xva's Profile
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310 Games
310 Reviews
xva
For: I wanna be the hyungmul nojam gasi game
For: I wanna be the hyungmul nojam gasi game
the oldest needle game ever created
Tagged as: Needle
[1] Like
Rating: 1.1 11
Difficulty: 45 45
Sep 7, 2024
xva
For: I wanna be the treasure hunter
For: I wanna be the treasure hunter
an interesting adventure game in the form of some sort of fangame equivalent of a collectathon. there's actually an entire area dedicated to displaying the collectibles/items you're meant to collect throughout the game.
this game feels ancient but surprisingly isn't. the style it's made in is reminiscent of a much older time, where fangames were very simple and/or short. this game isn't short, but it is quite simple. there are no difficult jumps and all the difficulty almost exclusively comes from the bosses - which all consist of 95% RNG-based attacks. the bosses are all somewhat difficult if you aren't that good at reading barrage attacks, so I suppose that's something to watch out for.
EX Miku fight is kinda annoying because the last pattern is quite awkward to pull off. there's a lot of fun RNG in that fight, but it eventually becomes stale and boils down to just hoping to survive the last 20-30 seconds.
the dolphin boss is probably the worst one in the entire game, as the ending is often quite luck based.
rating based on all clear
[0] Likes
this game feels ancient but surprisingly isn't. the style it's made in is reminiscent of a much older time, where fangames were very simple and/or short. this game isn't short, but it is quite simple. there are no difficult jumps and all the difficulty almost exclusively comes from the bosses - which all consist of 95% RNG-based attacks. the bosses are all somewhat difficult if you aren't that good at reading barrage attacks, so I suppose that's something to watch out for.
EX Miku fight is kinda annoying because the last pattern is quite awkward to pull off. there's a lot of fun RNG in that fight, but it eventually becomes stale and boils down to just hoping to survive the last 20-30 seconds.
the dolphin boss is probably the worst one in the entire game, as the ending is often quite luck based.
rating based on all clear
Rating: 6.1 61
Difficulty: 65 65
Sep 7, 2024
xva
For: I wanna be the Snapplly
For: I wanna be the Snapplly
one room of nothing needle with a confusing layout, then a sped up cherry bossfight with a large amount of health. boss can wall you quite often and is quite annoying to play
I don't know what the actual intended strat for the needle is, I just kinda cancelled the tbone and jumped up and to the right of the first save and skipped pretty much the entire screen. no idea if that's the intended way or not
[0] Likes
I don't know what the actual intended strat for the needle is, I just kinda cancelled the tbone and jumped up and to the right of the first save and skipped pretty much the entire screen. no idea if that's the intended way or not
Rating: 3.0 30
Difficulty: 45 45
Sep 6, 2024
xva
For: I wanna be the Scarlet
For: I wanna be the Scarlet
some generic 32px platforming and one unfun luck-based boss. some of the needle in the 2nd stage is reminiscent of a particular part of Kyau, a different game carua had a part in. I say this because this account is often suspected to be an alt of carua's (according to Zanis). -however, this game's platforming is nothing similar to Kyau. the one singular boss is likely where you'll spend most of your time
not recommended, unfinished nothingburger
[0] Likes
not recommended, unfinished nothingburger
Rating: 2.7 27
Difficulty: 45 45
Sep 6, 2024
xva
For: I wanna be the Schizoid
For: I wanna be the Schizoid
very difficult one-room game with some interesting jumps. I’ve decided to tier every room by how much I enjoyed them.
S-Tier:
14 - this room is a masterpiece and was very fun to learn and do effectively. did the save like 3 times in jtool also lol
22 - amazing maneuver, the 3rd best room in this game. only complaint I have is the first jump being quite hard. I didn’t even know a first jump like this would be possible but here we are. I think I beat this one twice more in jtool.
25 - THE BEST ROOM IN THE GAME!!!! I did this like 3 more times in jtool and considered trying a consistency test of this, but that’s very unlikely due to its difficulty. this one took like an hour to beat and ngl I loved it
A-Tier:
4 - the greatest and most genius 4.5; perhaps there could be something more genius but I’ve yet to encounter it
8 - great jump idk what else to say. also quite easy
9 - first jump got fairly consistent, the latter half 1f I got within just a few tries
13 - this got quite fun actually, thanks to these water jumps I ended up understanding water stuff much better
21 - le epic squished double corner idk how this shits even possible
B-Tier:
2 - classic
5 - good because very easy
7 - visually very ugly room but plays somewhat well. first movement is annoying tho and that hinders it from being higher
10 - uncreative but not a very difficult jump
19 - idm this water movement, it isn’t as AIDS-y as the next screen is.
