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Danil2332
For: I Wanna Be the Competitor
For: I Wanna Be the Competitor
Got this while played K2Mania.
That was my nightmare. Awful pattern avoidances, bad platforming with restarting music, unfair bosses. Worst game from this creator
[0] Likes
That was my nightmare. Awful pattern avoidances, bad platforming with restarting music, unfair bosses. Worst game from this creator
Rating: 0.5 5
Difficulty: 70 70
Apr 30, 2018
Danil2332
For: I wanna be the Fangame!
For: I wanna be the Fangame!
Got this while played K2Mania.
This game is pretty long adventure, and maybe was good for those times, but not now.
[0] Likes
This game is pretty long adventure, and maybe was good for those times, but not now.
Rating: 4.1 41
Difficulty: 50 50
Apr 30, 2018
Danil2332
For: I wanna Break the Cirno
For: I wanna Break the Cirno
Fun little avoidance
Tagged as: Avoidance
[1] Like
Rating: 7.5 75
Difficulty: 53 53
Apr 30, 2018
Danil2332
For: I Wanna Kill The Kamilia 3
For: I Wanna Kill The Kamilia 3
Well, that was a long adventure. From 1.30 to 1.50
There were bad and good things. 1-4 stages of platforming... well, never again, they was just incredibly bad, except some really neat screens, like hope the end of. About bosses 1-3, flandre is pretty ok, nicely done boss, which looked cool, when i got to her.
2-nd boss, Shine and Bright - one of the best in game, imo. This is a pretty complex boss, which contains and needle parts, avoidance (as usual) and boss itself, which is really well made. I liked them a lot.
3-rd boss - pretty nice looking and epic pattern bossfight, BENZEN avoidance was pretty ok to learn.
Boss rush (1.30) - Well, this is definetely something. 2 insanely hard bosses, and 2 just hard.
Colonel - was pretty fun, even tho he was hard.
Dotkid - didn't take too long, gladly, and she was fun for that time, even with some bullshit.
Emperor - she was pretty boring at the begging, and at the end she was pretty fun, after all. Pretty much learning stuff, and dodging not so easy rng ofc.
Piano - well, that thing is... really bad. Too much boring attacks, until slow, and then you will die pretty much on last attacks cuz they are hard or bullshit. One of the worst bosses in k3, imo
After that all stuff, which will take much time, we got on influka.
Influka was really well made, even tho there was really much learning. That boss had a good k2 references, and also pretty neat attacks.
And there it is, stage 5! Secret 5 is just not worth it, even tho i grinded it. Anyway, hitboxes on Kamilia area was broken as fuck, so couldn't even do that.
And there is a new version with crystals and stuff.
Kamilia area was pretty ok, minesweeper is pretty uh... Saimon says is ok, maze was pretty fun cuz finding crystals, suddenly.
Next one - Lunarmagic. Really fun avoidance, which i liked a lot, nicely done attacks, really good sync and neat SDVX effects, which fits into that boss. Final there is really eh tho.
It's time for ca... wait a sec. Area was pretty good actually, even with snowflakes and some annoying jumps, it was pretty enjoyable. First save sucks tho.
Pi-pi-pi. Doruppi! Heck yeah, best (NOT) boss in the game. You love unfair rng which followed by insanely tight patterns? If yes, it's for you. If not, well, it will be hell. Otherwise it had nice music and cool graphics.
Rukito. That guy who made best platforming here, imo. Saves were really enjoyable, and well designed. But 2-nd saves sucks tho. And it's also had hardest save in game.
Cyber, aka Saiba. Best boss in the game in my opinion. Good designed attacks, nice sync, neat graphics, and also very fair. It was very fun to grind
Influka area. Gradius intro, moon and kamilia ba... moons. This boss is pretty nice, but you would get bored of intro, imo. Overall it's fine.
M-Stage. Platforming, which filled with generic jumps, and you need to go as fast as possible, or grape juice would've kill you. Suddenly, it wasn't that bad, as expected, but last save was pain in the ass. Also one of the hardest segments in game (Unexpected, huh?)
Kamilia, aka last boss. Boss had neat ikaruga gimmick, where you need to switch colors, and you will be invunerable to bullets, which had same color as you. First phase is pretty learny, nothing so bad tho. Second phase consist of 10 attacks, for them you need to read differently each attack, which is really interesting, and also last attack always a bit longer. Third phase is eh... all rng stuff is pretty ok, patterns are easy, and final is pretty hard, if you don't know how to deal with it. And post-final is really chokable.
