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Quof
For: Jason Enjoys The Witch's Dangerous Dandies
For: Jason Enjoys The Witch's Dangerous Dandies
Great gimmicks, great needle, overall a great game. The spike stage was underwhelming, but only because the rest of the game was so good. The boss was interesting in theory, but I think semi-randomized mini-puzzles would have made for a more interesting experience since as it stands the platforming gimmicks are largely there as more of a callback than as actual mechanics, since they're so simple (like taking a blue potion to go up and... that's it). But that's a minor complaint compared to how good the game is overall. Definitely recommended.
[2] Likes
Rating: 9.5 95
Difficulty: 55 55
May 23, 2018
Quof
For: I wanna enjoy the Galvanized Peppermint Dandy
For: I wanna enjoy the Galvanized Peppermint Dandy
Needle that's actually really inventive and fun to play. The best part is how perfect the save balance is, which is almost unheard of. Never did I think a save felt too long, it was always just right. I did finish some saves faster than others, but I think that falls within the realm of individual player aptitudes and luck and such. In any case, this game gets my full recommendation, even if you don't usually like pure needle games.
[0] Likes
Rating: 8.0 80
Difficulty: 55 55
May 15, 2018
Quof
For: I wanna rely the Needle
For: I wanna rely the Needle
Solid game. Interesting level design and not much bad to say about it.
[0] Likes
Rating: 7.0 70
Difficulty: 45 45
May 13, 2018
Quof
For: I wanna kill the troll king
For: I wanna kill the troll king
Definitely a good game. Insane production values on bosses and there's constant variety to the platforming which makes it impossible to get bored. The fact some gimmicks are introduced for just one or two saves is a real testament to the sheer variety on display in this game. The good far outweighs the bad, but I think the bad is worth noting.
-Some screens are so heavily cycle based that you just repeat the save mindlessly until you memorize the exact order of moves to make to eave through a bullet hell, which isn't very engaging. The save where bullets go up and then sway horizontally as they come down is an example of this.
-Each boss has a strict pattern it follows, doing each move in a particular order that never changes. I find this to be very boring in pretty much any game. You'll play through the first move of each boss way way more than the last move, which I think is a downgrade from Overlord, where at the very least you'd experience each move a roughly equivalent amount of times for most bosses.
-The RNG of the moves themselves in some bosses could be handled better. One boss shoots a wave up or down randomly, and one time he shot an up shot 10 times in a row, meaning I was just sitting there. It looks pretty unprofessional and feels bad to play (especially if it's down 10 times in a row, which also happened to me).
-The final boss can only be hurt in its first phase by jumping. While fighting him, I ended up jumping constantly for almost twenty minutes straight to keep hurting him, which soon started hurting my thumb instead. The boss would only be improved by making the crystals damageable from the ground, because as it stands, the main thing that's hard about him is beating him before your thumb hurts too much to fight him.
Anyway, Troll King is a good game and fun throughout, with some hiccups here and there. It gets a strong recommendation from me, as long as you don't mind some mediocre boss design and potentially dropping it on the final boss due to thumb pain.
[2] Likes
-Some screens are so heavily cycle based that you just repeat the save mindlessly until you memorize the exact order of moves to make to eave through a bullet hell, which isn't very engaging. The save where bullets go up and then sway horizontally as they come down is an example of this.
-Each boss has a strict pattern it follows, doing each move in a particular order that never changes. I find this to be very boring in pretty much any game. You'll play through the first move of each boss way way more than the last move, which I think is a downgrade from Overlord, where at the very least you'd experience each move a roughly equivalent amount of times for most bosses.
-The RNG of the moves themselves in some bosses could be handled better. One boss shoots a wave up or down randomly, and one time he shot an up shot 10 times in a row, meaning I was just sitting there. It looks pretty unprofessional and feels bad to play (especially if it's down 10 times in a row, which also happened to me).
-The final boss can only be hurt in its first phase by jumping. While fighting him, I ended up jumping constantly for almost twenty minutes straight to keep hurting him, which soon started hurting my thumb instead. The boss would only be improved by making the crystals damageable from the ground, because as it stands, the main thing that's hard about him is beating him before your thumb hurts too much to fight him.
Anyway, Troll King is a good game and fun throughout, with some hiccups here and there. It gets a strong recommendation from me, as long as you don't mind some mediocre boss design and potentially dropping it on the final boss due to thumb pain.
Rating: 8.0 80
Difficulty: 40 40
May 13, 2018
Quof
For: I wanna be the Strongest Fairy
For: I wanna be the Strongest Fairy
I liked the avoidance at the end which is pretty rare.
[0] Likes
Rating: 7.0 70
Difficulty: 30 30
Feb 22, 2018
1 Game
Game | Difficulty | Average Rating | # of Ratings |
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I wanna Distort the Travesty | 41.1 | 5.1 | 9 |
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