GaspacoZanis's Profile
Send a PMJoined on: May 20, 2017
Bio:
I am just a random guy who like to play IWBTG fangames ! If you want, you can read my reviews and ratings for every game, which I have cleared! If you want, you can ask my some questions too, and I will be happy to answer to them! Have a nice day! ^-^
Link to my clear list, wishlist, plans and what I am currently playing: https://sheet.zoho.eu/sheet/published.do?rid=0rgpa2003c0dd491040fea02d5e1879dfb68d
Most of fangames which I have cleared are on delicious-fruit, however, 2 are non delicious-fruit fangames.
Link to my K2 challenge progress: http://k2.fangam.es/progress.php?u=352
Link to my K3 challenge progress: http://k3.fangam.es/progress.php?u=352
P.S. I don't count mod clears to my main game clear list.
I've submitted:
261 Ratings!
261 Reviews!
2498 Screenshots!
261 Games
261 Reviews
For: I wanna be the リア充!
I waited that game would be more horrible, but actually it wasn't as bad as it could be. It isn't anything special though and could be better. Most likely I wouldn't recommend this, unless you really want to play old private games.
For: I wanna be a good player like liquid
Game has several screens of differently designed trap gameplay. Stage designs changes really fast, you will start from I wanna be the Guy screen, then snow stage, water stage, lava stage and etc. It involves snow gimmicks, unusual timers and other stuff. Visually game looks pretty OK and I don't have much complains about it, however gameplay and traps are pretty atrocious and very unfun. And all the time you have to listen to restarting guy rock. Mostly I disliked platforming, however that was only sweet part of the game...
For the boss we have BigKid-like boss. Now it is Guy boss and you have to survive while jumping from one his bullet to another. However gameplay now is as atrocious as everything else. Standart Megaman tileset and soundtrack, boss, which buffs over time adding more bouncing red fruits, falling spikes, but bullets get faster and less over time. Boss has a lot of HP (I guess around 100), but at the end it gets very tough to survive. I was really annoyed from this boss, and it is much harder than everything else in this game.
Overall, game had some potentially good ideas, but everything is so poorly and badly done and everything is so unfun, that game looks even worse than it actually is. I played it just because I was curious what it actually was, and didn't find anything worse to look at. Just skip this game, even if you have access to it. Wouldn't recommend.
For: I wanna be the Torinokawa
Long time ago, like 2 years ago, I had dream to clear one day some you avoidances. He seemed very original creator, but games also very insane. The one, which interested me a lot, was this avoidance, butback then I couldn't even beat properly first attack. But later on (I guess somewhere in late 2018) I decided to look on this avoidance and grind a little bit, and in summer 2019 I decided to grind it to the end. This avoidance is guess is one of the most famous ones from this creator (I guess, thanks, to I Wanna Break The Series Z 3, which had involved this avoidance. And I really admire this avoidance and its gameplay!
Avoidance itself is both pattern and RNG-heavy, so it won't be easy avoidance even if you look strats on youtube, like I did. The beginning is pretty easy, both RNG and beginning patterns seem very fair and not too hard, but when starts pretty fast first chorus (I guess it is chorus,right?), you will notice that it is going to take quite a while, even though it was very fun. I used Sin Kun's strategy, which may seem quite difficult, but actually not too hard, in my opinion, just requires some time to get used to it. Also when you are on platforms, you have to know visual signs to understand what to do, which may seem very hard to understand, but actually you may find out iteventualy, since it is beginning of the avoidance. After that starts RNG part, which is interesting, but in the same time may be quite unfair. Ireally wished that fruits couldn't spawn in the kid, but oh well. After that background changes and screen starts moving, but it really fits and won't distract you. Combined attacks look very unique and original, even though sometimes you may get impossible combinations at different moments. The next part are 2 very unusual patterns, on which I struggled quite a bit at the beginning, since I was confused from them. If you don't understand them, then I can say that those are random patterns. To understand which pattern is coming you should look carefully, which is the last figure to appear - hexagon,pentagon,octagon or rhombus. Each pattern has its own strategy and it is very fun to solve them. I liked that some patterns are very free and you can just stand and do nothing, but on some you have to quite hard maneuvers to dodge properly. After that starts pattern part, which is quite confusing at first, but you can easily get used to it, even though I always felt nervous on it. White Miku was the only phase, which I quite disliked. Attacks are interesting, but RNG can give easy walls and curving fruits are totally not easy to read. After that sarts finale, which is quite hard to understand, and I should admit that I still don't know how it works properly. I would suggest to try different starts until you find the one which seems the best for you and try until it works. I guess its very precise pattern, but I am not fully sure. But the thing I am sure is that white bouncing fruits are actually random, and can really give bad time for you. After that starts post-finale, which I also disliked, since it is very unfair, in my opinion. Luckily, I died only once, and after 1 hour I could beat avoidance, but it could be designed better.
