GaspacoZanis's Profile
Send a PMJoined on: May 20, 2017
Bio:
I am just a random guy who like to play IWBTG fangames ! If you want, you can read my reviews and ratings for every game, which I have cleared! If you want, you can ask my some questions too, and I will be happy to answer to them! Have a nice day! ^-^
Link to my clear list, wishlist, plans and what I am currently playing: https://sheet.zoho.eu/sheet/published.do?rid=0rgpa2003c0dd491040fea02d5e1879dfb68d
Most of fangames which I have cleared are on delicious-fruit, however, 2 are non delicious-fruit fangames.
Link to my K2 challenge progress: http://k2.fangam.es/progress.php?u=352
Link to my K3 challenge progress: http://k3.fangam.es/progress.php?u=352
P.S. I don't count mod clears to my main game clear list.
I've submitted:
357 Ratings!
357 Reviews!
2515 Screenshots!
357 Games
357 Reviews
For: I wanna be the Prism
Really well-produced and quite long adventure game made by Dagger!
Game has variety of content and variety of gimmicks. Every of 8 stages feels with its own charm and with its own approach. Water stage allows to feel real adventure soul by solving step-to-step puzzles to progress in this mini-adventure. Lava stage gives unusual gimmick of arcade fruit-kid, which can only jump, however allows to feel unusual arcade style. Desert stage and infinity jump stages creates awesome atmosphere with soundtrack and visuals, which makes gameplay really fun for the player. Gimmicks itself are really creative too, starting from several layer gameplay and ending with fruit which is around kid and which changes its size on kid's left or right movements. Game also has unique white & black reminiscence of other stages final stage, which has pretty fun and quite unsual needle. And at the end of this journey there is very unique Destination-like final boss, which has very inteersting attacks followed by very fitting soundtrack.
What are issues of this game? The biggest issue is restarting music, which restarts on every stage, except the final one, which means that it was made intentionally, which is weird for this creator, since such a weird memes I quite didn't expect from Dagger (or how can you explain restarting music?). From gameplay I have heard that many people used to hate the last desert stage save due to its precise and quite whimsical timing. In my opinion, it isn't as hard as it may look if you try to find rhytm on which to synchronically go forward or trying to find beat of music (which is possible since music restarts). I beat in like 10-15 minutes in-game time and didn't find it as hard as some other people do, however I understand that it may be really hard for some people. I would recommend to not go in panic, but just to thing twice of strategy and trying to be calm as possible. Boss, in my opinion, is really well-made, however it is quite long and blue 2 and final attacks are quite hard and can be easy to choke, which may lead to frustration on the boss if you choke too many times, but I didn't find it as big issue, since boss has very fair RNG. And last issue, in my opinion, is quiz stage, which for most part is totally unobvious for those who doesn't know Japanese, so I will write what the quiz stage is all about, giving my comments and answers (solution to the answer I won't mark as spoilers, only answers, so be careful!)
It consists from 8 questions.
1) You see a room with number 384. Correct answer: Reveal Spoiler 384. Very easy to figure out.
2) You see a room with number 256, but PC is upside-down. Correct answer: Reveal Spoiler 952.Nothing too hard either.
3) You see a room with some Japanese signs. Correct answer: Reveal Spoiler024. This one is a total joke for those who are not Japanese. You have to write numbers on which you can type these Japanese symbols on Japanese keyboards. Just no comment. What this question has forgotten in this game?
4) You see a room where is one red Japanese sign, which means something like 'death' or 'perished ones'. Correct answer: Reveal SpoilerNumber of your current death quantity. Well, this one you can technically guess, however it doesn't help that it is on Japanese.
5) You see a room where is a picture of mouth holding cheese. Correct answer: Reveal Spoiler493. This one is even more silly than previous ones. You have to right-click on PC to see correct answer... Right-click is very unbvious, in my opinion, and that was thing, which already disliked that was used in Reveal SpoilerI wanna be the Air/. I guess the reason why there is a mouse picture, is because it is a clue to use a computer's mouse, also using right-click of the mouse can be guessed by the fact on which hand mouse is holding cheese (and I thought about that only on 25/12/2019), amazing.
6) You see a room with only save and PC. Correct answer:Reveal Spoiler7962. For the answer you should look on game's window. In my opinion, very clever way to hide answer and I liked it.
7) Same as in question 6. Correct answer: Reveal Spoiler3478. For the answer you should shoot the save and look on it for the correct answer. Hard to say how hard it is to find out this answer for those who are not very familiar to fangames, but if you know fangames quite well, then most likely this is going to be easy one, and personally, I liked this one.
