128Up's Profile
Send a PMJoined on: Feb 9, 2015
Bio:
Hi there!
I'm 128-Up, casually copying Rukito since 2016.
I've submitted:
41 Ratings!
38 Reviews!
11 Screenshots!
Youtube Channel
TwitterReport this user
41 Games
38 Reviews
128Up
For: I wanna go to flip
For: I wanna go to flip
"It's a short game and it's basically a bit like VVVVVV." This much is definitely true. The game is around 10 screens (I wasn't counting, admittedly) and you are VKid by default. Not like most VVVVVV-themed stages where you switch between regular Kid and VKid throughout, here you are VKid for the entire thing.
There's honestly not much to say about the game. There's little that's notable in either direction here. The first screen has a particularly awkward manoeuvre near the end that could put you off, and there's a good amount of tight weave timing to contend with, but it's mostly plain sailing.
Partially because you've probably played a bunch of the screens in the game before.
I don't know if I'd call it a bad thing as such, but in a game this short, taking screens from the VVVVVV stage of Diverse and then moving a few spikes around seems like a strange decision. There's also another screen which feels eerily similar to the Boshy screen used in Cultured 1. I could perhaps be trying to seek patterns where there aren't any, though.
The block graphics also leave things to be desired, but that's only down to a couple of unfortunate colour choices. The blocks are the kind that rotate between several colours over time, and one of them is black, rendering the terrain (near-)invisible for a short period each cycle.
It's a passable time-killer despite all this, provided you can get past the first couple of screens.
There's honestly not much to say about the game. There's little that's notable in either direction here. The first screen has a particularly awkward manoeuvre near the end that could put you off, and there's a good amount of tight weave timing to contend with, but it's mostly plain sailing.
Partially because you've probably played a bunch of the screens in the game before.
I don't know if I'd call it a bad thing as such, but in a game this short, taking screens from the VVVVVV stage of Diverse and then moving a few spikes around seems like a strange decision. There's also another screen which feels eerily similar to the Boshy screen used in Cultured 1. I could perhaps be trying to seek patterns where there aren't any, though.
The block graphics also leave things to be desired, but that's only down to a couple of unfortunate colour choices. The blocks are the kind that rotate between several colours over time, and one of them is black, rendering the terrain (near-)invisible for a short period each cycle.
It's a passable time-killer despite all this, provided you can get past the first couple of screens.
Tagged as: Needle
[0] Likes
Rating: 5.5 55
Difficulty: 49 49
Sep 20, 2022
128Up
For: I wanna sunworld 3
For: I wanna sunworld 3
Old-style 100-floor game (i.e. one that's split into areas of 25 floors) that starts almost entirely unthreatening and finishes as a mild challenge, if that. The kind of game that's good for switching your brain off for half an hour or so.
Most of the effort seems to have been put into the aesthetics, which serves in its favour, as it is a much better-looking game than Sunworld 2, though I must admit that I found the earlier areas more aesthetically-pleasing than the later ones.
[0] Likes
Most of the effort seems to have been put into the aesthetics, which serves in its favour, as it is a much better-looking game than Sunworld 2, though I must admit that I found the earlier areas more aesthetically-pleasing than the later ones.
Rating: 4.5 45
Difficulty: 35 35
Aug 20, 2022
128Up
For: renex needle
For: renex needle
For a game that was thrown together in a few hours (most of which I assume were spent making the graphics), it's not as bad as you'd expect.
It is extremely short with only 3 screens of content, and as the other reviews mention, the second save in the game is a good chunk harder than the rest of it, but it's at least somewhat competently assembled overall.
It is extremely short with only 3 screens of content, and as the other reviews mention, the second save in the game is a good chunk harder than the rest of it, but it's at least somewhat competently assembled overall.
Tagged as: Needle
[2] Likes
Rating: 5.0 50
Difficulty: 51 51
Aug 11, 2022
128Up
For: I Wanna Play the Simple Medley 3
For: I Wanna Play the Simple Medley 3
Defeating the Happil Kid boss (yes, really) crashes the game consistently. Yes, even on the 2.0 version linked in the author comment.
EDIT: On v2.1, the Happil Kid crash is indeed fixed, but a new problem arises when Stage 3 is impossible to enter, because the warp at the end of the transition room is stretched horizontally instead of vertically. I mean this in the nicest possible way... but was this playtested?
[0] Likes
EDIT: On v2.1, the Happil Kid crash is indeed fixed, but a new problem arises when Stage 3 is impossible to enter, because the warp at the end of the transition room is stretched horizontally instead of vertically. I mean this in the nicest possible way... but was this playtested?
Rating: N/A
Difficulty: N/A
Jul 30, 2022
128Up
For: I Wanna Be Like Beautiful Starlight
For: I Wanna Be Like Beautiful Starlight
I have no idea which version I played but it's probably the first one.
Honestly, Kurath's review covers everything pretty well, but I feel it's also worth pointing out that the second phase of the boss includes very dark-coloured projectiles as part of its attack which I found hard to see against the background, leading it to feel like the second phase just kills you out of nowhere.
Also, on record, the adventure tag is a begrudging addition, after being informed that this game is apparently "not needle". Not sure I agree. At the very least it gets much more needle-y as it progresses, for better or for worse.
[2] Likes
Honestly, Kurath's review covers everything pretty well, but I feel it's also worth pointing out that the second phase of the boss includes very dark-coloured projectiles as part of its attack which I found hard to see against the background, leading it to feel like the second phase just kills you out of nowhere.
Also, on record, the adventure tag is a begrudging addition, after being informed that this game is apparently "not needle". Not sure I agree. At the very least it gets much more needle-y as it progresses, for better or for worse.
Rating: 3.0 30
Difficulty: 60 60
Jul 19, 2022
10 Games
| Game | Difficulty | Average Rating | # of Ratings |
|---|---|---|---|
| I wanna be the 128 | 71.3 | 7.3 | 18 |
| I Wanna be the 256 | 73.9 | 8.2 | 14 |
| I Wanna be the 512 | 72.9 | 8.3 | 13 |
| I Wanna be the 724-ish | 64.4 | 7.7 | 19 |
| I wanna Jumping Heart | 31.3 | 6.7 | 27 |
| I Wanna Reach the Night Party | 54.0 | 7.4 | 5 |
| I Wanna Scramble the Shroom | 63.0 | 6.8 | 6 |
| I Wanna Soothe the Shroom | 67.3 | 7.6 | 15 |
| UpRising The Mechanical Garden | 46.8 | 8.5 | 6 |
| I Wanna Visit the Rainbow Carnival | 58.6 | 8.7 | 18 |
13 Favorite Games
| Game | Difficulty | User's Rating |
|---|---|---|
| I wanna celebrate 100 | N/A | N/A |
| I wanna challenge 100 trials!! | N/A | N/A |
| I wanna use Snow magic | N/A | N/A |
| I wanna be the LoveAE-RYRC | 40.0 | 7.5 |
| I wanna Bread | 25.0 | 9.0 |
| I wanna get Rekt | 80.0 | 9.5 |
| I wanna be the Red coin mania IIDX 2 Praxia | N/A | N/A |
| I wanna defeat January | N/A | N/A |
| I Wanna Get Cultured 2 | N/A | N/A |
| Cyber Thunder Cider | N/A | N/A |
| I Wanna Escape Heavenly Host | N/A | N/A |
| I wanna gameover | N/A | N/A |
| I wanna climb the holy tower | N/A | N/A |
230 Cleared Games
Delicious Fruit