Overall, I really liked this avoidance! It has few issues, which lowers the rating, but I still can strongly recommend this avoidance to every player, who has some experience in fangames and could dea with advanced attacks! Still, my ratings and opinion is based on the fact if you look strategies on youtube, and I guess avoidance is very extreme if you do it blindly, so if you like to do blind playthroughs on games, then maybe avoid this game, unless you are very experienced and if you are ready for the challenge!
P.S. Oh my, I really adore this creator's clear screens! They are really good-looking, in my opinion! [url]https://cdn.discordapp.com/attachments/477060772967481344/609053877563817990/clear.jpg[/url]
For: I wanna beast The TAKAHASHI
This is quite old avoidance game made by snow, creator who is not so famous among other fangame creators, even though has made a lot of different games. Probably one of the reasons is that most of his games are private at this point, including this one. I got access to it and was interested in particularly this one since I saw that zero81kuro liked it and avoidance looked very fun and dynamic. Also for people it didn't take too much time. And I was wondering, why this game was made private, but now I quite understand the reasons...
As I said avoidance is very dynamic to the EBONY & IVORY soundtrack. Design of the layout is pretty simplistic, but I don't think that it is a problem. It is less than 2 minutes long, and the beginning looks very fair, more or less. It has several random attacks, some pattern and everything is fun and sweet, but then you meet the first attack, on which you may struggle a lot out of 5 hard attacks, in my opinion. It is when you have to be at the left side, have to dodge from left side RNG fruits and then have to dodge from the centre blue fruits, which after that will fall down. Luckily, you can get consistent to it if you play a lot of it, but it can also give walls very easily. After that starts second problematic part. Purple fruits from right and right after red fruits fom top. It isn't really unfair, but you should be really concentrated to not die, and I would suggest to avoid being in centre at the end of the attack, since most likely next attack will kill you. Then after small amount of time, there starts sea-blue (or something like that) coloured fruit bursts from left and right. It was very problematic attack for me, because I just couldn't understand what I have to do. It doesn't really give you walls, but it is just very hard to react to that and most likely you will just pray for good RNG. Interesting part starts after that, it is slow attack, which design I liked quite much, since it was very fitting, even though sometimes it was also quite hard, but nothing too problematic. The problem starts short after this attack ending. Blue fruits from right are more or less fair, but if they want, they can give you really bad RNG to react, but the biggest probelm was the next attack. Red and blue attack. I still don't know what you really have to do, but you somehow should avoid very fast falling fruits and jump very carefully and should pray that RNG won't kill you. I cleared this attack like 3 times, yes, you can die at the last attacks too. Light blue attack is very RNG and I died once to it, and once I died on the last burst of fruits, when I had like 5 hours on timer... Back then I wouldn't expect that I will need 8 more hours to try it once again. Only weird feeling for me was when I had winning attempt, I had feeling on red-blue that you can actually read it if you jump very carefully, but maybe I just had good RNG.
