YaBoiMarcAntony's Profile
Send a PMJoined on: Apr 26, 2020
Bio:
I used to be here four years ago but I left. I was Guitarsage2k/Parallax5.
These fangames mean a lot to me (attempt at order)
1. I Wanna Kill the Kermit 3
2. I Wanna Walk Out in the Morning Dew
3. I Wanna Be the Volatile Presence: Stagnant Edition
4. Crimson Needle 3
5. I Wanna Kill the Kermit 2
6. I Wanna Figure
7. Phonotransmitter
8. VoVoVo
9. I Wanna Reach the Moon
10. untitled needle game
11. I Wanna Burnmind
12. Domu
13. I Want To Meet Miki
14. I Wanna Go Across the Rainbow
15. Alphazetica
16. I Wanna Stop the Simulation
17. I Wanna Hydrate
18. I Wanna Be the Ocean Princess
19. I Wanna Vibe with the Gods
20. I Wanna Be the Vandal
21. I Wanna Pray to the Platform God
22. I Want
23. I Wanna Pointillism
24. I Wanna Be Far From Home
25. I Wanna Be the RO
I've submitted:
276 Ratings!
237 Reviews!
5 Screenshots!

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276 Games
237 Reviews
For: I wanna best the needle 4
I would highly recommend this to anyone with a bit of time on their hands. Best the Needle 4 really is a great game.
For: I wanna get the Yellow Star
Well, not really anything. Yellow Star isn't a legendary game that changed the fangame landscape, it didn't revolutionize the very concept of jumping through spikes, it didn't do anything that would warrant any sort of fame within the community. It's just a quaint little adventure fangame that anyone could beat if given the time. The platforming isn't overly creative, though certainly enjoyable enough, and the boss itself is straightforward and even a little irritating, though not insanely so. Yellow Star is an offensive jaunt through the basics of fangaming, one that acts as a fairly decent welcome into our supremely niche genre of platforming for any newcomer.
There's not too much to complain about either, even 5 years after release. The traps are by-the-numbers and the two maze screens are irritating, but that's honestly it. The difficulty curve is excellent, smoothly rising from beginning to end. No screen feels out of place in its stage and no jump feels any harder than another in its particular screen. Would I recommend the game? Really, it's hard to say. I like the game a decent amount, but it's hard to tell what's nostalgia and what's legitimate enjoyment. Nonetheless, if you're a beginner looking for a nice taste test of fangames, then give this one a go. It may not be the most current fangame, but I think it still does the introductory job nicely.
For: I wanna follow it
Nogard's goal was to create a marriage between fun and simplicity within an avoidance that could then be palatable to beginners, something I believe he did excellently here. Though the avoidance is indeed fairly simple, there is a real sense of beauty and ease to it that made the whole experience quite lovable and soothing. There is some downtime in which you have little else to do but enjoy the visuals, the main culprit being the opening attack, but I took no real issue with that. The music and visuals were more than good enough to smooth out these less-than-eventful sections.
There is a great flow to this avoidance that other beginner avoidances fail to create. The journey from attack to attack doesn't feel disjointed or as if this were a cobbled-together battle, no siree. Everything feels smooth and natural, the ebb and flow of the fight matching the soothing energy of the music. When the energy of the music rises, so too does the energy of the fight (in this case literally, the first semi-tricky attack being a climb to the top). The last thirty seconds of the avoidance encapsulates this beautifully, with the rising tensions of the music being matched through an infinite-jump section that should have genuine beginners sweating until the music pulls back and the bullets go off in their own directions with no intentions of coming for you. Thus, you've beaten the game and will certainly feel better for having done so.
I loved this game despite its minute length and truly do think it's worth your time, especially since it takes up so little of it.
For: Narsarsuaq
Good game, good times - and good music, too, the music really adds to the experience.
For: I wanna purify 3
Decent needle that spins its wheels for 20 screens and goes nowhere, for the most part. The second stage is the far more notable one, featuring some relatively neat line needle, though of course nothing TOO creative and inventive. The penultimate screen is far and away the most difficult one in the game, being a spike that many beginners, as the game is supposedly made to please, would have a fair bit of difficulty overcoming. Plus, it's not really all that fun, and the final save is a joke compared to the previous two saves, so even the scaling there is out of whack.
Nonetheless, everything is made with some care and though I wasn't exactly titillated while playing Purify, I wouldn't say I disliked the game.
9 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
A Sky Blue Denouement | 88.8 | 8.5 | 9 |
April is the Cruelest Month | 84.6 | 8.9 | 20 |
I Wanna Flying Disc | 91.7 | 9.1 | 6 |
Frankie Teardrop | 2.2 | 6.0 | 10 |
I Don't Wanna Dwell | 69.2 | 7.3 | 14 |
Nebulous Thoughts | 80.0 | 9.1 | 33 |
Strewn Detritus | 69.0 | 7.3 | 14 |
The Sunken Cathedral | 69.5 | 8.2 | 29 |
I Wanna be the Ziggomatic Drukqs | 70.5 | 7.3 | 9 |
48 Favorite Games
256 Cleared Games