higher and higher. One of my goals was to take fangames back to that old-school silly trap, dated references, fun. Is this game going to change your life? No. Will you think about this game 20 minutes after you play it? Probably not. As long as you have some fun while you're playing, that's all I want. :) It's not SUPER difficult, it's not going to change your outlook on life, it won't be in any speedruns or anything. You'll play it, you'll (hopefully) laugh a bit, and that'll be that. <3
v1.6 - February 2, 2024
* Fixed a bug where, uh, you couldn't actually enter the Eurodance boss stage without the game crashing. Oops.
[11] Likes
Hey. I'm Racic. I made this game.
This game is a complete off the wall trap game. It's made as an ode to the genre of fangames that I love the most, so there's a lot of inspiration grabbed from a number of different trapgames, and trapgame makers, all redone with a "Racic twist."
The entire IDEA (not plot, you gotta play the game for that ;) ) behind the game is simple. As an older, and far far less skilled player of fangames, I had noticed that newer games kept coming out with more complicated gimmicks, and the skill level kept getting higher and higher. One of my goals was to take fangames back to that old-school silly trap, dated references, fun. Is this game going to change your life? No. Will you think about this game 20 minutes after you play it? Probably not. As long as you have some fun while you're playing, that's all I want. :) It's not SUPER difficult, it's not going to change your outlook on life, it won't be in any speedruns or anything. You'll play it, you'll (hopefully) laugh a bit, and that'll be that. <3
v1.6 - February 2, 2024
* Fixed a bug where, uh, you couldn't actually enter the Eurodance boss stage without the game crashing. Oops.
Rating: N/A
Difficulty: N/A
Apr 19, 2022
Racic
For: I wanna Arcana of the Tarot
For: I wanna Arcana of the Tarot
Good trap game. Some of the traps are a BIT excessive, but such is the nature of the beast.
[0] Likes
Rating: 6.9 69
Difficulty: N/A
Sep 1, 2021
8 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I Wanna Be Doing The Laundry With Geezer | 32.6 | 7.8 | 23 |
I Wanna Develop An Appreciation For Music | 38.6 | 7.5 | 37 |
I Wanna Figure Out How To Spend $35 And Two Pennies That Were Found On The Floor | 23.9 | 6.7 | 8 |
I Want To Play A Game | 18.5 | 7.9 | 6 |
I Wanna Take You Into The Mind Of Someone Making A Game For galaxii | 26.1 | 7.3 | 13 |
I Wanna Tell You All About The Interesting Year I Had | 40.2 | 7.7 | 6 |
I Wanna Travel To Alternate Realities Where I Don't Travel To Alternate Realities | 21.0 | 8.5 | 4 |
I Wanna Try To DJ This Party: An Appreciation Universe Story | 36.9 | 8.8 | 11 |
2 Favorite Games
Game | Difficulty | User's Rating |
---|---|---|
I wanna kickass Dr.Cherry | N/A | N/A |
I wanna know what's in my Desktop | 36.0 | 9.5 |
78 Cleared Games