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melonbat
For: I wanna be the Groovy
For: I wanna be the Groovy
Fangame Clear #29
Nearly every single aspect of this game is so utterly terrible to play through that it significantly dampens the very few bright moments this game has. This is the lowest I will rate something for a very long time, and below I will detail exactly why.
The first stage features a completely random wind-gimmick that starts blowing in a random direction every time you respawn, meaning that if you die, sometimes you can wait up to 10 full seconds to be able to play the game again. This stage is filled with jumps that require the use of this wind gimmick, while throwing in constant traps and even a minute-long horrible avoidance that ends in blocks falling on top of you. Utterly miserable.
The second stage is somehow even worse, with the foreground completely blocking most of your vision for the entire duration of the stage. This stage is simply the worst when it comes to traps and indication, I'm absolutely convinced you need a video for some of the red coin screens because of how little you can see. At the end of the stage there's a multiple screen-long autoscroller, followed by not one, not two, but THREE separate traps without a save point, so that every single time you die by one of these, you must redo the entire autoscroller. Probably the worst stage I've seen, and I've played this a month and a half ago. The second boss is no break, given that the difficulty variation between the kinds of attacks you get can vary between an absolute cakewalk and something moderately difficult, thrown in with the way in which you attack him being extremely annoying and not fun whatsoever.
The third stage completely blurs your vision if you're in the water too long, keeping up the trend of making it impossible to see throughout the duration of this game. This one is filled with annoying traps and backtracking, making this just another awful bit to play through. The shark boss is practically free in comparison to the one before it.
The final stage is horribly made, the snowballs are made to be incredibly annoying to dodge and the rooms feature another red coin stage and a bed boss that is super boring and long. The final boss can be completely cheesed by standing on the ledge of a spike in the top right.
The ONLY good things about this game are the graphics (which you cant even see half of the time,) and specifically the first boss, which was honestly quite well-made. Unfortunately, the rest of this game is beyond a trainwreck, and I urge you to play literally anything else unless you have to for FSR. Miserable game.
[0] Likes
Nearly every single aspect of this game is so utterly terrible to play through that it significantly dampens the very few bright moments this game has. This is the lowest I will rate something for a very long time, and below I will detail exactly why.
The first stage features a completely random wind-gimmick that starts blowing in a random direction every time you respawn, meaning that if you die, sometimes you can wait up to 10 full seconds to be able to play the game again. This stage is filled with jumps that require the use of this wind gimmick, while throwing in constant traps and even a minute-long horrible avoidance that ends in blocks falling on top of you. Utterly miserable.
The second stage is somehow even worse, with the foreground completely blocking most of your vision for the entire duration of the stage. This stage is simply the worst when it comes to traps and indication, I'm absolutely convinced you need a video for some of the red coin screens because of how little you can see. At the end of the stage there's a multiple screen-long autoscroller, followed by not one, not two, but THREE separate traps without a save point, so that every single time you die by one of these, you must redo the entire autoscroller. Probably the worst stage I've seen, and I've played this a month and a half ago. The second boss is no break, given that the difficulty variation between the kinds of attacks you get can vary between an absolute cakewalk and something moderately difficult, thrown in with the way in which you attack him being extremely annoying and not fun whatsoever.
The third stage completely blurs your vision if you're in the water too long, keeping up the trend of making it impossible to see throughout the duration of this game. This one is filled with annoying traps and backtracking, making this just another awful bit to play through. The shark boss is practically free in comparison to the one before it.
The final stage is horribly made, the snowballs are made to be incredibly annoying to dodge and the rooms feature another red coin stage and a bed boss that is super boring and long. The final boss can be completely cheesed by standing on the ledge of a spike in the top right.
The ONLY good things about this game are the graphics (which you cant even see half of the time,) and specifically the first boss, which was honestly quite well-made. Unfortunately, the rest of this game is beyond a trainwreck, and I urge you to play literally anything else unless you have to for FSR. Miserable game.
Rating: 0.4 4
Difficulty: 36 36
Aug 30, 2023
melonbat
For: I wanna dedicate to TNS
For: I wanna dedicate to TNS
Fangame Clear #28
A quite frankly terrible fangame holding all of the cardinal sins of bad fangame design, featuring trap-spam, horribly tedious gimmicks, bad screen-transitions, horrible bosses, and an ultra-boring avoidance to top it all off. There is quite literally nothing worth playing here.
The third boss is definitely my favorite. Despite what many others have said, this is basically the only one that isn't horrifically boring, straight up luck-based, or has genuinely unreadable attacks, and despite it being the hardest part of the game by far, it at the very least felt semi-fair.
Play something else unless you have to for FSR.
[0] Likes
A quite frankly terrible fangame holding all of the cardinal sins of bad fangame design, featuring trap-spam, horribly tedious gimmicks, bad screen-transitions, horrible bosses, and an ultra-boring avoidance to top it all off. There is quite literally nothing worth playing here.
The third boss is definitely my favorite. Despite what many others have said, this is basically the only one that isn't horrifically boring, straight up luck-based, or has genuinely unreadable attacks, and despite it being the hardest part of the game by far, it at the very least felt semi-fair.
Play something else unless you have to for FSR.
