Cutiefruity's Profile
Send a PMJoined on: Sep 3, 2018
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On a big journey to clear all A-rated fangames on Geezer's List
I like to be positive, I love fangames!
Here is my clear list, challenge, and other spreadsheets: tinyurl.com/qtfruity
I changed for the better. After being hurt by others, and after hurting others, I learnt what love and what forgiveness are, and I want to spread happiness in the world.
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245 Ratings!
233 Reviews!
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245 Games
233 Reviews
For: I Wanna Be The Caretaker
The Caretaker was a long running project by the musician Leyland Kirby, characterised by the exploration of memory and it's gradual degradation through 30's ballroom recordings, sampled into songs to tell a story, especially in Everywhere at the End of Time, exploring dementia as a subject, divided into 6 stages of deterioration. It is in no way necessary to listen to the original album, however I found the experience very eye opening and if you think you can, you should. Otherwise, this game is in my opinion a perfectly valid way to have a similiar experience.
This game begins on the menu with "Heartaches", the main leitmotif of the album. This was a superb choice.
STAGE 1
"Here we experience the first signs of memory loss. This stage is most like a beautiful daydream. The glory of old age and recollection. The last of the great days." -Leyland Kirby
Stage 1 is the setup for a very simple adventure game. The background OST is "It's just a burning memory", the most iconic and well known song in the original album. It feels mostly normal but there is something off already and you can tell. Bullets are a bit weird, and your blood is pinkish. But it's fine, maybe it's just the fangame you're playing being odd. You continue to traverse it, having some simple looparound structures. There's not much entanglement going on, everything is as glorious as it should be, you're still in control of your mind. This stage is pretty enjoyable.
STAGE 2
"The second stage is the self realisation and awareness that something is wrong with a refusal to accept that. More effort is made to remember so memories can be more long form with a little more deterioration in quality. The overall personal mood is generally lower than the first stage and at a point before confusion starts setting in." -Leyland Kirby
This stage features a different gimmick, bombs. This is a good choice for stage 2, as it makes it noticeably harder to beat rooms due to having to think ahead a little bit, which makes the path overall a bit more confusing. This arks back to the point of the original Stage 2: you're in denial of the degradation, even if the mood is far lower, colder, which is accompanied by the far gloomier song, "Misplaced in time". This is just a gimmick after all, how could this be anything worse?
STAGE 3
"Here we are presented with some of the last coherent memories before confusion fully rolls in and the grey mists form and fade away. Finest moments have been remembered, the musical flow in places is more confused and tangled. As we progress some singular memories become more disturbed, isolated, broken and distant. These are the last embers of awareness before we enter the post awareness stages." -Leyland Kirby
This stage features a shooting gimmick, where two screens overlaid on top of eachother overlap and you must shoot to see the other. The needle is quite simple, but its far harder to concentrate on due to the gimmick used. This is genius, as it makes the jumps far less certain if you just go into them recklessly in the much gloomier and mellow-colored landscape with the song "Long term dusk glimpses", which definitely slows down the pace, and shows how much trouble the player character is having concentrating on simple, daily tasks. While not the song I'd have chosen, it's a fine pick in the game that passes perfectly. All of this is still coherent, however, as he still knows who he is. Unlike...
STAGE 4
"Post-Awareness Stage 4 is where serenity and the ability to recall singular memories gives way to confusions and horror. It's the beginning of an eventual process where all memories begin to become more fluid through entanglements, repetition and rupture." -Leyland Kirby
This is accompanied excellently by the gimmick, and the visual change. Everything is a dark, gloomy blue, and nothing is how it was. The kid's face is blank, the saves are blank, and most of all you are traversing through empty static, a very iconic staple of the caretaker's fans, to represent dementia. You are no longer aware of what's happening as before, it's a point of no return now, and the very fitting song "Post Awareness Confusions (J1)" is playing.
STAGE 5
"Post-Awareness Stage 5 confusions and horror. More extreme entanglements, repetition and rupture can give way to calmer moments. The unfamiliar may sound and feel familiar.
Time is often spent only in the moment leading to isolation." -Leyland Kirby
This stage has a much simpler gimmick than the last, perhaps reflecting the Caretaker's description of "The unfamiliar may sound or feel familiar". Regardless, this is a very visceral stage, with a white and red color combination resulting in a very terrifying feeling, accompanied well by the song "Synapse retrogenesis".
STAGE 6
"Post-Awareness Stage 6 is without description." -Leyland Kirby
CLOSING THOUGHTS
I will try to keep these as spoiler free as possible. This game is not for the easily disturbed, and definitely deals with some dark topics that affect many. If you feel you may not enjoy this game due to them, or that they may be unhealthy and remind you of bad things, then maybe skip this one. If not, this is an outstanding game that should be played by everyone who can. From concept alone, this is a 10/10, and the platforming is not bad at all if you're afraid of that. Gizmo's first game is already a very promising one, and I await their next games eagerly.
For: I wanna climb the Witch's Tower
For: I wanna go Terazone
That being said, the good segments are just so high rate I can't keep this a fully negative review. Some of the things in the game are genuinely great! so, I would recommend trying out a few of the worlds. If you like them, stick with them. If you don't, back out.
For: I Wanna Be the Chair 2
For: I wanna be the New
55 Favorite Games
219 Cleared Games