GaspacoZanis's Profile
Send a PMJoined on: May 20, 2017
Bio:
I am just a random guy who like to play IWBTG fangames ! If you want, you can read my reviews and ratings for every game, which I have cleared! If you want, you can ask my some questions too, and I will be happy to answer to them! Have a nice day! ^-^
Link to my clear list, wishlist, plans and what I am currently playing: https://sheet.zoho.eu/sheet/published.do?rid=0rgpa2003c0dd491040fea02d5e1879dfb68d
Most of fangames which I have cleared are on delicious-fruit, however, 2 are non delicious-fruit fangames.
Link to my K2 challenge progress: http://k2.fangam.es/progress.php?u=352
Link to my K3 challenge progress: http://k3.fangam.es/progress.php?u=352
P.S. I don't count mod clears to my main game clear list.
I've submitted:
261 Ratings!
261 Reviews!
2498 Screenshots!
261 Games
261 Reviews
For: I wanna be the 2時間でいいアイワナ作れるマン
So what we have for the winner game? Meme avoidance, which is somewhere around 1:30 in length. Avoidance is very funny and first half of it is very easy, introducing pretty easy attacks, which most likely won't take you much. The problem is second part, when you get infinite jump. At first, it is totally not obvious how to start the phase. For some time I just died immediately when I started the phase, and I couldn't understand what's wrong. Actually, you have to wait for some time, it will aytomatically teleport you where you need, and then you just have to wait for a second or so when spiral spawns and only then go in circles. But the biggest problem is when white fruits start to spawn, because they are actually quite hard to dodge and replaying all the time until this point may seem frustrating. Luckily, I guess, white fruits are pattern-based, so it shouldn't take too much, once you find the strat out, since it is near the end of the avoidance. The end of the avoidance is hilarious though.
I see why this avoidance won the contest, and surprisingly this is really fun avoidance. It is short, but doesn't feel unfinished. I quite disliked that spiral due to its preciseness, however I cannot say that it is bad. I would recommend this avoidance to anyone who have enough patience to learn spiral part and who likes short meme avoidances.
For: I wanna be the あびゃ~
For: I wanna be the Detective
Overall, really nice game, which I think is well-done and due to its several problems - final boss, restarting music - it really do good job on showing pretty original content and I think you won't be bored here. Would recommend for trap fans and for players who are a little bit more experienced in fangames due to final boss, but for beginners would recommend to go only to final boss.
For: I wanna recall the Snow Marriage
So what we have on improvements? (each marked with '+' sign)
+ Visual improvements - different fruit sprites, darker background, visual improvements on "Japanese text part", more impressive visual effects on later part of the avoidance
+ Audio improvements (well, at least I felt that audio quality is better)
+ Intro shorten and faster you get in action
+ ~90% of RNG attacks (except, literally, one) are balanced, and thus, difficulty has decreased and everything feels more fun to play
+ Avoidance have removed original unpleasant instagib attacks - clock attack and rotating star. Now on clock attack kid automatically spawns at the middle, but rotating star has decreased speed.
+ Many attacks now has substitutes and everything feels more dynamic. Substituted attacks are quite many - slow pattern, white fruits after "snow effect" now cannot be done at the edge, now you have to jump more to the middle (I am talking about attack on 2:50).
+ Many horizontal random attacks are removed and are substituted with vertical ones (kid also gets, thus, earlier infinite jump)
+ Decreased difficulty allows to clear avoidance quicker, even if you haven't played original.
+ Attack on around 1:30 is substituted with more fair attack.
+ All changes make avoidance feel more vital and you won't get boring, and it feels more fun to play.
But in the same time this avoidance still has its own problems (marked with '-' sign)
- Avoidance may feel quite boring for more experienced players, since almost every attack is free enough.
- Attack on around 1:30 is more fair, but in the same time, it has a new problems. If in original you died there because there were little space to dodge, then here you won't be able to react quick enough to get out of fruit if you get in halfly invisible one, and I believe fruits can spawn in you? The most of the deaths I had were here, which was unpleasant.
- The final 'Snow marriage' text I liked more in original one than here, even though it may look like copy pasted picture, but it looked more fitting than plain text, in my opinion.
- Some slow patterns, which now are quite fast, can be quite hard to recat for beginners, in my opinion, but I may be mistaking about this statement.
- There is still static background, which may seem quite uninteresting.
Overall, avoidance did good jump on improving everything, but in the same time it failed some things, which I think were quite unpleasant, since it is second time when creator tried to make avoidance. I cannot say that I was impressed or something and I think that avoidance is quite overrated for what it is, yes, the rating absolutely should be higher than original, but I think this avoidance could be done even better and more interesting. I would absolutely recommend this avoidance to anyone, and would recommend a lot more than original, but that does not mean that I adore it, it is OK for what it is now, and does not feel as annoying as it was anymore.
For: I wanna have a Snow Marriage
This is one of those times, when author tries to make a good avoidance with many original attacks, but something goes wrong. This time it is balance of the attacks. This avoidance itself isn't too hard, however it can still take you an hour or even two to beat it, but death count most likely will be under 100 (in my case it is 1 hour and 15 minutes and 62 deaths). Why it happens? The reason is that avoidance has between several easy attacks some attacks which are a lot harder or more unfair, as well as attacks, which are just instagibs, especially, last star attack and clock attack. I felt that RNG parts are quite hard, especially RNG attack after slow patterns and when you just got infinite jump. It has interesting attacks, and most likely you won't notice how 4 minutes have passed of avoidance, but it can really make you struggle and make you feel annoyed by some unfair random parts or unobvious upcoming patterns. Also I disliked soundtrack at the start, because I felt that something is wrong with the audio quality, but after a while I get used to it, and it didn't feel awkward anymore.
I cannot say that I hated this avoidance, since it was fun, however I felt quite exhausted while playing it. Don't wait to clear it too fast, which is the reason, why I would recommend this game, but only if you are ready to stay for an hour or so (or if you are sure that you have enough experience to beat it very fast) on this avoidance or if you have played remake version of this avoidance - I wanna recall the Snow Marriage -, which is actually made by the same person, but under different nickname (as I get it), and wanted to see how much different it is.
55 Favorite Games
413 Cleared Games