Rating: 1.6 16
Difficulty: 27 27
Aug 30, 2023
melonbat
For: I wanna enjoy the Game2
For: I wanna enjoy the Game2
Fangame Clear #27
Quite a long adventure game with various stages, various gimmicks, various bosses, and overall just a bite-sized package filled with many different types of content that someone would at least find a section or two fun in! I definitely liked a lot of the sections here, the darkness section and the time-based section being a highlight for me, and all of the cherry bosses were quite interesting and utilized the gimmicks at play very well!
I also have a few gripes with this game. The routing at times can be confusing, given that you need to shoot like 2 spikes out of existence which is never really explained or built upon. The final area was simply not fun to play through, it really felt tedious a lot of the time, and the final boss was not only completely different from the rest of the bosses, but also very unmemorable.
Overall, a good fangame that I would most definitely recommend to beginners, and chances are there is something you'll enjoy here.
[0] Likes
Quite a long adventure game with various stages, various gimmicks, various bosses, and overall just a bite-sized package filled with many different types of content that someone would at least find a section or two fun in! I definitely liked a lot of the sections here, the darkness section and the time-based section being a highlight for me, and all of the cherry bosses were quite interesting and utilized the gimmicks at play very well!
I also have a few gripes with this game. The routing at times can be confusing, given that you need to shoot like 2 spikes out of existence which is never really explained or built upon. The final area was simply not fun to play through, it really felt tedious a lot of the time, and the final boss was not only completely different from the rest of the bosses, but also very unmemorable.
Overall, a good fangame that I would most definitely recommend to beginners, and chances are there is something you'll enjoy here.
Rating: 7.8 78
Difficulty: 33 33
Aug 30, 2023
melonbat
For: I wanna be the Plumeria
For: I wanna be the Plumeria
Fangame Clear #26
Another trap-filled fangame which is not exactly my cup of tea, though I didn't rate it very low because of two main reasons:
1): The traps here are surprisingly creative and the stage gimmicks and production value of this game show quite well, and are incorporated in creative ways. This sets it apart from other trap games that just feel like absolute slogs, and keeps it relatively interesting.
2): The bosses are super creative and VERY fun to play, it would be criminal to not mention this. The final boss is a massive highlight for me.
Overall, while I do not like the trap style of gameplay, and while I do tend to rate games that utilize constant traps quite low, this is an exception and a must-play if you enjoy this kind of gameplay.
[0] Likes
Another trap-filled fangame which is not exactly my cup of tea, though I didn't rate it very low because of two main reasons:
1): The traps here are surprisingly creative and the stage gimmicks and production value of this game show quite well, and are incorporated in creative ways. This sets it apart from other trap games that just feel like absolute slogs, and keeps it relatively interesting.
2): The bosses are super creative and VERY fun to play, it would be criminal to not mention this. The final boss is a massive highlight for me.
Overall, while I do not like the trap style of gameplay, and while I do tend to rate games that utilize constant traps quite low, this is an exception and a must-play if you enjoy this kind of gameplay.
Rating: 5.6 56
Difficulty: 26 26
Aug 30, 2023
melonbat
For: I wanna Restore the Balance
For: I wanna Restore the Balance
Fangame Clear #25
Might be a bit surprising why I rated this so low but I'll explain a bit. This game houses both the worst save of all time, and the worst boss experience of all time, and also the most annoying gimmick to use that I've played up to this point. The game is okay at best getting up to the first boss, which was already quite the annoying fight, but after that the game turns into a train wreck with the newly introduced gimmick, the backtracking being frustrating to figure out as you struggle with a poorly implemented gimmick. Eventually you'll reach the water area, which houses the worst possible screen I've ever seen, I mean it's an absolute joke of a screen filled with constant flying spikes where you have to sit down for about 20 minutes just to figure out where to go. The puzzles that follow are nothing short of tedious and long, this section never felt like it would end. Finally, when you think you're finally free, you're greeted with the most annoying boss to play, combined with being forced to use the gimmick you've grown to hate.
This is unironically the first game I've played where I cannot see much of a redeeming quality within the gameplay, it is genuinely that frustrating of an experience. However, it isn't the absolute bottom of the barrel in terms of a gaming experience, and I would say it's far from the worst. Despite this, I cannot in good conscience give this anything higher than a 1/10.
[1] Like
Might be a bit surprising why I rated this so low but I'll explain a bit. This game houses both the worst save of all time, and the worst boss experience of all time, and also the most annoying gimmick to use that I've played up to this point. The game is okay at best getting up to the first boss, which was already quite the annoying fight, but after that the game turns into a train wreck with the newly introduced gimmick, the backtracking being frustrating to figure out as you struggle with a poorly implemented gimmick. Eventually you'll reach the water area, which houses the worst possible screen I've ever seen, I mean it's an absolute joke of a screen filled with constant flying spikes where you have to sit down for about 20 minutes just to figure out where to go. The puzzles that follow are nothing short of tedious and long, this section never felt like it would end. Finally, when you think you're finally free, you're greeted with the most annoying boss to play, combined with being forced to use the gimmick you've grown to hate.
This is unironically the first game I've played where I cannot see much of a redeeming quality within the gameplay, it is genuinely that frustrating of an experience. However, it isn't the absolute bottom of the barrel in terms of a gaming experience, and I would say it's far from the worst. Despite this, I cannot in good conscience give this anything higher than a 1/10.
Rating: 0.9 9
Difficulty: 35 35
Aug 23, 2023
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