Skulldude's Profile
Send a PMJoined on: Oct 8, 2017
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133 Ratings!
74 Reviews!
9 Screenshots!



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133 Games
74 Reviews
Skulldude
For: I wanna delete the Huge Bug
For: I wanna delete the Huge Bug
It's been quite a while since the last adventure/trap game that had enough creativity and effective humor for it to stand out from the others of the genre. The aesthetics and the music are fantastic, and I expected no less from the same maker of Hibikusuku. The game far surpasses that in both length and quality ending up being one of my personal favorites and I'm sure it'd be a great time as well for anyone else, would highly recommend it to beginners too.
[1] Like
Rating: 10.0
Difficulty: 52
May 25, 2020
Skulldude
For: I wanna kill the 3sweepor
For: I wanna kill the 3sweepor
As a huge sudoku enthusiast, it warms my heart to see a game pull off the whole idea of "bad but good" perfectly, Erik did an outstanding job at showcasing the funnier side of fangames from a variety of styles and makers, with the guest makers also pouring their own dose of the genre, to the point that at least one screen will be sure to make you crack a smile. Entertainment can come in many ways and to me one of the most effective is through this mix of comedy and tragedy, from some of the worst rated games on del-fruit, and I highly doubt it's something that will ever get old to me.
The main objective of the game was to turn off your brain and have a good laugh with its content, and it does that just as it should, nothing gets too hard as to take you out of that zone, constantly pulling out something more unique and experimental, in some ways, than what you would expect. Highly recommend if you're looking to kill some time or take a break from a more serious game to just have some mindless fun. Definetly my favorite medley game.
[10] Likes
The main objective of the game was to turn off your brain and have a good laugh with its content, and it does that just as it should, nothing gets too hard as to take you out of that zone, constantly pulling out something more unique and experimental, in some ways, than what you would expect. Highly recommend if you're looking to kill some time or take a break from a more serious game to just have some mindless fun. Definetly my favorite medley game.
Rating: 10.0
Difficulty: 56
May 14, 2020
Skulldude
For: Crusty
For: Crusty
could go for a hot jawbreaker right about now
[1] Like
Rating: 4.0
Difficulty: 30
Apr 28, 2020
Skulldude
For: i wanna kill the poopshitters
For: i wanna kill the poopshitters
Bad sudoku game. It's a real shame that these games are suddenly becoming more and more popular, specially from this maker behind this alias, he takes a good meme and ends up failing terribly in delivering properly their ideas or their jokes. It starts off good with the title screen, but the same engine default room is already sign of using or doing something that just feels overdone, same with the kind of design that's nothing more than "where do i go?" with random invisible blocks/platforms and moving killers on the room. These kinds of things can obviously be well pulled off with enough subtlety to it but the maker exaggerates and tries way too hard with it. This maker has published a lot of games with these same mistakes on all of them and I feel a bit disappointed with this project, he could've improved a lot from his previous works yet, unfortunately, it fits in with the rest.
[6] Likes
Rating: 0.9
Difficulty: 59
Dec 13, 2019
Skulldude
For: I Wanna be the BHG (共同開発)
For: I Wanna be the BHG (共同開発)
Decent needleventure game making tribute to Rukito's highly praised style. Personally, I'm not exactly huge on Rukito's games so I wasn't expecting to enjoy this too much, even with a lot of great needle games that have come out in recent years being heavily inspired by his works, such as PS and FE, but this wasn't anything like that. This game feels like it focus more on some factors commonly overlooked by makers who try to pay him hommage, which unfortunately for me they're some of the many turnoffs I have with his games, specially the older ones. Certain segments feel very redundant and repetitive, often with rather weird save balance/placement, unfitting music and visuals that, while clearly outside of the main focus of a Rukito-esque game, could've been improved in some ways, not only for the sake of contrast but also to make the stage stand out and become more memorable than just various recolors of the same tileset. As for the bosses, there aren't many in the game but the final one was enjoyable, I wish there were more things in the game like it.
