xva's Profile
Send a PMJoined on: Jan 20, 2023
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emperor fan B)
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489 Reviews!
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489 Games
489 Reviews
xva
For: ちょっとありえナイワナ
For: ちょっとありえナイワナ
largely irrelevant corridor needle with nothing interesting going on. the hardest save is a dplane and that's about all that's notable. oh and also you backtrack through the same exact screen you see in the screenshots. that is the only unique screen in the game
Tagged as: Needle
[0] Likes
Rating: 2.0
Difficulty: 47
Mar 23, 2025
xva
For: I wanna φ
For: I wanna φ
L-game with mostly unremarkable saves in typical Vormanax style. last save is by far the hardest and require something that looks like a ground ex15 but is nerfed by a few pixels to make it a whole lot easier. tileset is the typical ugly purple that is always found in the maker's games. there's also one pretty obvious skip which I found kinda funny
[1] Like
Rating: 5.1
Difficulty: 68
Mar 22, 2025
xva
For: I wanna Black spike
For: I wanna Black spike
generic and simple needle game with not a lot going on. basic visuals that don't look too nice, basic needle that doesn't look too nice, but I suppose the pathing is something kind of interesting. some saves make you reclear previous saves (e.g. a save that contains a previous save within it as a retrack, not a backtrack per se). the game is about 20 screens long so it's fairly short for what it is
Tagged as: Needle
[0] Likes
Rating: 5.0
Difficulty: 43
Mar 22, 2025
xva
For: I wanna be the Destruction
For: I wanna be the Destruction
*undoubtedly this game is much better compared to the maker's other games
one screen of precision-ish needle with some odd alignment and two engine rooms tacked onto the end. the left-facing vines are broken for whatever reason and work in strange ways, forcing you to do some sort of odd maneuver to actually pass the area that contains them. treat them as if they're 16px further left than they look. not much to offer, though. the one needle screen isn't very unique or particularly well-made
one screen of precision-ish needle with some odd alignment and two engine rooms tacked onto the end. the left-facing vines are broken for whatever reason and work in strange ways, forcing you to do some sort of odd maneuver to actually pass the area that contains them. treat them as if they're 16px further left than they look. not much to offer, though. the one needle screen isn't very unique or particularly well-made
Tagged as: Needle
unfinished
[0] Likes
Rating: 3.4
Difficulty: 51
Mar 22, 2025
xva
For: I wanna be the Wow 2
For: I wanna be the Wow 2
an extremely simple, short and almost first-try-able Miku avoidance from the maker of the easy Miku series. it's entertaining enough for a quick clear, I'd imagine playing this for longer than 5 minutes would get boring. the lovetrap pattern is the hardest part, but you can probably do it by just moving around left and right in some sort of vague rhythm. it isn't anything super difficult and I doubt beginners would have much trouble with it. song is fun, I suppose, however a bit overplayed even at the time
[0] Likes
Rating: 4.5
Difficulty: 33
Mar 22, 2025
xva
For: I Wanna be the Vandal
For: I Wanna be the Vandal
a timeless, great game that everyone knows and loves. there's a very good reason this game is loved by all. it's essentially needle perfection - every save flows immaculately, the difficulty curve is perfect and it looks quite nice. it has many gimmicks that are often seen in similar games nowadays, but it still feels like no one is truly able master these gimmicks just like Wolfie and produce a game of this quality. at every point that I thought this game was going to falter, it kept getting better and better and better. what truly convinced me this game was a 10 was the fact it stood the ultimate test of gimmicks - the final stage in which all previous gimmicks are combined. many gimmick games simply can't accommodate to this and end up overusing certain gimmicks or just using them poorly/not to the same standard as the rest of the game. this test is entirely imaginary, and I'm probably the only person that thinks about this. I feel it's important, since failing this test often leaves a bad taste directly after clearing. this game felt the exact opposite way - finishing it made me love it even more as time passes on. this even further solidified the 10 I was already planning to give this game
very few games can truly match how much fun this game exudes on a constant basis. it's truly a great experience that everyone should most definitely play. I, honestly, didn't believe most people's recommendations to play this game. I thought it was overblown, overplayed and overrated. turns out, they are completely right. I'd like to apologize to everyone who I doubted; and that is not a small amount of people, especially when recommendations are considered
highly recommended!!