8) You see a room where has appeared some block and button on its side. Correct answer: Reveal Spoiler6621. The correct answer will be already written in text box if you don't shoot the button. Clever one and quite eays, I guess.
9) You see screen with some flames and 'Read me' file, where is something written in Japanese. Correct answer: Reveal Spoiler5619. To find out correct answer you should open new 'ŗead me' file, which will be appeared, in which is written the correct answer. I guess, this is my favorite question, which is possible to guess at least.
10) You see a purple coin, which you need to clear this stage and see portal to exit the room. To get the coin, Reveal Spoiler you have to left-click on the coin. Also, Reveal Spoiler if you scroll-down, then you will find the hidden secret star, on which you have to click on to get it .
Overall about quiz stage: It would be really good if questions 3-5 wouldn't exist. I wouldn't even mind if question 5 would exist, but I don't know why questions 3 and 4 exist if the most of people won't be able to guess them, and even if you guess the 4th question, then fine, but I don't know how many IQ you should have to blindly guess 3rd question, really.
Overall opinion about the game: As I said, the game has its pros and cons, but I am still very glad that I played this game! If you are unsure about desert last save, then I would recommend to play desert stage as last stage (or first stage if you want to play less frustrating stages after that, like I did). Also I would recommend to play game blindly, except for quiz stage, on which I would suggest to look on for correct answers if you are totally clueless of an answer. Definitely would suggest this game for upper-beginner players to play this game and if you aodre this game, then I may suggest to try beating game with secrets, even though I don't know how hard they are, since I played without secrets. Would recommend even if you don't do K3 Storm Peak challenge.
For: I wanna be the Air
Quite long and old game made by Marimario, who is mainly known for this game and I wanna be the Experience, which both were used in medleys. This one particularly was used in Reveal Spoiler I Wanna Kill The Kamilia 3. Game at first may look very similar to I wanna be the Experience - many traps, restarting music, several stages and similar style bosses, but as you play more and more, you will notice significant differences. This game similarly like some other that time games, has restarting music only on particular stages for meme, and for more "serious" stages music doesn't restart. Visual design is also much better and all bosses are actually very fun. Every boss is more or less fair, and even if boss isn't so fair, then kid has HP on it, like it is on one of the bosses, which is really nice. Also I like that game has even some kind of small cutscenes and special effects, which gives feeling of I Wanna Be the Emperor-like games (also some gimmciks reminded also of that, for example, low gravity stage). Platforming itself isn't horrible, even though I didn't have fun on most of it, due to huge overload of traps and restarting music. The main issue, which I really hated was first trial on stage 7 (if I recall correctly), where you have to do several trials. If you are confused how to do very first trial and you do everything what you could - clicking on left mouse click, shooting, spamming random buttons, but you cannot clear first real screen, then Reveal Spoiler click right mouse click... RIGHT mouse click... I won't even comment how silly it is. Other than that other trials and gimmick stages I liked and enjoyed. Ideas were pretty good and kind of original.I wish there wouldn't be meme-restarting music and this game would be much better. But, still, it has pretty cool and enjoyable bosses and interesting platforming. So if you can deal with overload of better and worse traps and even if you don't have plans on K3 Storm Peak challenge, you can still try this game! Would recommend.
For: I wanna be the piyopiyo trap easy version
Easy version of I Wanna Be the Piyopiyo Trap, where are no significant changes in general structure of the game, and the main idea was to nerf everything in the game. Nerfs were not just based on removing stuff, but it also is based on adding more blocks, changing sprites, decreasing speeds for several traps, nerfing some traps (especially in ice stage) and adding more saves. This way game got a lot easier and many segments more pleasant to play, even though at some point it lost its original idea. I liked that gimmick for upper-left stage was removed. Now in every screen is save, however stage lost its idea and stage looks very generic and mediocre. Boss at least has bigger bullets, which kills the boss, so that is nice thing, even though several bouncings may be quitetough at the end, which may lead that in original version this boss may take less time than in easy version (for example, in normal version I first tried boss, but now it took several attempts). Upper-right stage nerfs I really liked and think that it looks very good in this state. Luck-based stage (downer-left) is OK, even though dice boss has some tricky needle, which may be quite hard for the beginners (side ways gate, reversed diagonal and etc.), in my opinion. Downer-right stage looks very good in this state, since it removed several saves, which were just too precise or unenjoyable. Boss, on the other hand, lost its beauty, and now it looks very generic and very easy in comparison with normal version. Like you won't even have so much fun in comparison with original version. After that you have credits, which changed sprites of Dot Fruit and Wondows, since their sprites are changed in easy version. And after that there is an extra, which, as I get from Quietly1999 comment, is same as in original game.
