Nogard's Profile
Send a PMJoined on: Nov 29, 2015
Bio:
domu_man
I've submitted:
139 Ratings!
104 Reviews!
17 Screenshots!
Report this user
139 Games
104 Reviews
Nogard
For: I wanna make the 'aiwana'
For: I wanna make the 'aiwana'
Six room with a bunch of traps, triggers, and "touch every single wall" kind of secrets. You have to play on medium (or easy? I don't remember too well) to get the secrets, as they are not accessible on higher difficulties.
[0] Likes
Rating: 2.0 20
Difficulty: 36 36
Sep 24, 2016
Nogard
For: I wanna be the No Miss!
For: I wanna be the No Miss!
The final avoidance is cool. Everything else before it is kinda dull.
Tagged as: Avoidance
[0] Likes
Rating: 2.8 28
Difficulty: 38 38
Sep 24, 2016
Nogard
For: I wanna get Cultured
For: I wanna get Cultured
A seven stages long medley game, the western wannabe version of the Kamilia series.
This game really feels rushed out, and I feel this game could have been so much better. At the end of each stage but the last one you will find a mock version of another popular boss. Some people will find this funny, I think it's incredibly pointless to the point it becomes annoying. The last (actual) boss is really bad. Most of the attack are boring and one of them will force you to reset if you get a bad spawn. It also mixes some platforming segments with a random gimmick that feel really unnecessary.
The original stage is pretty bad in my opinion, nothing feels memorable.
There are also some other bugs here and there, you could find them even in a normal playthrough. You get a way to go around them, but they're still there.
I know that several people love to defend this game unconditionally, but if you take better look there is actually not much worth defending. The amount of inside jokes is sickening and none of them is remotely close to funny. The difficulty curve though is pretty good, I wouldn't recommend this game to absolute beginners. You might want to try out some of the games this medley took from.
The sequel is several lengths better than this one; I strongly recommend playing that instead.
This game really feels rushed out, and I feel this game could have been so much better. At the end of each stage but the last one you will find a mock version of another popular boss. Some people will find this funny, I think it's incredibly pointless to the point it becomes annoying. The last (actual) boss is really bad. Most of the attack are boring and one of them will force you to reset if you get a bad spawn. It also mixes some platforming segments with a random gimmick that feel really unnecessary.
The original stage is pretty bad in my opinion, nothing feels memorable.
There are also some other bugs here and there, you could find them even in a normal playthrough. You get a way to go around them, but they're still there.
I know that several people love to defend this game unconditionally, but if you take better look there is actually not much worth defending. The amount of inside jokes is sickening and none of them is remotely close to funny. The difficulty curve though is pretty good, I wouldn't recommend this game to absolute beginners. You might want to try out some of the games this medley took from.
The sequel is several lengths better than this one; I strongly recommend playing that instead.
Tagged as: Medley
[12] Likes
Rating: 3.0 30
Difficulty: 50 50
Jul 5, 2016
Nogard
For: I wanna thread the Needle
For: I wanna thread the Needle
A really solid needle collab. The difficulty varies from stage to stage and they all feel very different from each other.
I'll try to give a brief description of each area.
Keep in mind that I played on version 1.0, before some level design changes
Infernoman:
Inspired by TsuTaMao (I guess?), the saves are really short, only three or four jumps per save. Most of the jumps are unique and really interesting. Compared to the rest it's probably one of the easiest and one of my favourites.
Stinky:
Medium length saves, a lot of them based around the save your second jump theme. Very nice usage of vines and platforms. It mixes double jump and single jump water so it might feel weird.
Fate:
Medium length saves. Probably my least favourite area because of the visuals, the colour changing background feels annoying to me, and the vines sprite blends with the blocks tileset in my opinion. The last screen features an interesting double jump water segment.
Kale:
Longer saves, pretty hard but straightfoward needle. Recycles the crimson tileset, and you will get really sad just before clearing the area.
