princeoflight612's Profile
Send a PMJoined on: Dec 12, 2018
Bio:
AKA olegattor1234, Walking Glue Sticks
Russian avoidance player/maker
I've submitted:
144 Ratings!
139 Reviews!
14 Screenshots!
Youtube Channel
Report this user
144 Games
139 Reviews
princeoflight612
For: I wanna white Xmas
For: I wanna white Xmas
Most of the attacks are either filler, or very easy pattern which makes the avoidance not very engaging. This also has a very "special" ending.
[0] Likes
Rating: 4.1 41
Difficulty: 25 25
Aug 16, 2019
princeoflight612
For: I wanna Limitless
For: I wanna Limitless
Decent beginner needle game with nice visuals and not really any generic jumps. However, the game feels a bit *too* short and doesn't really develop past this. In addition to that the music choices seem very mediocre with what seems to be not the best audio quality.
Overall, it's nice if you have around 5 minutes to spare and don't have anything else to play.
[1] Like
Overall, it's nice if you have around 5 minutes to spare and don't have anything else to play.
Rating: 5.5 55
Difficulty: 25 25
Aug 13, 2019
princeoflight612
For: I wanna thank the Апрель Зимний
For: I wanna thank the Апрель Зимний
Bad meme needle
Tagged as: Needle
[1] Like
Rating: 1.0 10
Difficulty: N/A
Aug 13, 2019
princeoflight612
For: Guy Tower Defense
For: Guy Tower Defense
As a long-time fan of the Bloons Tower Defense series, I actually wanted a game like this for a while now. My only complaint is that it ends a bit too soon.
Tagged as: Special
Tower_Defense
[1] Like
Rating: 8.5 85
Difficulty: 15 15
Jul 17, 2019
princeoflight612
For: I wanna be the Guy
For: I wanna be the Guy
Review based on hard mode.
Despite all its technical shortcomings, the original is still a game that I would very much recommend playing, if only just for the clever and hilarious traps, as well as the kind of "charm" it has(you can clearly see the creator has put a lot of love into the game).
Purely platforming-wise, everything is very varied and interesting despite often enough not being all that special nor utilizing any kind of complex gimmicks. Yes, some screens can be annoying(like the section with the couches and the yellow walls), but overall nothing is too difficult and the annoying screens are more than compensated with clever and fun ones. It also doesn't drag on for too much, perhaps I'd actually say the platforming could actually use being a few screens longer per stage.
The bosses, however, are very hit or miss, and certain ones(specifically the Clown Car Trio, Kraidgief and Dracula) are easily the worst parts of the game. Dracula is RNG roulette where getting a bad combination of attacks makes it way harder and practically guarantees death for a newer player, while the Kraidgief and the Clown Car Trio have practically nothing happening at many of the parts, which completely ruins the pace and makes the bosses extremely tedious too fight(Clown Car Trio especially). The rest of the stage bosses are just kind of ok, nothing bad but nothing too especially good either. The final boss is by far the best boss in the game, fun attacks and felt very satisfying to beat(the only "annoying" thing it really has is a couple of easily learnable instagibs in the first phase). Impression-wise, I'd say The Guy more than compensates for the bad bosses if you manage to not drop and actually get to him.
Now a common complaint in regards to this game hasn't aged well, and while it's true for the technical side of things(the engine is a laggy piece of trash that would constantly crash, as well as numerous misc bugs), I would personally disagree with this for the gameplay side. Sure the production value isn't on the level of, say, Overlord or Run the Marathon, and some of the screens and bosses are very unpolished, the excellent(if a bit evil) trap design and variety still make the game generally fun to play through. Not to mention the fact that this is the game that managed to kickstart this entire community speaks for itself.
Overall, again, would recommend playing, especially for people who love a good trap game.
[4] Likes
Despite all its technical shortcomings, the original is still a game that I would very much recommend playing, if only just for the clever and hilarious traps, as well as the kind of "charm" it has(you can clearly see the creator has put a lot of love into the game).
Purely platforming-wise, everything is very varied and interesting despite often enough not being all that special nor utilizing any kind of complex gimmicks. Yes, some screens can be annoying(like the section with the couches and the yellow walls), but overall nothing is too difficult and the annoying screens are more than compensated with clever and fun ones. It also doesn't drag on for too much, perhaps I'd actually say the platforming could actually use being a few screens longer per stage.
The bosses, however, are very hit or miss, and certain ones(specifically the Clown Car Trio, Kraidgief and Dracula) are easily the worst parts of the game. Dracula is RNG roulette where getting a bad combination of attacks makes it way harder and practically guarantees death for a newer player, while the Kraidgief and the Clown Car Trio have practically nothing happening at many of the parts, which completely ruins the pace and makes the bosses extremely tedious too fight(Clown Car Trio especially). The rest of the stage bosses are just kind of ok, nothing bad but nothing too especially good either. The final boss is by far the best boss in the game, fun attacks and felt very satisfying to beat(the only "annoying" thing it really has is a couple of easily learnable instagibs in the first phase). Impression-wise, I'd say The Guy more than compensates for the bad bosses if you manage to not drop and actually get to him.
Now a common complaint in regards to this game hasn't aged well, and while it's true for the technical side of things(the engine is a laggy piece of trash that would constantly crash, as well as numerous misc bugs), I would personally disagree with this for the gameplay side. Sure the production value isn't on the level of, say, Overlord or Run the Marathon, and some of the screens and bosses are very unpolished, the excellent(if a bit evil) trap design and variety still make the game generally fun to play through. Not to mention the fact that this is the game that managed to kickstart this entire community speaks for itself.
Overall, again, would recommend playing, especially for people who love a good trap game.
Rating: 7.5 75
Difficulty: 40 40
May 15, 2019
12 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I Wanna 37564 | 69.3 | 8.5 | 16 |
Avoidance Collab 4 | 80.7 | 8.8 | 14 |
I Wanna Blacklight | 60.5 | 5.3 | 3 |
I Wanna Collect The Pixels | 60.6 | 8.7 | 11 |
I Wanna Collect the Shapes | 70.0 | 7.0 | 2 |
I Wanna Enjoy The Science | 60.0 | 7.0 | 4 |
I Wanna Float In The Darkness | 59.0 | 8.3 | 10 |
I Wanna Marenol | 61.9 | 9.0 | 13 |
I Wanna Be The Mood Breaker | 93.0 | 8.0 | 14 |
Princeoflight Avoidance Engine | 55.0 | 9.9 | 4 |
I Wanna be the Void Series | 69.2 | 7.4 | 5 |
I Wanna XV Spike | 64.7 | 5.7 | 10 |
53 Favorite Games
128 Cleared Games