GaspacoZanis's Profile
Send a PMJoined on: May 20, 2017
Bio:
I am just a random guy who like to play IWBTG fangames ! If you want, you can read my reviews and ratings for every game, which I have cleared! If you want, you can ask my some questions too, and I will be happy to answer to them! Have a nice day! ^-^
Link to my clear list, wishlist, plans and what I am currently playing: https://sheet.zoho.eu/sheet/published.do?rid=0rgpa2003c0dd491040fea02d5e1879dfb68d
Most of fangames which I have cleared are on delicious-fruit, however, 2 are non delicious-fruit fangames.
Link to my K2 challenge progress: http://k2.fangam.es/progress.php?u=352
Link to my K3 challenge progress: http://k3.fangam.es/progress.php?u=352
P.S. I don't count mod clears to my main game clear list.
I've submitted:
488 Ratings!
488 Reviews!
2631 Screenshots!
488 Games
488 Reviews
For: I wanna be Purple
Avoidance is 3 minutes long, but is pretty disbalansed in the difficulty. If the avoidance in first 2 minutes is great and is easy and have just 1 random attack at the beginning, then last minute (and I'm talking about last 3 phases)is just crazy, because 3rd phase from the end is pattern attack with random flying fruits, which can easily kill you if you have bad RNG. 2nd attack from the end is probably pattern attack, but probably it is based on position, butr you can't really stay in one position in previous attack, so I don't know if red fruits is random, but grey fruits is definitely random, so to get used of that phase, you just need to train it over the time, but then you have last phase, which is purple phase, and contains only patterns, but hard ones, especally last jump, before last white fruit patterns. And if we don't miss that you need to re-do first 2 minutes all the time, to get to the last one, then it just gets annoying, however those 2 minutes are going consistent, but that was reason, why I played this game, just sometimes and had done just few good attempts, because it just gets annoying avoidance... For me to learn first 2 minutes more or less consistent took me around 5 hours, but to complete all game - little bit less than 17 hours...
So my conclusion would be that game is very good, because avoidance is made very well and have very nice designs and effects, but in case that it can get pretty hard for beginner, I would recommend to play this game only for players who can play average games, but for beginners I would recommend this game play later, when you will get more skill to play these type of avoidances. Overall, I liked game, even after so many hours that was taken to complete it.
Fun fact: Looks like this avoidance creator is actually Sasanoke as I got it lol.
For: I wanna be the Green Moon
Game have 4 stages and 3 bosses ( first stage is just small intro stage, which doesn't have boss for it ). Platforming for every stage was interesting and decent, like in IW get the yellow star, had similarly well-placed and not too many traps and nice, however restarting music.
The main problem of the game is in the bosses, who are pretty boring RNG based bosses, which have some attacks and you just try to dodge it, or if to be honest - to wait good rng. Yes, music is good for bosses, however even music have its issues in second boss, namely, sound effect music is way louder than background music, so if you will try to make louder music for your pc, then you will hear very loud shooting sound and 'game over' music. This bug can be encountered only in second boss, so I don't know reason for this bug.
While bosses are uninteresting and boring, I had question why game is called as IWBT Green Moon, because you see green moon only in title card and ending screen, and there is no actual boss, and you won't see any moon in platforming segments, so I didn't really get why it has its name. And I had this question, because this creator's another game have explained and logical for game name ( I am talking about IW get the yellow star, as I completed only 2 games by this creator), so game doesn't have any meaning and thats sad...
My conclusion is easy: Game has good platforming and isn't even too hard and could be even better, but creator doesn't even tried to make it good, so he rushed and made uninteresting and rng based bosses and even inappropriate name for the game.
I would recommend only if you don't have any better game to play or if you do Kamilia 2 Savage Mountain challenge, but in any other case, I wouldn't really recommend this game.
Edit(20/08/2019): After 2 years of beating this I am actually kind of unsure about my difficulty 32, which I gave, when I compare this game to others, that is why I highered it up, even though I remember really badly this game, except that 2 years ago I had trouble with some of the bosses, and I think I underrated this game, but I may replay this game some day, and if I do, then I will update my review once again.