Thenader:
Objectively the easiest area. The saves have different lengths, but nothing feels very tight or hard. It uses another neon tileset.
Yoyo:
Definitely the hardest area in the game, the visuals are amazing, but the saves are really long and most of them feature some really precise jumps. The last screen is harder than everything else in the game, and it seems really unnecessary in my opinion.
Kady:
My favourite area. The visuals and the music,
along with the level design, contribute to create a nice claustrophobic feeling, and I really love it. Nice usage of vines and platforms.
Rating does not include extra
I'll try to give a brief description of each area.
Keep in mind that I played on version 1.0, before some level design changes
Infernoman:
Inspired by TsuTaMao (I guess?), the saves are really short, only three or four jumps per save. Most of the jumps are unique and really interesting. Compared to the rest it's probably one of the easiest and one of my favourites.
Stinky:
Medium length saves, a lot of them based around the save your second jump theme. Very nice usage of vines and platforms. It mixes double jump and single jump water so it might feel weird.
Fate:
Medium length saves. Probably my least favourite area because of the visuals, the colour changing background feels annoying to me, and the vines sprite blends with the blocks tileset in my opinion. The last screen features an interesting double jump water segment.
Kale:
Longer saves, pretty hard but straightfoward needle. Recycles the crimson tileset, and you will get really sad just before clearing the area.
Thenader:
Objectively the easiest area. The saves have different lengths, but nothing feels very tight or hard. It uses another neon tileset.
Yoyo:
Definitely the hardest area in the game, the visuals are amazing, but the saves are really long and most of them feature some really precise jumps. The last screen is harder than everything else in the game, and it seems really unnecessary in my opinion.
Kady:
My favourite area. The visuals and the music,
along with the level design, contribute to create a nice claustrophobic feeling, and I really love it. Nice usage of vines and platforms.
Rating does not include extra
Tagged as: Needle
[0] Likes
Rating: 8.1 81
Difficulty: 73 73
Jul 5, 2016
Nogard
For: I wanna find my Destiny
For: I wanna find my Destiny
A very long adventure game, probably one of the best games ever made.
The game consists of ten platforming stages, each one followed by a boss. Every stage comes with two or more gimmicks and not extremely precise platforming. The bosses are not extremely hard, they are mostly pattern and pretty easy to learn. You should never get bored as the game progresses.
All the songs are very fitting and the visuals are amazing.
Watch out for the conveyor belts in the first stage, they might eat your first jump if you leave them too quickly after landing on them.
A must play for new players that want to challenge themselves with something harder.
[2] Likes
The game consists of ten platforming stages, each one followed by a boss. Every stage comes with two or more gimmicks and not extremely precise platforming. The bosses are not extremely hard, they are mostly pattern and pretty easy to learn. You should never get bored as the game progresses.
All the songs are very fitting and the visuals are amazing.
Watch out for the conveyor belts in the first stage, they might eat your first jump if you leave them too quickly after landing on them.
A must play for new players that want to challenge themselves with something harder.
Rating: 9.2 92
Difficulty: 55 55
Jul 5, 2016
11 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I wanna Aleph 0 | 63.9 | 8.4 | 53 |
I wanna be the Bonus | 61.4 | 7.2 | 13 |
Competitive tower climbing | 63.0 | 7.2 | 31 |
Domu | 61.2 | 9.0 | 89 |
I wanna follow it | 33.2 | 8.0 | 102 |
Jtool skins | 25.5 | 9.4 | 15 |
Just five seconds | 43.5 | 4.9 | 27 |
I wanna be the Monte Bianco | 87.8 | 8.5 | 8 |
I wanna be the Pacemaker | 53.4 | 6.2 | 8 |
I wanna be the Procrastination | 85.0 | 7.2 | 9 |
I wanna be the Sc2 Italia! | 30.8 | 6.5 | 30 |
User's favorites list is empty!
User's clear list is empty!