cLOUDDEAD's Profile
Send a PMJoined on: Jul 8, 2019
Bio:
works in motion
please calibrate device...
I've submitted:
285 Ratings!
153 Reviews!
19 Screenshots!
Youtube Channel
Report this user
285 Games
153 Reviews
cLOUDDEAD
For: Panasonic Bluray
For: Panasonic Bluray
EDIT: the game has been updated to a much more reasonable difficulty curve and the final boss is no longer insanely hard with the new update. I can highly recommend it as a good beginner game now.
old review from 1.0 is below
this game is incredibly high quality and honestly would be THE fangame to give to beginners to play. The floors are all great, the bosses are fun and usually fair, the gimmicks are well designed, and the production value blends well with the general aesthetic without looking out of place like some over-produced games tend to look.
However, the final boss is so poorly made i cannot give this game the 9 i was originally going to give it. The final boss consists of shooting 2 hands that are blocking your way, but they are placed so high up you have to double fulljump to hit them, which gets painful very fast. the other major problem with this is that constantly full djumping puts you in awful spots to dodge bullets meaning you either take the fight very slowly or just accept you are going to be put in positions where you have no way to live constantly. on top of this, the hands you have to shoot have absurdly high hp, so it takes really fucking long to kill them even when going recklessly aggressive on damage. to add to this shitfest, the rng has no balancing at all, and is isnt even remotely rare to get a solid wall. and by wall I do not mean the kind where you couldve dodged if you read the pattern faster, i mean a straight up solid wall that TAS couldnt even get through. Additionally, the hands are shooting their own bullets that are pure black which means they are really fucking hard to see when everything has a huge black outline that blends with the bullets. To top it all off, once you kill the hands and get to the platforms to shoot the actual boss from, you have to shoot him from a spot really close to the edge of the screen which means 1 of the randomly chosen attacks can just randomly instagib you with no warning, and another attack goes from really easy to insanely difficult.
i cannot in good faith recommend you play the final boss of this game but I can recommend that you play up until it, because everything before the final boss is top notch
[3] Likes
old review from 1.0 is below
this game is incredibly high quality and honestly would be THE fangame to give to beginners to play. The floors are all great, the bosses are fun and usually fair, the gimmicks are well designed, and the production value blends well with the general aesthetic without looking out of place like some over-produced games tend to look.
However, the final boss is so poorly made i cannot give this game the 9 i was originally going to give it. The final boss consists of shooting 2 hands that are blocking your way, but they are placed so high up you have to double fulljump to hit them, which gets painful very fast. the other major problem with this is that constantly full djumping puts you in awful spots to dodge bullets meaning you either take the fight very slowly or just accept you are going to be put in positions where you have no way to live constantly. on top of this, the hands you have to shoot have absurdly high hp, so it takes really fucking long to kill them even when going recklessly aggressive on damage. to add to this shitfest, the rng has no balancing at all, and is isnt even remotely rare to get a solid wall. and by wall I do not mean the kind where you couldve dodged if you read the pattern faster, i mean a straight up solid wall that TAS couldnt even get through. Additionally, the hands are shooting their own bullets that are pure black which means they are really fucking hard to see when everything has a huge black outline that blends with the bullets. To top it all off, once you kill the hands and get to the platforms to shoot the actual boss from, you have to shoot him from a spot really close to the edge of the screen which means 1 of the randomly chosen attacks can just randomly instagib you with no warning, and another attack goes from really easy to insanely difficult.
i cannot in good faith recommend you play the final boss of this game but I can recommend that you play up until it, because everything before the final boss is top notch
Rating: 8.9 89
Difficulty: 55 55
May 21, 2021
cLOUDDEAD
For: I Wanna be the BHG (共同開発)
For: I Wanna be the BHG (共同開発)
a fangame that feels like it came from some kind of bizarre childhood dream
weirdly surreal and comforting at the same time
I feel like this game perfectly encapsulates the energy and atmosphere of dono's old underappreciated games. the platforming ranges from genuinely cool to kinda annoying and generic but the overall experience is what makes BHG memorable.
[1] Like
weirdly surreal and comforting at the same time
I feel like this game perfectly encapsulates the energy and atmosphere of dono's old underappreciated games. the platforming ranges from genuinely cool to kinda annoying and generic but the overall experience is what makes BHG memorable.
Rating: 8.6 86
Difficulty: 50 50
May 18, 2021
cLOUDDEAD [Creator]
For: I wanna get up, burst into motion, raise my finger say
For: I wanna get up, burst into motion, raise my finger say
Short save 32px needle with lots of water. Only turned into a game cause kiiview asked for it to be more than just a jtool screen. Also the title got cut off
[1] Like
Rating: N/A
Difficulty: 70 70
May 18, 2021
cLOUDDEAD
For: i wanna break whats right
For: i wanna break whats right
didnt really enjoy any of this unfortunately, and the moving platform save was incredibly awful and unfun. there's some neat ideas here but the execution felt really lacking and i really didn't appreciate nearly every save starting with a meat grinder jump or ending with generic choke jumps. one save is also literally just a djump invert and nothing else for some reason. play it if you are good enough to breeze through with no effort, otherwise i'd reccomend against it because any amount of challenge will turn this into a really unfun experience imo.
diff rating would be 60 without the moving platform save
[4] Likes
diff rating would be 60 without the moving platform save
Rating: 4.5 45
Difficulty: 68 68
May 18, 2021
cLOUDDEAD
For: i've promulgated the clandestine needle
For: i've promulgated the clandestine needle
i did not want to be the one to bring this news to you but if you havent played this game you are dumb sorry i dont make the rules
[1] Like
Rating: 8.6 86
Difficulty: 60 60
Apr 9, 2021
10 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
cLOUDDEAD.btb-RMXS_v82c.NDL | 68.0 | 7.0 | 2 |
I Wanna be the Fluoxetine | 68.1 | 5.3 | 9 |
I wanna fly out of this storm | 61.5 | 7.1 | 28 |
I Wanna Fly Through Vapor Trails | 70.1 | 6.9 | 21 |
I wanna get up, burst into motion, raise my finger say | 68.3 | 7.4 | 6 |
I Wanna Go The DotIris | 65.3 | 5.4 | 5 |
I wanna be the kirlian fumble | 70.5 | 7.9 | 14 |
I Wanna Melancholia | 55.8 | 6.2 | 11 |
I wanna thank a far away in a crimsonstack | 84.0 | 8.4 | 10 |
I wanna まだダメよ | 43.2 | 7.7 | 14 |
39 Favorite Games
171 Cleared Games