Additional noticable thing is that in this game you will notice music restarting less, since dying less is guaranteed, which is a good thing. Also, I liked thatcreator made 2 different titles for normal and easy version, and how they are designed. Easy version shows baby bird, which is learning how to play, but normal versions shows ... ugh... Mature bird, which transformed into human-bird? I don't know, but it transformed from immature creature to mature one, so it shows that easy version is for more unexperienced players, while normal version is for those who are quite more advanced. Good detail!
Overall, this game still has its own pros and cons, which means that my overall opinion about it is similar to the original one, since while it nerfed some unpleasant saves, it overnerfed some bosses (especially, Wondows) and some stages lost its original idea (like the upper-left stage), so I have mixed feelings about it. Still, it is a little bit better than original, I think, so I guess you may try this game if you dislike original or feel unready of trying original game. Would recommend.
For: I Wanna Be the Piyopiyo Trap
As you start you will notice that game has creative stage rush room design, but if you die, you will also notice that game has restarting music, which is a huge problem here and I think sometimes it just gives ruined feeling and just makes the whole experience worse that the game actually is.
I started with upper-left stage, since style of blocks seemed similar to me. Sadly, I started with the worst stage possible. This stage's gimmick is that you have 1 save and you have to clear 2 screens in a row. And the funniest thing is that first 2 screens were also used in Reveal Spoiler I Wanna Kill The Kamilia 3 (and also I wanna Giripossible). Those 2 screens are pretty easy, but I think more original are some other screens in this area, however this stage is just not even worthy to be chosen in other games, I don't really know what it forgot there. Boss is very easy (I managed to first try it), however quite long and depends also from RNG. Idea is pretty interesting though. If you beat this are, then you may actually start enjoying this game, because I even dropped on this stage, because I found it unfun and unoriginal.
Then I chosen path on the right, and it was quite OK stage. Stage involves several gimmicks with colorful blocks. You will find ice block gimmick, killer block gimmick, several annoyingly-generic and some pretty original traps, and also toggling on and off with triggers blocks. I liked toggling on and off idea and puzzles made from it. I hated some ice block ideas and traps which you have to avoid in weird trajectory. Some traps were original, but I couldn't enjoy it, since restarting music was really annoying here. Also, I think it is one of the hardest stages in the game. Boss, on other hand, was very original and unique. Idea to toggle on and off different blocks to make yourself benefits of spaming was very original and made the whole experience very fun and memorable. My favorite boss in the game.
If you go down and then left you will get to very unusual area. Luck-based area, where you have to guess where to go. It may look quite whimsical, but actually is quite fun. And I wouldn't call that too hard or anything. Boss idea is very unusual. You will have dice man, which you have to shoot and then you have to go to random needle trial. Boss gets harder and harder, so you have to be also quite lucky. Luckily I got pretty easy needle and didn't have many problems, so I could enjoy this boss. Also, thanks, I Wanna Be the Piyopiyo Trap , because otherwise Reveal Spoiler there wouldn't be random dice used in I Wanna Kill The Kamilia 3!
The last stage is designed as different standart windows app screens. You will meet Music player, Skype, Card game zone and other. Many of these screens seemed very original and unique especially ones at the end, even though some saves were quite precise, in my opinion, but some traps quite generic and annoying. For the boss, we have... Windows logo! Oh, excuse me! Wondows! Yes, creator called it like that in title. Anyway, boss itself was original and fun. It has quite original layout and unusual set of attacks, even though attacks may seem simplistic. It isn't so hard, even though may seem quite challenging at the end.
And then you have unlocked portal, which leads to the credits, but after that there opens news transition and more content... But that is extra, so what does it means? That review is going to be continue some day...
But for now conclusion! To sum up, this was very quetsionable game. Some segments were very fun, especially most of the bosses, and I liked how gimmicks were built in this game, since it made stages look very unique and fun to play. I disliked idea of upper-left zone and I didn't enjoy several saves on upper-right zone though. Also restarting music is very huge problem and does not make experience more fun. But still, even if you don't play this game because of K3 Storm Peak challenge, I would still suggest this game for anyone to give a chance, unless you are very beginner player (which is the reason to play easy version?). It has fun content to try. Would recommend.
For: I wanna eat the Rori Girl
Avoidance itself has several easy attacks, which all have pretty slow speed. Pattenrsare easy to find out and RNG very easy to read. Maybe sometimes it is unobvious what kills you and what not, but I don't think it is a problem of this avoidance. Visuals are simplistic, but I think it does not make avoidance worse, even though it may seem quite generic. Avoidance uses ローリンガール soundtrack and it fits well. I wouldn't call that this is something too special, but if you want easy avoidance to try, then this may be good choicefor both experienced and beginner players! Would recommend.
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