The effort put in is still clear however and I'm sure many fans of Rukito's games would most likely enjoy this much more than I have, but I must say I expected a little more from a collab like this, and I hope to see these same makers make more games and improve on their respective styles, their previous works have shown as much potential as BHG but, likewise, still felt rough and unpolished.
[3] Likes
The effort put in is still clear however and I'm sure many fans of Rukito's games would most likely enjoy this much more than I have, but I must say I expected a little more from a collab like this, and I hope to see these same makers make more games and improve on their respective styles, their previous works have shown as much potential as BHG but, likewise, still felt rough and unpolished.
Rating: 5.5
Difficulty: 52
Dec 3, 2019
Skulldude
For: I Wanna Kill The Last Boss
For: I Wanna Kill The Last Boss
actual rating: 10
[0] Likes
Rating: 5.0 50
Difficulty: 60 60
Nov 9, 2019
Skulldude
For: I am here
For: I am here
Short and fantastic atmospheric beginner game. Heavily inspired by Dopamine's works, Riktoi releases his first game and a very accessible one at that, great for just doing a quick game to kill some time. For a game that's only 2 stages long it's very fun and I wish it were longer. Looking forward to this maker's future projects.
[0] Likes
Rating: 9.0 90
Difficulty: 35 35
Oct 30, 2019
Skulldude
For: I want
For: I want
Very fun game in general, been waiting for this to come out for a long time and I'm glad it's finally out and it doesn't disappoint. A little more on the longer side of things but the variety in themes and gimmicks really makes it feel fresh through all of it, quite interesting design that will leave you in the edge of your seat waiting for what you get to play and experience next. Overall, highly recommend.
[4] Likes
Rating: 9.0 90
Difficulty: 61 61
Oct 26, 2019
Skulldude
For: I Wanna be the Vandal
For: I Wanna be the Vandal
Fangames have always been something very intimate, very personal, and almost magical to me. The amount of effort and energy that can go into one can sometimes be infinitely more demanding than you think for even the simplest of things, and at the end still feel worth it, on both the player's and the maker's point of view. It can be incredibly hard to make one nowadays that can be so easily highlighted from the daily bunch and truly stand out to the community as purely creative, fun and beautiful in every sense of the word, considering the stupendously high standards some of our members tend to have. As both a creator and player myself, seeing a fangame to fit that quota of sorts can be very charming and a real sight to behold, and at the very same time one of the most demotivating things ever. Demotivating because you feel like you can't even create anything as well-made or well thought out, as stunningly gorgeous in terms of graphic and sound design, or even get close to the same level as a maker who in merely over 2 months can confidently make a magnum opus that oozes of his own character and brilliancy, fitting of nothing else but the title of my own favorite fangame ever.
I Wanna be the Vandal is exactly that, and exactly the union of all that I love to see in a fangame. Wolfiexe's style just gets more and more magnificent with every game he produces and it's truly jaw-dropping the fact that I can tell it's made by him from only looking at the title screen for a second. The amount of makers who are so distinct from the rest to the point they can be this easily pinpointed is ridiculous to me, in the best way possible. The attention to detail in every screen, how it connects everything into one not only in the gameplay sense but of the overall atmosphere, the wonderful music taste and unsurprisingly fancy aesthetic production. Those are very few of the many evidences of Wolfie's genius mind at work, for me it's what I expected, what I wanted and much more, and I don't imagine it being a very different experience to anyone else. The amount of feelings and emotions that you can pull from a player with a constantly overlooked and underappreciated genre, the creation of a more real and vivid sense of progression with each and every screen, all of them so different from the other yet so logically fitting to the creator's nature is completely astonishing, it's so difficult to describe it as anything else when you can barely put it into words, I've never played a fangame where I went through an experience as sensitive and surreal as this one.
As a good friend of this maker, I cannot help but feel honored that he wanted me to testplay this, easily the most memorable fangame to me and the most personal one too. Many times during testplay I've cried over how far more gorgeous and better than any of my own projects it was, and it makes me so glad that there's creators like him who are constantly improving and waiting to release the new best fangame. At the same time that it is so demotivating it reminds me that this is anything but a competition over the best maker. This is a fangame made from the heart and it just shows how much untapped potential there still is for all aspects of any game, this should serve as influence for anyone who wants to make one and a representation of what there is to be really valued in a fangame.
