LOLGamer's Profile
Send a PMJoined on: Aug 19, 2015
Bio:
aka kakoka
my ratings through 2015-17 are all dumb and dated lol
I've submitted:
131 Ratings!
128 Reviews!
9 Screenshots!
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131 Games
128 Reviews
LOLGamer
For: I wanna Walk Out In The Morning Dew
For: I wanna Walk Out In The Morning Dew
I can't seem to be able to drag the rating slider above 9.9 on mobile so just assume that I gave this a 10
[2] Likes
Rating: 9.9 99
Difficulty: 85 85
Nov 14, 2023
LOLGamer
For: I wanna be the AMG
For: I wanna be the AMG
new floor 92 dropped
Tagged as: Mashing
[0] Likes
Rating: 5.0 50
Difficulty: 40 40
Jun 4, 2023
LOLGamer
For: I wanna be the LoveTrap
For: I wanna be the LoveTrap
I wanna be the MNG but bad
[1] Like
Rating: 0.6 6
Difficulty: 95 95
May 5, 2023
LOLGamer
For: A Very Whelwryht Christmas(s)
For: A Very Whelwryht Christmas(s)
this is a 2 game bundle and I will mostly be focusing this review on "wip festive game"
light spoilers ahead, the game I think is best experienced blind
This is a fangame that appeals to makers as much as it does to players. The gameplay mostly consists of puzzlish rooms that revolve around changing greenscreened fields into having different sorts of properties, such as low gravity, wind, and a very unique mechanic that I am not going to spoil here. The gameplay alone would be enough to constitute a pretty well made game, but what really sets this game apart is the Stanley Parable-like narration through it. The game is accompanied by a developer voice that comments on the various choices you make throughout, and the dialogue just has an incredible attention to detail that makes you feel like the developer really thought of everything. Along the way you'll be presented with various choices that may or may not be inconsequential, and this creates a dynamic where the game makes you do things you would normally never do just to see what the "voice" would say, like going through the maintenance tunnel multiple times. and all the attention to detail makes it feel real, like I know that everything is a preprogrammed response, but the fact that the game responds to various sequences of events that are really elaborate makes you feel like the voice is just there, watching you and live reacting to your moves and I think that creates a really unique experience.
The narration mostly follows a humorous tone, but there are moments where it shines as an endearing voice that is struggling with the development of the game. The way that the voice sometimes scraps perfectly serviceable gameplay out of the feeling of it not being good enough and berates itself at times reflects really well on how harsh it can be to develop a game that one feels satisfied with, which is something I think is felt by many developers around, and the vulnerable intimacy that the voice sometimes shows is really heartfelt and genuine and adds a lot to the game.
The game has multiple endings and to get the best ending you'll have to play it multiple times. But fear not, the narrator remembers your previous playthroughs and changes the game accordingly, so the game is immensely replayable in that aspect. A shocking ending awaits to those who are dedicated enough to seek all the secrets. All in all, the game is a brilliant blend of humorous and serious and has fun gameplay to accompany it, and is a definite recommendation from me.
[2] Likes
light spoilers ahead, the game I think is best experienced blind
This is a fangame that appeals to makers as much as it does to players. The gameplay mostly consists of puzzlish rooms that revolve around changing greenscreened fields into having different sorts of properties, such as low gravity, wind, and a very unique mechanic that I am not going to spoil here. The gameplay alone would be enough to constitute a pretty well made game, but what really sets this game apart is the Stanley Parable-like narration through it. The game is accompanied by a developer voice that comments on the various choices you make throughout, and the dialogue just has an incredible attention to detail that makes you feel like the developer really thought of everything. Along the way you'll be presented with various choices that may or may not be inconsequential, and this creates a dynamic where the game makes you do things you would normally never do just to see what the "voice" would say, like going through the maintenance tunnel multiple times. and all the attention to detail makes it feel real, like I know that everything is a preprogrammed response, but the fact that the game responds to various sequences of events that are really elaborate makes you feel like the voice is just there, watching you and live reacting to your moves and I think that creates a really unique experience.
The narration mostly follows a humorous tone, but there are moments where it shines as an endearing voice that is struggling with the development of the game. The way that the voice sometimes scraps perfectly serviceable gameplay out of the feeling of it not being good enough and berates itself at times reflects really well on how harsh it can be to develop a game that one feels satisfied with, which is something I think is felt by many developers around, and the vulnerable intimacy that the voice sometimes shows is really heartfelt and genuine and adds a lot to the game.
The game has multiple endings and to get the best ending you'll have to play it multiple times. But fear not, the narrator remembers your previous playthroughs and changes the game accordingly, so the game is immensely replayable in that aspect. A shocking ending awaits to those who are dedicated enough to seek all the secrets. All in all, the game is a brilliant blend of humorous and serious and has fun gameplay to accompany it, and is a definite recommendation from me.
Rating: 8.8 88
Difficulty: 65 65
May 5, 2023
LOLGamer
For: I Wanna be the Vandal
For: I Wanna be the Vandal
never seen a game that blends such a jovial and lighthearted atmosphere with such difficult needle so well. even during the parts I got stuck on for long I just couldn't bring myself to become frustrated for how sweet the whole game felt. the gameplay was consistently fresh and engaging, none of the gimmicks overstayed their welcome, and the visual variety of the tower always made me interested to see what will come next. just a spectatular experience overall
[2] Likes
Rating: 9.2 92
Difficulty: 73 73
May 5, 2023
8 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I wanna be the distant memory | 10.0 | 3.0 | 2 |
I wanna be the Earth Temple | 12.3 | 2.6 | 22 |
I wanna be the Earth Temple 2 | 18.8 | 2.4 | 13 |
I wanna be the Fire Temple | 36.0 | 1.4 | 4 |
I wanna be the Fishing Temple | 60.0 | 4.5 | 18 |
I wanna be the Genie Temple | 26.7 | 0.6 | 8 |
I wanna be the Memory Temple | 47.8 | 5.6 | 11 |
I wanna One Screen(?) Needle Garbage | 47.0 | 2.2 | 8 |
32 Favorite Games
85 Cleared Games