Overall, kamilia 3 had too much bad stuff at the begging, and insanely good stuff at the end. Wouldn't recommend for begginers. It's really awful idea, believe me.
[10] Likes
There were bad and good things. 1-4 stages of platforming... well, never again, they was just incredibly bad, except some really neat screens, like hope the end of. About bosses 1-3, flandre is pretty ok, nicely done boss, which looked cool, when i got to her.
2-nd boss, Shine and Bright - one of the best in game, imo. This is a pretty complex boss, which contains and needle parts, avoidance (as usual) and boss itself, which is really well made. I liked them a lot.
3-rd boss - pretty nice looking and epic pattern bossfight, BENZEN avoidance was pretty ok to learn.
Boss rush (1.30) - Well, this is definetely something. 2 insanely hard bosses, and 2 just hard.
Colonel - was pretty fun, even tho he was hard.
Dotkid - didn't take too long, gladly, and she was fun for that time, even with some bullshit.
Emperor - she was pretty boring at the begging, and at the end she was pretty fun, after all. Pretty much learning stuff, and dodging not so easy rng ofc.
Piano - well, that thing is... really bad. Too much boring attacks, until slow, and then you will die pretty much on last attacks cuz they are hard or bullshit. One of the worst bosses in k3, imo
After that all stuff, which will take much time, we got on influka.
Influka was really well made, even tho there was really much learning. That boss had a good k2 references, and also pretty neat attacks.
And there it is, stage 5! Secret 5 is just not worth it, even tho i grinded it. Anyway, hitboxes on Kamilia area was broken as fuck, so couldn't even do that.
And there is a new version with crystals and stuff.
Kamilia area was pretty ok, minesweeper is pretty uh... Saimon says is ok, maze was pretty fun cuz finding crystals, suddenly.
Next one - Lunarmagic. Really fun avoidance, which i liked a lot, nicely done attacks, really good sync and neat SDVX effects, which fits into that boss. Final there is really eh tho.
It's time for ca... wait a sec. Area was pretty good actually, even with snowflakes and some annoying jumps, it was pretty enjoyable. First save sucks tho.
Pi-pi-pi. Doruppi! Heck yeah, best (NOT) boss in the game. You love unfair rng which followed by insanely tight patterns? If yes, it's for you. If not, well, it will be hell. Otherwise it had nice music and cool graphics.
Rukito. That guy who made best platforming here, imo. Saves were really enjoyable, and well designed. But 2-nd saves sucks tho. And it's also had hardest save in game.
Cyber, aka Saiba. Best boss in the game in my opinion. Good designed attacks, nice sync, neat graphics, and also very fair. It was very fun to grind
Influka area. Gradius intro, moon and kamilia ba... moons. This boss is pretty nice, but you would get bored of intro, imo. Overall it's fine.
M-Stage. Platforming, which filled with generic jumps, and you need to go as fast as possible, or grape juice would've kill you. Suddenly, it wasn't that bad, as expected, but last save was pain in the ass. Also one of the hardest segments in game (Unexpected, huh?)
Kamilia, aka last boss. Boss had neat ikaruga gimmick, where you need to switch colors, and you will be invunerable to bullets, which had same color as you. First phase is pretty learny, nothing so bad tho. Second phase consist of 10 attacks, for them you need to read differently each attack, which is really interesting, and also last attack always a bit longer. Third phase is eh... all rng stuff is pretty ok, patterns are easy, and final is pretty hard, if you don't know how to deal with it. And post-final is really chokable.
Overall, kamilia 3 had too much bad stuff at the begging, and insanely good stuff at the end. Wouldn't recommend for begginers. It's really awful idea, believe me.
Rating: 6.9 69
Difficulty: 93 93
Dec 7, 2017
Danil2332
For: Domu
For: Domu
This game is really good, even tho at the beginning it's looks like a some trash with fancy graphics. Every stage really well made, and had it's own gimmick, which is used really nice too. Some traps were really unnecessary and annoying. Bosses here are pretty neat, and last avoidance is awesome. This game worth your time.
[5] Likes
Rating: 9.8 98
Difficulty: 60 60
Sep 23, 2017
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