C-Tier:
1 - one of the easiest rooms, this stutter isnt too bad
3 - this jump got kinda annoying cuz idk what i was dying to. i hate shit that looks simple and is actually insanely hard
12 - idk lame jump, highjump frame perfects aren’t that fun though
16 - wasn’t that bad, i liked the downward water low cancel
17 - squished diamond and some valign shit. idk if I found this hard or not looking back at it
D-Tier:
6 - stinky bhop, dont like this movement that much. very ‘bouncy’ jump (?)
11 - this downward sphincter is just not it. more points deducted for no attempt at symmetry and an annoying movement after the downward sphincter. took me fucking forever to figure out its a valign thing, since the downward sphincter isn’t possible at .40 from what I’ve seen (or rather is much much harder)
15 - horrid second jump, an actual atrocity. first jump felt like rng the entire time I played this screen
18 - I had genuinely no idea what I was doing wrong almost the entire time I played this screen, until I realized you had to like 3f off the platform at the latest possible frame. the jump through the plane right after that wasn’t easy either
24 - not that bad of a movement, I was just bored while playing it because of the previous room. not that interesting
F-Tier:
20 - supreme horrendous shitstorm of an idea for a jump. absurdly precise maneuver in the middle. by far the most difficult room in the game, I have no fucking idea what I did to get through, I just hoped for the best. around like 7k deaths in jtool on this one alone.
23 - very bad 1f stutter that makes very little sense
S-Tier:
14 - this room is a masterpiece and was very fun to learn and do effectively. did the save like 3 times in jtool also lol
22 - amazing maneuver, the 3rd best room in this game. only complaint I have is the first jump being quite hard. I didn’t even know a first jump like this would be possible but here we are. I think I beat this one twice more in jtool.
25 - THE BEST ROOM IN THE GAME!!!! I did this like 3 more times in jtool and considered trying a consistency test of this, but that’s very unlikely due to its difficulty. this one took like an hour to beat and ngl I loved it
A-Tier:
4 - the greatest and most genius 4.5; perhaps there could be something more genius but I’ve yet to encounter it
8 - great jump idk what else to say. also quite easy
9 - first jump got fairly consistent, the latter half 1f I got within just a few tries
13 - this got quite fun actually, thanks to these water jumps I ended up understanding water stuff much better
21 - le epic squished double corner idk how this shits even possible
B-Tier:
2 - classic
5 - good because very easy
7 - visually very ugly room but plays somewhat well. first movement is annoying tho and that hinders it from being higher
10 - uncreative but not a very difficult jump
19 - idm this water movement, it isn’t as AIDS-y as the next screen is.
C-Tier:
1 - one of the easiest rooms, this stutter isnt too bad
3 - this jump got kinda annoying cuz idk what i was dying to. i hate shit that looks simple and is actually insanely hard
12 - idk lame jump, highjump frame perfects aren’t that fun though
16 - wasn’t that bad, i liked the downward water low cancel
17 - squished diamond and some valign shit. idk if I found this hard or not looking back at it
D-Tier:
6 - stinky bhop, dont like this movement that much. very ‘bouncy’ jump (?)
11 - this downward sphincter is just not it. more points deducted for no attempt at symmetry and an annoying movement after the downward sphincter. took me fucking forever to figure out its a valign thing, since the downward sphincter isn’t possible at .40 from what I’ve seen (or rather is much much harder)
15 - horrid second jump, an actual atrocity. first jump felt like rng the entire time I played this screen
18 - I had genuinely no idea what I was doing wrong almost the entire time I played this screen, until I realized you had to like 3f off the platform at the latest possible frame. the jump through the plane right after that wasn’t easy either
24 - not that bad of a movement, I was just bored while playing it because of the previous room. not that interesting
F-Tier:
20 - supreme horrendous shitstorm of an idea for a jump. absurdly precise maneuver in the middle. by far the most difficult room in the game, I have no fucking idea what I did to get through, I just hoped for the best. around like 7k deaths in jtool on this one alone.
23 - very bad 1f stutter that makes very little sense
Tagged as: Needle
[0] Likes
Rating: 6.5 65
Difficulty: 84 84
Sep 3, 2024
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