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domu_man
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139 Ratings!
104 Reviews!
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139 Games
104 Reviews
Nogard
For: I wanna be the 上下針マスター
For: I wanna be the 上下針マスター
100 floors game. The title can be translated to gatemaster, so you can guess what the theme of the game is.
The first rooms are really easy and they become increasingly difficult in a reasonable manner. Only one floor stands out in terms of difficulty, room 98 if I remember correctly, where jump canceling comes in handy, unless you want do some subpixel wizardry.
The graphics are really lazy and the music is terrible.
In addition to this the last room will make you go through a random amount of gates that changes every time you die or restart (I suppose).
For what this game is supposed to be I guess it's ok. Most of the rooms were fun to play in my opinion.
[0] Likes
The first rooms are really easy and they become increasingly difficult in a reasonable manner. Only one floor stands out in terms of difficulty, room 98 if I remember correctly, where jump canceling comes in handy, unless you want do some subpixel wizardry.
The graphics are really lazy and the music is terrible.
In addition to this the last room will make you go through a random amount of gates that changes every time you die or restart (I suppose).
For what this game is supposed to be I guess it's ok. Most of the rooms were fun to play in my opinion.
Rating: 2.0 20
Difficulty: 70 70
Jun 27, 2016
Nogard
For: I wanna kill the Kermit
For: I wanna kill the Kermit
The game consists of six areas and an extra. Each area has several needle screens and a boss.
The bosses are nothing special in terms of difficulty, but the needle is challenging from the very beginning. Overall I think the increment in difficulty is pretty good except for a few really easy saves in the last stage.
The game uses standard gimmicks such as inverted gravity, looping screen, extra jumps, and triggers. I'm not a fan of inverted gravity, but the looping screen was used really well in my opinion and makes some screen very interesting to play.
The graphics are pretty good, I only didn't like the tileset used in half of stage five and secret four.
The music is amazing and it's probably the main reason why I liked the game so much.
There are four secrets in the first four stages, they are easy to spot, but think about what you're doing when going for the first one. I am not sure if you would be able to access it if you play carelessly, and you might be forced to replay the first stage.
You can access the extra even before beating the final boss. The reward for clearing the extra stage is not nothing special, but you get a nice screen that makes you feel better about yourself. I would say go for it.
The game has also some oversights. You can skip three screens completely, one by doing an hard jump, two by abusing the game physics.
Strongly recommended if you are decent at needle.
[2] Likes
The bosses are nothing special in terms of difficulty, but the needle is challenging from the very beginning. Overall I think the increment in difficulty is pretty good except for a few really easy saves in the last stage.
The game uses standard gimmicks such as inverted gravity, looping screen, extra jumps, and triggers. I'm not a fan of inverted gravity, but the looping screen was used really well in my opinion and makes some screen very interesting to play.
The graphics are pretty good, I only didn't like the tileset used in half of stage five and secret four.
The music is amazing and it's probably the main reason why I liked the game so much.
There are four secrets in the first four stages, they are easy to spot, but think about what you're doing when going for the first one. I am not sure if you would be able to access it if you play carelessly, and you might be forced to replay the first stage.
You can access the extra even before beating the final boss. The reward for clearing the extra stage is not nothing special, but you get a nice screen that makes you feel better about yourself. I would say go for it.
The game has also some oversights. You can skip three screens completely, one by doing an hard jump, two by abusing the game physics.
Strongly recommended if you are decent at needle.
Rating: 8.1 81
Difficulty: 82 82
May 18, 2016
Nogard
For: I wanna walk the Park
For: I wanna walk the Park
The whole game is 10 rooms where the most difficult jump is a gate. There is no exit from the tenth room and no way to access the thank you for playing screen.
[1] Like
Rating: 0.0 0
Difficulty: 10 10
May 4, 2016
Nogard
For: I Wanna Make It Breaking Out
For: I Wanna Make It Breaking Out
The game consists of 18 areas, 17 of them are divided between 4 hubs and the last one is a transition area. It seems there is no reasoning at all when it comes to their order. Most game have a difficulty curve, this one has points scattered randomly across the plane. The final hub is free, while the other 3 contain are a mixture of super easy and extremely difficult.
Some of the stages feature gimmicks. All of those are super annoying and not fun to play, as they don't add anything to the value of the stages.
The stages themselves are horrible. If we exclude those which are free the others are basically a spam of gates, diagonal, and corners. The gimmicks just make them a pain to go through (especially when the gimmick used is random triggers/traps).
The same super easy/extremely difficult division can be used for bosses too, and their difficulty does not match the stage difficulty. In particular a boss in the first 4 areas is by far more difficult than everything else in the game, the three different attacks seem innocuous, but clearing it is a matter of patience (my clearing attempt took more than 10 minutes). Probably the final boss is the only passable one. Oh, I almost forgot, just before Nue you get to play a 5 minutes avoidance with a 30 seconds unskippable intro. Again, the attack in the avoidance are either free or so much rng dependent that you cannot see a pattern and dodge them consistently.
In my opinion the music is mostly unfitting and almost every song becomes annoying after two minutes.
I loved the background with the copyright symbol on them, it's the cherry on the cake which add value to the game (a negative value, but I cannot go below zero).
This is by far the worst fangame I've ever played and I am so glad it's over.
[5] Likes
Some of the stages feature gimmicks. All of those are super annoying and not fun to play, as they don't add anything to the value of the stages.
The stages themselves are horrible. If we exclude those which are free the others are basically a spam of gates, diagonal, and corners. The gimmicks just make them a pain to go through (especially when the gimmick used is random triggers/traps).
The same super easy/extremely difficult division can be used for bosses too, and their difficulty does not match the stage difficulty. In particular a boss in the first 4 areas is by far more difficult than everything else in the game, the three different attacks seem innocuous, but clearing it is a matter of patience (my clearing attempt took more than 10 minutes). Probably the final boss is the only passable one. Oh, I almost forgot, just before Nue you get to play a 5 minutes avoidance with a 30 seconds unskippable intro. Again, the attack in the avoidance are either free or so much rng dependent that you cannot see a pattern and dodge them consistently.
In my opinion the music is mostly unfitting and almost every song becomes annoying after two minutes.
I loved the background with the copyright symbol on them, it's the cherry on the cake which add value to the game (a negative value, but I cannot go below zero).
This is by far the worst fangame I've ever played and I am so glad it's over.
Rating: 0.0 0
Difficulty: 75 75
Mar 16, 2016
11 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I wanna Aleph 0 | 63.9 | 8.4 | 53 |
I wanna be the Bonus | 61.4 | 7.2 | 13 |
Competitive tower climbing | 63.0 | 7.2 | 31 |
Domu | 61.2 | 9.0 | 89 |
I wanna follow it | 33.2 | 8.0 | 102 |
Jtool skins | 25.5 | 9.4 | 15 |
Just five seconds | 43.5 | 4.9 | 27 |
I wanna be the Monte Bianco | 87.8 | 8.5 | 8 |
I wanna be the Pacemaker | 53.4 | 6.2 | 8 |
I wanna be the Procrastination | 85.0 | 7.2 | 9 |
I wanna be the Sc2 Italia! | 30.8 | 6.5 | 30 |
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