YaBoiMarcAntony's Profile
Send a PMJoined on: Apr 26, 2020
Bio:
I used to be here four years ago but I left. I was Guitarsage2k/Parallax5.
These fangames mean a lot to me (attempt at order)
1. I Wanna Kill the Kermit 3
2. I Wanna Walk Out in the Morning Dew
3. I Wanna Be the Volatile Presence: Stagnant Edition
4. Crimson Needle 3
5. I Wanna Kill the Kermit 2
6. I Wanna Figure
7. Phonotransmitter
8. VoVoVo
9. I Wanna Reach the Moon
10. untitled needle game
11. I Wanna Burnmind
12. Domu
13. I Want To Meet Miki
14. I Wanna Go Across the Rainbow
15. Alphazetica
16. I Wanna Stop the Simulation
17. I Wanna Hydrate
18. I Wanna Be the Ocean Princess
19. I Wanna Vibe with the Gods
20. I Wanna Be the Vandal
21. I Wanna Pray to the Platform God
22. I Want
23. I Wanna Pointillism
24. I Wanna Be Far From Home
25. I Wanna Be the RO
I've submitted:
276 Ratings!
237 Reviews!
5 Screenshots!
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276 Games
237 Reviews
For: I Wanna Tell The World v1.1 (REMAKE. ver)
For: I wanna clear the Easy Miku
For: I wanna eat the Rori Girl
Recommended for beginners.
For: I wanna be the Salt
The platforming is at best alright, the visuals are crap even by 2015 standards, the secrets are hidden in the classic esoteric fangame way, and the bosses themselves are fairly simplistic. All of this would suggest this game would not hold up, but that's honestly not true. There's something special about salt, some hidden magic that makes this a joy to play through. I wouldn't say anything about this game is spectacular (although the true final boss is really quite good, as is most every boss), but it all gels into one cohesive, juicy product that leaves the player satisfied.
Each stage is rather short, also featuring a hidden stage and secret item per stage. Therefore, you'll be fighting two bosses per stage, totaling to 14 boss fights in the game. These fights are the gameplay highlight, most of them being quite fun to fight and with a nice bit of challenge to not leave you catatonic from boredom. Again, the platforming isn't anything to write home about, but I enjoyed it nonetheless. The true final boss is, as you can imagine, the highlight of the game, being a rather long, rather fun, and rather challenging way to end the game. I personally beat it on my first try, so I can't speak to how difficult it really is, but I was at the very least surprised to have beaten it so quickly.
I wholeheartedly recommend this absolute classic, if you haven't played it already. This is a shining example of a classic fangame.
For: I wanna water a flower
The room in which you need to get to a place the arrow is pointing to you, you must wait for a block to appear. There is an invisible wall to be found in the room with the trigger that you can't seem to acces. The answer to the weird code thing that asks you "?" is 2.
I, uh... I don't really know what to make of this game. It feels both like an attempt at something and a joke in and of itself; I cannot tell if this is genuine effort or someone taking the piss.
Let's assume the former.
I Wanna Water a Flower is a puzzle/adventure game that would take less than ten minutes to beat from beginning to end provided you know the answers to the two puzzles, only one of which I'd really call an actual puzzle. There's a third bit one could call a puzzle, but that's so barely within the definition of puzzle that it's not worth counting it. Nonetheless, I was rather surprised upon opening the game to find some rather good visuals, though the save/load screen also, peculiarly enough, had a few shit brown blocks strewn about as well. This, more or less, gives you an idea of the confusing nature of the game.
The platforming is fairly generic, though not irritating at the very least. The real star of the show here is the baffling nature of the game itself. A weirdly creepy mood pervades the game, making you think there's more here than it seems. The game feels like the preamble to something greater, but once you solve (or brute force) the last puzzle, it sort of just ends, though the ending is suitably confusing as well. My only real complaint is that the puzzles are bad, though I think they fit into the nature of the game. The last puzzle, however, I have no idea how you're supposed to get to the answer, I just brute forced it and got lucky that the answer was simplistic.
I enjoyed this experience, for one reason or another, though I may be in the minority there. I'd like a more serious attempt at a game, since this was rather alluring to me. I think something more can be done here.
9 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
A Sky Blue Denouement | 88.8 | 8.4 | 10 |
April is the Cruelest Month | 84.8 | 8.8 | 19 |
I Wanna Flying Disc | 91.5 | 9.3 | 4 |
Frankie Teardrop | 2.2 | 6.0 | 10 |
I Don't Wanna Dwell | 69.2 | 7.3 | 14 |
Nebulous Thoughts | 80.0 | 9.1 | 32 |
Strewn Detritus | 69.0 | 7.3 | 14 |
The Sunken Cathedral | 69.5 | 8.2 | 28 |
I Wanna be the Ziggomatic Drukqs | 70.5 | 7.3 | 9 |
48 Favorite Games
256 Cleared Games