Jopagu's Profile
Send a PMJoined on: Jan 16, 2022
Bio:
Hi, I'm Jopagu. She/They pronouns please :)
I don’t play much avoidance so my diff ratings on those might be scuffed.
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415 Ratings!
413 Reviews!
10 Screenshots!
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415 Games
413 Reviews
Jopagu
For: I Wanna Get The Coins
For: I Wanna Get The Coins
Rating based on normal coins.
Mario themed game based around collecting coins from small stages, one for each letter of the alphabet. The rooms are all fun, with a lot of diversity. The highlights for me are the mental games, a shape counting quiz and a Simon game. The platforming rooms all try to be unique, but towards the end some of them were unmemorable. There are a couple difficulty standouts, namely the trap room and the x-ray room, that would benefit from being easier to match their surroundings. Overall, highly recommended game.
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Mario themed game based around collecting coins from small stages, one for each letter of the alphabet. The rooms are all fun, with a lot of diversity. The highlights for me are the mental games, a shape counting quiz and a Simon game. The platforming rooms all try to be unique, but towards the end some of them were unmemorable. There are a couple difficulty standouts, namely the trap room and the x-ray room, that would benefit from being easier to match their surroundings. Overall, highly recommended game.
Rating: 8.2 82
Difficulty: 49 49
Jun 21, 2022
Jopagu
For: I wanna be the knight in shining armor
For: I wanna be the knight in shining armor
This is a mostly fantastic game, that manage to truly feel like an adventure in a way most adventure fangames don't. With items, health, metroidvania aspects, a shop, and more, this feels like a game you played on your Nintendo DS when you were a kid. The gimmicks are cool, the items are fun, and the graphics are phenomenal.
Unfortunately, this game is dragged down severely by the final boss. The other bosses are weak points, but are simply unmemorable. The final boss however, is actively unpleasant and infuriating to play against. The boss can only be damaged on the face, except the hitbox is nonsense and half of the face randomly doesn't take damage. Sometimes two attacks that felt like they hit the exact same spot would have different outcomes. Most of the fight requires using the axe item, which has a horrible limitation of only having one on screen at a time. Sometimes you'd throw an axe that would phase straight through her face, and then you couldn't attack until the axe took seconds to arc up and fall down off the screen. Some attacks have opportunities to use your sword, which does way more damage and makes the fight way faster. However, the only spot you can hit with the sword is where the bullets are spawning, so you get punished just for trying. Furthermore, the boss's attacks have wild uncontrollable knockback, and you get like one i-frame, so a single projectile will often hit you 2 or even 3 times, halving your health instantly. This bossfight is one of the most unenjoyable fights I've ever played, especially in a game where everything else is of such high caliber.
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Unfortunately, this game is dragged down severely by the final boss. The other bosses are weak points, but are simply unmemorable. The final boss however, is actively unpleasant and infuriating to play against. The boss can only be damaged on the face, except the hitbox is nonsense and half of the face randomly doesn't take damage. Sometimes two attacks that felt like they hit the exact same spot would have different outcomes. Most of the fight requires using the axe item, which has a horrible limitation of only having one on screen at a time. Sometimes you'd throw an axe that would phase straight through her face, and then you couldn't attack until the axe took seconds to arc up and fall down off the screen. Some attacks have opportunities to use your sword, which does way more damage and makes the fight way faster. However, the only spot you can hit with the sword is where the bullets are spawning, so you get punished just for trying. Furthermore, the boss's attacks have wild uncontrollable knockback, and you get like one i-frame, so a single projectile will often hit you 2 or even 3 times, halving your health instantly. This bossfight is one of the most unenjoyable fights I've ever played, especially in a game where everything else is of such high caliber.
Rating: 7.5 75
Difficulty: 41 41
Jun 20, 2022
Jopagu
For: I wanna Can't Stop
For: I wanna Can't Stop
An extremely high production value minigame collection. Worth playing even if you don't know Japanese, as most of the games are intuitive (but not all). The games are all interesting and unique, and there are a lot of original ideas. Difficulty is based on getting a clear, which is extremely forgiving. I don't have much else to say, just give this a try.
[0] Likes
Rating: 8.5 85
Difficulty: 30 30
Jun 20, 2022
Jopagu
For: I wanna BOMB the Summer Holiday
For: I wanna BOMB the Summer Holiday
Classic style trap game, with all the nonsense that implies. Very little is memorable about this game, but it's a decent experience. The mario area was interesting, I like the coin gimmick. But the traps continue to be more annoying than humorous.
[0] Likes
Rating: 5.0 50
Difficulty: 30 30
Jun 20, 2022
Jopagu
For: I wanna conquer the blow game 3
For: I wanna conquer the blow game 3
This is a pretty cool beginner floor game. The first 75 floors are pretty trivial for an experienced player, making it a bit boring, but they're still high quality, and the later stages are interesting. I particularly enjoyed the red light green light gimmick. However, the final boss is stupid and annoying, and then you have to fight the exact same boss again in the boss rush. This is just such an unenjoyable feature that it soured my experience with the rest of the game.
[0] Likes
Rating: 6.7 67
Difficulty: 33 33
Jun 20, 2022
3 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I Wanna Free the Fortress | 59.0 | 8.3 | 10 |
The "Needle" | 53.0 | 6.7 | 15 |
I Wanna [Expunged] the [Expunged] | 19.3 | 8.9 | 7 |
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