Skulldude's Profile
Send a PMJoined on: Oct 8, 2017
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133 Ratings!
74 Reviews!
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133 Games
74 Reviews
Skulldude
For: I Wanna Destroy the Needleverse
For: I Wanna Destroy the Needleverse
Without a doubt, one of the best fangames to come out this year and one of the best needle games I've played in a long time. Outstanding aesthetics and visual effects, incredible soundtrack, and very well thought-out and creative needle design with the use of many gimmicks that come with every stage. The main game consists of 4 stages, each with a secret, after obtaining them you gain access to extra stages made by 3 other needle makers who bring a lot of variety and more challenges throughout their screens, and finally finishing off with a last stage by the main maker himself. Only major complaint I have with the game is the 4th stage made use of a gimmick I'm personally not too fond of (inverted controls) but thankfully it wasn't too drawn out or very poorly used. There's a bit of everything for people to enjoy in this game and I would most definetly recommend it to people who want to get more into needle, seeing as the game starts off quite easy, and for already experienced players as well, specially doing it 100%.
[1] Like
Rating: 9.2 92
Difficulty: 76 76
Feb 20, 2018
Skulldude
For: I Wanna Kill The Blue Mage 2
For: I Wanna Kill The Blue Mage 2
A rather long and great adventure/needle game, one of the best fangames to come out this year for sure. As expected from a BlueMage game, it feels heavily inspired by Rosenkreuzstilette (specially the visuals) and everything fits perfectly with the soundtrack. The platforming in general is good on its own but better by introducing the sword, managing to reward the player by making use of it even in segments where its not needed, executing certain skips and maneuvers with it or even using it for more damage on bosses feels amazing. More towards the end, the game started to feel a bit too long in my eyes, the last chapter had 2 points where it felt a bit anticlimactic and out of place. The bosses however were the highlight of this for me, the atmosphere around them was great and it was a bit more balanced than the platforming in insane mode, where it would kinda peak at one certain save then drop back down again. Overall, I would definetly recommend it, its without a doubt BlueMage's best work up till now aside from very few issues in secret bosses that will be addressed in a later version.
[2] Likes
Rating: 9.0 90
Difficulty: 61 61
Jan 6, 2018
Skulldude
For: I Wanna Kill Originality
For: I Wanna Kill Originality
This game is honestly not good, the stages had so many screens that weren't creative and others that had great ideas but were executed in the laziest way possible like RMJ and Kill The Guy, very few felt actually fun and different from your average medley game, specially stage 4 was really bad, unbalanced and unfitting compared to the others, the production value in this game doesnt even feel like its there and makes the game seem unfinished and more rushed than it is, the bosses are for the most part just embarassing, ones like boss 1, boss 4, solgryn don't belong in the game in the slightest and feel like no effort and care were put into them, no character and soul whatsoever. Boss 4 and other avoidances I've had a lot of lag issues with, besides various other bugs which I'm certainly hoping get fixed some time soon, as the maker has been aware of them for so long. The secrets, secret bosses and guest stages were way more fun than the actual whole medley part of the game, and the guest stages specially because they weren't directly involved with the main maker, smartkin and infern0 are wonderful makers whose areas felt rly good and just shouldve been a separate game from this one, would've gotten more recognition and not mixed in the mess that this game ended up being. One half of this game is below average, and the other feels so different in comparison. Personally i would say its worth it to go through just to play them if youre a fan of needle and avoidance, otherwise you're much better off playing the more famous and popular medley games in the community. Also worth mentioning: This game was updated and Josh didn't say a single word about it, absolutely none of the testers actually played things beyond the guest stages given how hard it was, this new stage has some of the most questionable platforming in the game with parts that were supposed to be actually kinda easy but the maker's lack of self-awareness and competence made those parts just as bad with certain jumps being ridiculously precise. Everything after that stage is the worst thing I've personally seen done in a medley.
[10] Likes
Rating: 0.9 9
Difficulty: 87 87
Nov 3, 2017
Skulldude
For: I wanna try a Collab 2
For: I wanna try a Collab 2
To be fully honest, it feels like theres way too much stuff in this to take in, and most of it felt unbalanced or unfun, with all the gimmicks used here and specially some of the bosses, while the production value of all of the game is relatively high they couldve been executed in better ways. 2 years seem like good enough time to have changed a lot of this imo, much more than it already has been.
A lot of the stages also seemed to have very similar styles besides like 3 makers specifically, everything feels like it couldve been done by piece and theres not as much variety as there was in the first game. However, I do feel the needle and the avoidances are more well made and more fun compared to the other parts, the soundtrack is stellar too but I definetly expected more of the platforming and bosses than outdated memes, gibs and the main focus in how good everything looks.
Most people would probably enjoy this regardless, given the amount of content there will surely be something here for you, but I still personally felt like this was very underwhelming and lacking in the main aspect of these sorts of collabs and what drew me into them in the first place.
[10] Likes
A lot of the stages also seemed to have very similar styles besides like 3 makers specifically, everything feels like it couldve been done by piece and theres not as much variety as there was in the first game. However, I do feel the needle and the avoidances are more well made and more fun compared to the other parts, the soundtrack is stellar too but I definetly expected more of the platforming and bosses than outdated memes, gibs and the main focus in how good everything looks.
Most people would probably enjoy this regardless, given the amount of content there will surely be something here for you, but I still personally felt like this was very underwhelming and lacking in the main aspect of these sorts of collabs and what drew me into them in the first place.
Rating: 4.6 46
Difficulty: 70 70
Oct 8, 2017
8 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I Wanna Appreciate the Wolf's Enthusiasm | 63.5 | 8.1 | 37 |
I wanna feed Your Escapism | 50.4 | 7.6 | 51 |
I Wanna Feed Your Escapism 2 | 63.0 | 8.4 | 42 |
Ich möchte deine Flucht vor der Wirklichkeit nähren | 53.8 | 8.8 | 8 |
I wanna inherit the Spike Sanity | 73.0 | 5.0 | 1 |
On Transience | 65.6 | 7.9 | 14 |
I Wanna Reach for the Stars | 60.8 | 8.1 | 6 |
I Wanna be the RP | 75.4 | 8.7 | 21 |
471 Favorite Games
1 Cleared Game
Game | Difficulty | User's Rating |
---|---|---|
I Wanna Victory Royale Sans Fortnite | N/A | N/A |