I can only thank and appreciate how you've managed to make this in such little time and how you've been always perfecting it to its' best possible state and condition, a maker like you deserves so much more attention and support. I can only hope that you get the best feedback, the best response from a community such as ours, regardless of how bashful, negative and dramatic it can really be. It's upsetting to me that certain people won't feel the same as I do writing this review, finally being able to talk about my favorite game as much as I want and praise it as much as I want.
It only fills me with hope for what you have and will eventually bring next to us, I wait eagerly for whatever project you'll work on next. Thank you, from the bottom of my heart, for making this game and for making me feel this passionate about it.
moleYo
[20] Likes
I Wanna be the Vandal is exactly that, and exactly the union of all that I love to see in a fangame. Wolfiexe's style just gets more and more magnificent with every game he produces and it's truly jaw-dropping the fact that I can tell it's made by him from only looking at the title screen for a second. The amount of makers who are so distinct from the rest to the point they can be this easily pinpointed is ridiculous to me, in the best way possible. The attention to detail in every screen, how it connects everything into one not only in the gameplay sense but of the overall atmosphere, the wonderful music taste and unsurprisingly fancy aesthetic production. Those are very few of the many evidences of Wolfie's genius mind at work, for me it's what I expected, what I wanted and much more, and I don't imagine it being a very different experience to anyone else. The amount of feelings and emotions that you can pull from a player with a constantly overlooked and underappreciated genre, the creation of a more real and vivid sense of progression with each and every screen, all of them so different from the other yet so logically fitting to the creator's nature is completely astonishing, it's so difficult to describe it as anything else when you can barely put it into words, I've never played a fangame where I went through an experience as sensitive and surreal as this one.
As a good friend of this maker, I cannot help but feel honored that he wanted me to testplay this, easily the most memorable fangame to me and the most personal one too. Many times during testplay I've cried over how far more gorgeous and better than any of my own projects it was, and it makes me so glad that there's creators like him who are constantly improving and waiting to release the new best fangame. At the same time that it is so demotivating it reminds me that this is anything but a competition over the best maker. This is a fangame made from the heart and it just shows how much untapped potential there still is for all aspects of any game, this should serve as influence for anyone who wants to make one and a representation of what there is to be really valued in a fangame.
I can only thank and appreciate how you've managed to make this in such little time and how you've been always perfecting it to its' best possible state and condition, a maker like you deserves so much more attention and support. I can only hope that you get the best feedback, the best response from a community such as ours, regardless of how bashful, negative and dramatic it can really be. It's upsetting to me that certain people won't feel the same as I do writing this review, finally being able to talk about my favorite game as much as I want and praise it as much as I want.
It only fills me with hope for what you have and will eventually bring next to us, I wait eagerly for whatever project you'll work on next. Thank you, from the bottom of my heart, for making this game and for making me feel this passionate about it.
moleYo
Rating: 10.0 100
Difficulty: 70 70
Oct 25, 2019
8 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I Wanna Appreciate the Wolf's Enthusiasm | 63.5 | 8.2 | 38 |
I wanna feed Your Escapism | 50.4 | 7.6 | 52 |
I Wanna Feed Your Escapism 2 | 63.1 | 8.4 | 44 |
Ich möchte deine Flucht vor der Wirklichkeit nähren | 53.8 | 8.8 | 8 |
I wanna inherit the Spike Sanity | 73.0 | 5.0 | 1 |
On Transience | 65.6 | 7.9 | 15 |
I Wanna Reach for the Stars | 60.8 | 8.1 | 6 |
I Wanna be the RP | 75.4 | 8.7 | 21 |
488 Favorite Games
1 Cleared Game
Game | Difficulty | User's Rating |
---|---|---|
I Wanna Victory Royale Sans Fortnite | N/A | N/A |