For: Just five seconds
What can I say about game and avoidance? Avoidance is heavy rng based avoidance, which can be fun, but it isn't really fun, when you realise, how heavy rng is at the beginning and the end, when you can even complete only with good luck, because you need to get to portal, which spawns randomly and after it falls big wall of projectiles, which if you hit you die, and you need to re-do avoidance once again.
However avoidance is luck-based, but still like in IWBT Burst and other these sort of games, you can clear faster if you have more skill, because a lot of attacks are possible, but you need to read them fast and react fast, which can be possible if you have more skill, but still a lot of situations can be impossible and you just need good rng to complete game.
If the beginning and last attack ( or if just there wouldn't be luck-based portal), then I would have more fun and would give higher rating, but for now I can't give high rating, because avoidance is really unfair.
You can try it, but I wouldn't recommend it.
For: I wanna be Minimal
Game contains 3 stages (total of 35 screens together),stagerush and 2 bosses.
First stage contains 15 different needle screens and isn't too hard and then you have small, very fun and with nice music boss.
Second stage have 10 screens, but is probably hardest from all 3 stages, because have harder and more precise jumps. After you beat screen 25, you have to beat in any order 4 stages (in other words, you have to beat stage-rush). These screens have 2 designs and different soundtracks ( 2 screens for one design), and isn't too hard to deal with, however each of them have chocke jump at the end, but it is fun to play and don't get annoying, however it is hardest segment in the game.
Then you third stage with 10 more needle screens, but this stage isn't harder than stage-rush and second stage, it have just some hard jumps, but overall it is more like relaxation stage after stage-rush.
Last boss have 6 phases, and after each 2 you have checkpoint. First, third and fifth phases are basically phases where you need to shoot at the boss and avoid its bullets and isn't anything special, however phase 6 was the most fun one. Second phase is small and not too hard avoidance. Fourth and sixth phase are needle phases, where you need to escape from boss and need to do needle at the same time (only difference is that in fourth phase you go from left to right, but in sixth from down to up). Maybe boss is little bit too long, but it is very fun and I liked it.
This definitely is very unique game and for me this game was very fun, so I highly recommend this masterpiece for everyone, because it is worth your of time!
For: I Wanna Escape the Mysterious House
Game has 5 stages, which all have different designs and different gimmicks. First stage have basically moving spike gimmick, second stage is maze world, third world are maze world again, fourth stage is electroshocker gimmick, but last one combains shooting 3 buttons in one try and small 2 puzzles, from which 2nd you need to write appropriate password, which always is identical. Some stages are fun to play, but other totally not fun to play (the most enjoyable probably is fourth stage platforming, but the most unenjoyable probably 1st and 2nd stage platforming), so platforming is quite mediocre in rating plan, however difficulty is pretty almost every time flawless, so it is not too hard to deal with.
Bosses are other story. There are 5 of them and again: some are unenjoyable and others totally enjoyable. I would say, that I disliked first, second and third boss, however they had interesting gimmicks, but was totally unfun (first boss would be better if there wouldn't be troll after beating boss, because if you die, you need to re-do boss again, and however boss is easy, still it isn't good way to make trap after beating boss and re-doing that far, when you eventually will get to platform and will save; and fourth one would be better if it wouldn't be so boring and at the end so risky). Only fun bosses in my opinion is fourth one and fifth one, however fourth one are probably are the hardest one in the game, but still it was fun to fight. But fifth one I really liked and is my favourite in the game, it is like movie avoidance, but made pretty good and is fun to play for sure.
To sum up, I can say that game is both worth to play, both not worth to play, however some segments and some bosses are pretty fun, especially fifth boss and probably even fourth stage and boss. So I will say, that I will recommend game if you are doing or not doing Kamilia 2 Savage Mountain challenge, because it is decent game and have its plusses and minuses.
60 Favorite Games
537 Cleared Games
Delicious Fruit