voraciousreader's Profile
Send a PMJoined on: Mar 31, 2021
I've submitted:
225 Ratings!
142 Reviews!
37 Screenshots!
Report this user
225 Games
142 Reviews
voraciousreader
For: I Wanna My Girlfriend Play Fangame
For: I Wanna My Girlfriend Play Fangame
no rating because it would feel wrong to rate a love letter xd
enjoyed, cute avoidance
[4] Likes
enjoyed, cute avoidance
Rating: N/A
Difficulty: 15 15
Aug 30, 2023
voraciousreader
For: I Wanna Appreciate the Wolf's Enthusiasm
For: I Wanna Appreciate the Wolf's Enthusiasm
Very enjoyable flowy needle, I liked it even more than Witch's Tower, despite it being around the same difficulty (once again second to last save is the hardest of the game)
props for including the longest Umineko mashup I've ever seen in a fangame, which takes half the game size lul
[1] Like
props for including the longest Umineko mashup I've ever seen in a fangame, which takes half the game size lul
Rating: 8.8 88
Difficulty: 64 64
Aug 29, 2023
voraciousreader [Creator]
For: Retrospective
For: Retrospective
Dedicated to everyone who's enjoyed my previous games, and especially to my playtesters.
The idea of Retrospective is that every stage is made in the style of one of my previous games, but not in a "reheating old food" kind of way, but rather in a "modern cover of an older hit song" way. You can expect a variety of gimmicks, needle, cycles, fruit and vegetables, and also a wide variance of difficulty between stages and inside each stage (estimate from low 50s to low 60s). Enjoy the ride!
--------------
v1.1 changelog
--------------
-Remade several sections in the first stage for multiple reasons: skip removed, clearer pathing, better balance, etc.
-Small changes in the second stage.
-Tiling fixed on the third stage, added sfx, small changes.
-Small changes in the fourth stage, removed skip, added sfx.
-Improved visuals and small nerfs in the final stage.
-Removed snap on tilted platforms in the final stage.
-Added extra Disrespect in the final stage.
[1] Like
The idea of Retrospective is that every stage is made in the style of one of my previous games, but not in a "reheating old food" kind of way, but rather in a "modern cover of an older hit song" way. You can expect a variety of gimmicks, needle, cycles, fruit and vegetables, and also a wide variance of difficulty between stages and inside each stage (estimate from low 50s to low 60s). Enjoy the ride!
--------------
v1.1 changelog
--------------
-Remade several sections in the first stage for multiple reasons: skip removed, clearer pathing, better balance, etc.
-Small changes in the second stage.
-Tiling fixed on the third stage, added sfx, small changes.
-Small changes in the fourth stage, removed skip, added sfx.
-Improved visuals and small nerfs in the final stage.
-Removed snap on tilted platforms in the final stage.
-Added extra Disrespect in the final stage.
Rating: N/A
Difficulty: 62 62
Aug 20, 2023
voraciousreader
For: Evanescent Needle
For: Evanescent Needle
ayaya
short and sweet jtool needle with nice and clean visuals
I enjoyed most of it save for a couple annoying water grabs
would recommend to newer players looking for a challenge, or more advanced players looking for a chill short needle game
short and sweet jtool needle with nice and clean visuals
I enjoyed most of it save for a couple annoying water grabs
would recommend to newer players looking for a challenge, or more advanced players looking for a chill short needle game
Tagged as: Needle
[0] Likes
Rating: 7.8 78
Difficulty: 56 56
Aug 13, 2023
voraciousreader
For: Ebb Needle 2023
For: Ebb Needle 2023
(difficulty/rating based on any%)
Yet another banger from ebb, truly one of my favorite needle makers. I especially liked the light gimmick usage!
Edit: 100% clear. I'd add around 10 difficulty points, although not all extra stages are equally hard. I enjoyed most of the extra endgame, more details below.
I highly recommend the main stages to anyone, needle beginners in particular, and the extra stages to intermediate players looking for a challenge, or veterans who want some nice chill needle.
kym stage: overall good stage, except for one particular save that has a very obnoxious platform grab into water grab at the end. 60 diff.
jhoalk stage: excellent stage, very nice visuals and gameplay, cool pathing/trigger usage (the apple avoidance at the end seemed out of place though). 57 diff.
sfumatocannon stage: the difficulty comes more from figuring out the pathing than the execution; the two types of green platforms were a bit too similar, and there's a jump on the final screen I had to look up a video to be sure it was possible - the hints were very much appreciated! 57 diff.
om1 stage: Excellent stage, once again the difficulty comes more from the pathing than the execution; aign indicators were well placed. Very nice visuals as well. 60 diff.
ebb stage: absolute banger, nothing more to say. 52 diff.
masker (???) stage: I love me a good triple jump stage, and this is a good one for the most part, with cool pathing and jump refresher/water usage, but the last two saves have a very tight jump at the very end, which made them way more frustrating than it needed to be. 62 diff.
[1] Like
Yet another banger from ebb, truly one of my favorite needle makers. I especially liked the light gimmick usage!
Edit: 100% clear. I'd add around 10 difficulty points, although not all extra stages are equally hard. I enjoyed most of the extra endgame, more details below.
I highly recommend the main stages to anyone, needle beginners in particular, and the extra stages to intermediate players looking for a challenge, or veterans who want some nice chill needle.
kym stage: overall good stage, except for one particular save that has a very obnoxious platform grab into water grab at the end. 60 diff.
jhoalk stage: excellent stage, very nice visuals and gameplay, cool pathing/trigger usage (the apple avoidance at the end seemed out of place though). 57 diff.
sfumatocannon stage: the difficulty comes more from figuring out the pathing than the execution; the two types of green platforms were a bit too similar, and there's a jump on the final screen I had to look up a video to be sure it was possible - the hints were very much appreciated! 57 diff.
om1 stage: Excellent stage, once again the difficulty comes more from the pathing than the execution; aign indicators were well placed. Very nice visuals as well. 60 diff.
ebb stage: absolute banger, nothing more to say. 52 diff.
masker (???) stage: I love me a good triple jump stage, and this is a good one for the most part, with cool pathing and jump refresher/water usage, but the last two saves have a very tight jump at the very end, which made them way more frustrating than it needed to be. 62 diff.
Rating: 9.5 95
Difficulty: 52 52
Jul 29, 2023
6 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
Eppur Si Muove | 62.4 | 7.3 | 6 |
Retrospective | 60.5 | 7.3 | 4 |
I Wanna Rewrite the Past | 55.2 | 7.6 | 17 |
Seventh V | 67.5 | 7.2 | 5 |
I Wanna Step Outside the Needle | 58.2 | 8.1 | 17 |
I Wanna Triplethink | 59.5 | 7.9 | 8 |
69 Favorite Games
225 Cleared Games