ElCochran90's Profile
Send a PMJoined on: Aug 25, 2018
Bio:
About time I updated this bio.
Name: Edgar Cochran
Country: Mexico
Currently living in: Mexico City
-God's servant and one of his blessed sons (John 1:12; John 3:16).
-Lover of the entire animal and plant creation.
-Film lover and reviewer for Letterboxd.com (https://letterboxd.com/elcochran90).
-Adjunct professor and personal tutor of Statistical Inference, Business Forecasting, Marketing Research and Portfolio Theory.
Fangaming experience began in August 2018, so only modest achievements here. However, I'll describe some relevant FAQs here made to me during my stay here since 2018:
Q: Are videogames art?
A: Yes
Q: Are fangames videogames?
A: Yes
Q: Why are your reviews long and unconventional?
A: I am a film reviewer; in a way, I sort of unconsciously dragged my style of film reviewing to the world of fangames. I often involve personal experiences in my writing. Expect that structure; I'm not planning to change it.
Q: How are you rating games? Do you compare fangames as normal games that your ratings are lower than all other people ratings or are you just a critical person?
A: My ratings are not lower than people's ratings all of the time regarding fangames, but they are most of the time. However, this is not my intention. I am rating them as normal games, as in, I don't have a different spectrum for rating "normal", "official" games than fangames. They are in the same scale, because they are all videogames. I don't like to think myself as a critical person; ratings are just subjective numbers. However, I have realized that I rate games more harshly than I rate films/short films, which I do more often.
Q: What are your favorite fangames?
A: I have not played enough fangames to make a comprehensive and representative list, but this can be answered by going to my Favorites list. Anything getting 6.7 or higher will be considered immediately as a favorite.
I've submitted:
380 Ratings!
380 Reviews!
792 Screenshots!
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380 Games
380 Reviews
For: I Wanna Be The Guy Remastered
CAN YOU DO THIS FOR I WANNA BE THE FANGAME AS WELL??
For the first time ever, I won't rate a game in this site in either of the two terms, because this is a Remaster. I won't even Favorite it even though it's right there. For reading my original thoughts contrasted with those of Xplayerlol's, head here: https://delicious-fruit.com/ratings/game_details.php?id=11858.
This is a debate I was having immediately after I finished streaming this. I come with a film mentality, and you'll have to excuse that I have seen more than 4,300 films. I'm just biased.
When I see a remaster of E.T. - The Extraterrestrial, Star Wars (1977) and the like, I don't rate a new film. I just head to the same IMDb page and rate my experience. There is no point in creating new ratings for Remasters. It is an accessory stunt to make the movie more accessible for modern viewers, but it's not really a new movie. It just looks better. What about extended versions, as in Lord of the Rings? If you see the Extended Version, did you watch an entirely new film? No, you just saw an expansion of an already existing universe. Remakes? That's a different story: You're not putting your hands over a finished work and adding make-up; you're building something new upon the foundations of something preestablished, with a new cast, length, shooting locations, script and direction (do not even talk to me about Psycho by Gus Van Sant or Funny Games U.S. by Haneke because I loathe them with all my being).
So no, this is NOT a remake; it doesn't fulfill the basic videogame requirements for being a remake, and the title itself should be self explanatory.
It's a remaster, featuring new things, but providing the exact same experience. It even gives you the option of having the original engine, having restarting music and even game-crashing at specific points. The latter is hilarious, because it speaks a lot about the makers knowing how to be loyal to an original experience. Certain volume levels are balanced and are not ear-rape anymore, the experience feels more free-flowing as it saves the game at spots where it wouldn't before (such as after beating certain bosses), and the full Guy Rock... err... Guilty Gear Isuka track is as legendary as it ever was no matter how overused. The experience will attract new players to Kayin's genius original vision and will lure more eyes, ears, hands and keyboards to the underrated and underseen world of fangames.
I tremendously appreciate this work and showing every sign of respect at every corner, asking for Kayin's approval (who added this to his main page explaining how he gave some guidance) and:
THE SECRETS HAVE FINALLY A MEANING!
To be frank, if the technical aspects such as the engine and the game-crashing were a significant problem for the community, giving the original game an absurdly lower score compared to this one, I am more than flabbergasted. It's astonishing and mindblowing how little details made a whole statistically different experience between the two versions. Actually, the original engine made more sense at certain instances (such as the secret right before Mecha-Birdo, the only gate present in this game, or jumping to the final area beneath Ryu just above the fan). But those are, again, minor details that get lost in a sea of awesome ideas.
The original old tribute to the older era of hardcore gaming are back, with classic tunes you'll recognize, other obscure ones you have to know and the epic Megaman-esque character with a cape and a gun seeking to become The Guy besting the three original elements of this game, franchise, community and thousands of derivatives:
1) FLOOR
2) SPIKE
3) MOON
If you get all secret items, please head to the new area and read the sign on the painting farthest to the right. That's exactly what I think about this event happening.
For: I wanna buy the Crayon
Game is 55 at worst in difficulty until the final avoidance arrives and hits you with everything (it's long and with questionably prolonged attacks).
For some reason I was reminded of I Wanna Be The Flower as a funner game, and at parts it is, but at other parts this wins (Flower was a fantastic avoidance). I'd think that if you put the two together and gather only the best, you'd stumble upon something interesting.
For: I wanna be the Prism
dagger once again impresses with the creative capabilities of a somewhat old fangame, exploiting (not to the fullest) very catchy gimmicks and visual effects. The Water Temple stage is smarter in design than it is in creativity, the sand stage is very annoying (for once you'll thank this has restarting music for the final save) and the Kirby stage is pointless. Also, what's the point of having secrets if there is no reward whatsoever (yes, no extra, no more bosses, no nothing); please omit that nod to I Wanna Be The Guy. And getting the red star... Well, no...
However, there are other nice wonders I won't describe so that the experience is as blindfolded as possible. A particular reference to Lovetrap had me in tears, the cherry gimmick is innovative, and the puzzle stage is G-Brain amazing. Too bad it has the language barrier and also a question aimed specifically at those having a Japanese keyboard. In short, this game assumes you are Japanese.
Final boss is the more obvious tribute ever, but it is fun, and a welcome for those having the crazy idea of beating Carnival's ultimate visual-medley experience.
Random thought: I am actually thinking on baptizing that last term and using it here on Del Fruit on very specific games. Can I do that?
Recommended? Sure thing; half of the stages are well done and the final boss is not really grindy.
For: I wanna be the Yes Cancel
34 Favorite Games
370 Cleared Games