CakeSauc3's Profile
Send a PM81 Games
27 Reviews
CakeSauc3
For: I wanna jump the Shark 2
For: I wanna jump the Shark 2
Shark learned a lot making Jump the Shark 1, and it really shows here in the sequel. Everything, including production value, difficulty curve, and level/boss design were greatly improved.
The early and mid parts of this game are fun, but things become even better once you reach the final stage. The needle is great and the final boss is a rewarding experience for any player who reaches it.
I recommend this game to all, though newer players should expect a challenge.
[1] Like
The early and mid parts of this game are fun, but things become even better once you reach the final stage. The needle is great and the final boss is a rewarding experience for any player who reaches it.
I recommend this game to all, though newer players should expect a challenge.
Rating: 9.0 90
Difficulty: 60 60
Jan 31, 2017
CakeSauc3
For: I wanna jump the Shark
For: I wanna jump the Shark
This game was okay, especially considering it was the creator's first fangame. If you do decide to play it, I suggest you unlock and complete extra, as that was the part I enjoyed the most.
[1] Like
Rating: 6.0 60
Difficulty: 50 50
Jan 31, 2017
CakeSauc3
For: I wanna Weave Through the Witch's Needle
For: I wanna Weave Through the Witch's Needle
Wolfi's needle has a really fun style which, when combined with nice tile sets and chill music, has led to the creation of an excellent needle game.
Tagged as: Needle
[3] Likes
Rating: 9.0 90
Difficulty: 70 70
Jan 30, 2017
CakeSauc3
For: I wanna have a Cherishable Night
For: I wanna have a Cherishable Night
I Wanna Have a Cherishable Night is a gimmick/needle game that includes a boss at the end.
This is a fairly short game (20 screens or less) full of various gimmicks, including swinging vines, standard vines, jump refreshers, bullet bills, springs, and gravity/speed modifiers. Cosmic did a nice job introducing the gimmicks one by one before combining them to great affect throughout the game, which prevents the gimmicks from feeling stale and keeps the needle fresh.
At the very end of the game there is a chase scene/autoscroller where you must use the gimmicks you've mastered to reach the end, at which point you meet the boss, Reimu, which is an 8 phase shooty boss with fairly long iframes. The attacks that Reimu throws at you vary quite a bit, and will keep you moving around the screen to stay alive, so you can't get too comfortable hugging any certain point on the screen.
I would highly recommend this game to anyone who enjoys a combination of needle and gimmicks, as it is a great example of how to combine the two without overdoing it. I also think the final boss is very well done and that most fangamers would enjoy playing it.
Pros:
Excellent combo of gimmick + needle
Nice tilesets + backgrounds
Fun boss
Cons:
Not long enough
[1] Like
This is a fairly short game (20 screens or less) full of various gimmicks, including swinging vines, standard vines, jump refreshers, bullet bills, springs, and gravity/speed modifiers. Cosmic did a nice job introducing the gimmicks one by one before combining them to great affect throughout the game, which prevents the gimmicks from feeling stale and keeps the needle fresh.
At the very end of the game there is a chase scene/autoscroller where you must use the gimmicks you've mastered to reach the end, at which point you meet the boss, Reimu, which is an 8 phase shooty boss with fairly long iframes. The attacks that Reimu throws at you vary quite a bit, and will keep you moving around the screen to stay alive, so you can't get too comfortable hugging any certain point on the screen.
I would highly recommend this game to anyone who enjoys a combination of needle and gimmicks, as it is a great example of how to combine the two without overdoing it. I also think the final boss is very well done and that most fangamers would enjoy playing it.
Pros:
Excellent combo of gimmick + needle
Nice tilesets + backgrounds
Fun boss
Cons:
Not long enough
Rating: 9.0 90
Difficulty: 70 70
Jan 22, 2017
CakeSauc3
For: I wanna get the Yellow Star
For: I wanna get the Yellow Star
The needle in this game has a great difficulty curve and is pretty fun. In the final area there are a couple of tough jumps, and the Jirachi might require some tight dodges for players inexperienced at fangame bosses, but it's a great learning experience.
Recommended for new players and speedrunners!
[3] Likes
Recommended for new players and speedrunners!
Rating: 7.0 70
Difficulty: 30 30
Jan 19, 2017
User's games list is empty!
57 Favorite Games
115 Cleared Games