[0] Likes
very few games can truly match how much fun this game exudes on a constant basis. it's truly a great experience that everyone should most definitely play. I, honestly, didn't believe most people's recommendations to play this game. I thought it was overblown, overplayed and overrated. turns out, they are completely right. I'd like to apologize to everyone who I doubted; and that is not a small amount of people, especially when recommendations are considered
highly recommended!!
Rating: 10.0 100
Difficulty: 69 69
Mar 22, 2025
xva
For: I wanna bye Bye the Bye
For: I wanna bye Bye the Bye
fun and faithful remake of the classic Miku barrage avoidance by Ao. it doesn't do anything too crazy and still sticks to the core idea of mainly having fast barrage attacks. the fact it doesn't do anything too crazy is one of the reasons why I like it so much - it doesn't stray far away from the original. Bye the Bye was never meant to be a super complicated and in-depth game, it was simply meant to be a fun barrage with not much else to it. this game doesn't try to be anything insane. the avoidance's general structuring is also improved, as it feels like all the attacks are now mostly the same difficulty. final few attacks are still super difficult, but that's to be expected. there's also some minor visual improvements, and I'm not talking about the Miku sprite having a trollface now. it generally looks nicer without trying too hard. the black and white part is kinda cool too
recommended
[0] Likes
recommended
Rating: 8.5 85
Difficulty: 70 70
Mar 22, 2025
xva
For: I wanna bye the Bye
For: I wanna bye the Bye
a true classic everyone knows but perhaps isn’t guaranteed to like. this game is very simple and doesn’t require a ton of figuring out what to do, as it’s mostly just reading. in some ways that would make this game something I’d like to call ‘junk food avoidance’. it’s nothing sophisticated, interesting or profound. it’s just some simple RNG on a plain white background with a really damn good song. that’s all there is to it, and I’m a sucker for these kinds of games. I simply adore simple, iconic stuff like this. I can’t really defend it at all
[0] Likes
Rating: 8.8 88
Difficulty: 68 68
Mar 22, 2025
xva
For: I wanna be the Sweet Honey
For: I wanna be the Sweet Honey
a simple Carnival game from not too far back in the day compared to some of his games. there isn’t much to comment on, it’s just a simple and easy Carnival game with the same stuff you’d expect in all of his games: some simple and fun bosses, some simple and fun platforming with a few clever traps and an avoidance or two. typically you’d also see a boss rush with harder variants of the bosses, but this game only has three bosses so it wouldn’t work and it’d feel like bloat. it makes for a quick clear, there’s nothing to really get stuck on. even the final avoidance is really easy to learn and just requires some remembering where to go
[1] Like
Rating: 6.6 66
Difficulty: 39 39
Mar 20, 2025
xva
For: I wanna LTO 5
For: I wanna LTO 5
surprisingly, the best game of the LTO series. it’s not a super great one or anything, but it’s just alright. it should be somewhat worrying every time I begin a review with the word “surprisingly”. this game is fairly standard for the LTO series and doesn’t do much new, other than the final save being one of the most iconic ancient precision saves ever made. a long walk, followed by a simple diagonal and an even simpler raised platform triple diamond. it’s a bit of a joke nowadays, as it’s such a ridiculous and silly idea for a save. I additionally have the belief I’m the first person who has ever first tried this save, believe it or not. that has nothing to do with the game, I just felt really cool for a second. there’s also one platform save on the first screen which is quite hard and requires some difficult lowcancels. there’s some luck required to get a good vstring and not randomly die when landing on the next platform. the maneuver itself is inconsistent as all hell and is really damn difficult. every other save is fairly simple if you have some precision skill. I’m glad there’s no direct LTO 6. I have no idea what Leehe would’ve come up with next
Tagged as: Needle
[0] Likes
Rating: 5.8 58
Difficulty: 74 74
Mar 20, 2025
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