To sum up, I wanted this avoidance to play to relax, but at the end it turned out, that I had to grind it instead. Personally, I was on half disappointed about difficulty of many attacks, but in the same time it was quite fun to play. I guess if you have god's reaction, then you may even have very fun time with it, but if you don't, then this will be really painful. I wanted to enjoy it, but at the end, I just did in half. At first I wanted to give rating around 8, but now it is quite lower, but not too low, which may seem quite surprising. I don't know are other snow avoidances so crazy like this, but so far seems like this is very special his avoidance, and I see why there are people who enjoyed it very much. From clear screen, I believe these high speeds were made intentionally to make avoidance very hard and quite insane. But still at this point it is hard to say would I suggest this game. I believe that if you think that this description sounds appealing to you, and you like fast-paced avoidances, then this may be a good decision, but if you have quite slow reaction like I do, then maybe better avoid it until better times. For beginners I would definitely not recommend though, it is not a beginner game, like I thought at first.
Edit: If you ask me why this game is called as I wanna beast The TAKAHASHI, then I can say that surely I don't know, however, I guess these 'Cat boxes' are Takahashi and, knowing difficulty of an avoidance, I am not surprised why it is a beast. However, probably it is similar situation like with I wanna rape flower weather, where you don't need to find logic, where it is missing in the title.
For: I wanna be the Snow Drive
Avoidance starts with quite unusual visual effect intro, which shows some kind of storm. Intro is quite long, however it didn't get really boring, since you always can dodge snowflakes like crazy, even though those won't hurt you, if you are bored. Already first attack shows the production value of the avoidance. Even though it is vertical fruit attack, you can see visual effects on them, which looks very well and doesn't look generic at all. After that thereare several pattern attacks, from which some doesn't even look like pattern and you may even think that it is RNG, but it isn't. The first real and trouble-some RNG is when water appears, because gameplay is very fast-paced and attack changed quite fast and you have to react immediately to not die. In most of times random is fair, even though bouncing attack may give some really bad random from time to time, also, in my opinion, fruits, which sets in background, when bouncing starts, are not really obvious that they doesn't kill, however sooner or later you will find it out. After that you will see Miku picture appear and then Miku itself up. Idea very good, even though I quite didn't understand 2 things: 1. Why picture is so blurry? 2. Why kid getsteleported to particular different spot, when Miku appears? It was totally not onbious and can give trouble since you have immediately react to very fast pattern, however in the same time you may get very consistent on this attack if you know this. After that starts attack, which gave me a lot of pain at first and even frustration. I thought it is random attack, but I was quite wrong. It is pattern, however it is set randomly. With that I want to say that there are 3 patterns, but only one is randomly chosen, but you can recognize each of them. One has straight fruits, one has partly invisible fruits and one has some weird spiral. Pattern is quite tight, but it isn't impossible to learn how to dodge it. After that is random attack, which is very sgort, but can give also quite bad RNG, but I cannot say that it is unfair. After that starts the finale, when Miku has wings appeared on it (or what is it?). In 2018 I got once there and dropped. I returned in 2019 to beat this avoidance. The final phase has 2 sub-phases. I died 21 time in total, from which 7 times was on second half. Most likely you have seen it in I Wanna Break The Series Z 3. First part I think is fully pattern (even though quite tight one), but it still can be hard to learn when and how to jump over that rotating spiral (or how can you call that?). Second one has the same rotating thing and I think RNG fruits. It is quite hard, but I had fun time to play that part. After that is the last pattern, which may look quite precise, but I think it isn't if you know about it (about what I knew). And that is the end of the avoidance.
Overall opinion? Avoidance is very well-made. It has unique and very fun attacks, spectacular visuals na dmostly it is also very fair. Maybe there are some small details, which I disliked, but most of them I have already mentioned and I don't find them annoying or too bad at all. I only don't know why after closing game there is tempt file, because of which you will be teleported to the avoidance and not to the title, but I guess it was because of engine or anything like that. Also there is some kind of remake made by Shi.Yu., which is called I wanna be the Snow Drive 01.23, but I haven't played or watched it yet, so I don't have an opinion about it. But about this game I can say that I would highly recommend this game to anyone who is confident about their avoidance skills, but be totally aware, since avoidance is not beginner-friendly and it may be quite hard for inexperienced players to learn strats or to understand how avoidance works, but if you are ready for the challenge, then it is amazing choice!
55 Favorite Games
413 Cleared Games