ElCochran90's Profile
Send a PMJoined on: Aug 25, 2018
Bio:
About time I updated this bio.
Name: Edgar Cochran
Country: Mexico
Currently living in: Mexico City
-God's servant and one of his blessed sons (John 1:12; John 3:16).
-Lover of the entire animal and plant creation.
-Film lover and reviewer for Letterboxd.com (https://letterboxd.com/elcochran90).
-Adjunct professor and personal tutor of Statistical Inference, Business Forecasting, Marketing Research and Portfolio Theory.
Fangaming experience began in August 2018, so only modest achievements here. However, I'll describe some relevant FAQs here made to me during my stay here since 2018:
Q: Are videogames art?
A: Yes
Q: Are fangames videogames?
A: Yes
Q: Why are your reviews long and unconventional?
A: I am a film reviewer; in a way, I sort of unconsciously dragged my style of film reviewing to the world of fangames. I often involve personal experiences in my writing. Expect that structure; I'm not planning to change it.
Q: How are you rating games? Do you compare fangames as normal games that your ratings are lower than all other people ratings or are you just a critical person?
A: My ratings are not lower than people's ratings all of the time regarding fangames, but they are most of the time. However, this is not my intention. I am rating them as normal games, as in, I don't have a different spectrum for rating "normal", "official" games than fangames. They are in the same scale, because they are all videogames. I don't like to think myself as a critical person; ratings are just subjective numbers. However, I have realized that I rate games more harshly than I rate films/short films, which I do more often.
Q: What are your favorite fangames?
A: I have not played enough fangames to make a comprehensive and representative list, but this can be answered by going to my Favorites list. Anything getting 6.7 or higher will be considered immediately as a favorite.
I've submitted:
381 Ratings!
381 Reviews!
792 Screenshots!
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381 Games
381 Reviews
For: I wanna be the Vidro
I am a below-average player (skill-wise), and the game took me 11 minutes with less than 100 deaths. The avoidance took me only 2 tries, so this should be a fair challenge for beginners (like me). I would recommend this before playing Kaleidoscope, as the latter maintains the best aspects about this mini-fangame and improves some other ones, besides increasing the difficulty for quite some.
I am looking forward to more.
For: I wanna be the Kaleidoscope
Try it.
For: I wanna be the Crimson kid
-Normal Kid, who has no changes
-Red Kid, who can shoot cherries away
-Green Kid, who can both go through green cherries and hop on green platforms
-Blonde Kid, who can triple-jump
-Blue Kid, who can hop on water and swim through it
-White Kid, who can go through spikes without dying as long as he crosses them perpendicularly
-Black (Bat) Kid, who can shoot bullets that cause a huge explosion and get rid of cherries and blocks
-Angel Kid, who can fly horizontally for a distance of four blocks
IWD applies creativity unarguably and creates some very fun and challenging puzzles that require above-average needle experience, so this is not a game for beginners, but for those looking forward to put their brain to work! The needle difficulty is quite fair, so approach with no fear.
You also get to choose the design f the blocks. All of them are green, but the entire background is. There is no visual variety background/area-wise, but the music and the mood are good enough to justify it.
The concept is unexploited, however, as it is only used for platforming. Some boss action would have been amazing after each area. There are several potential ideas for bosses behind, given that when you shoot cherries as the Red Kid, the green ones follow you, so you could flip them back to the boss. The Bat Kid could hit weak spots or make the final fatality. If the boss flooded the screen, you would have to use the Blue Kid to avoid drowning, or if the boss attacked with perperndicular spikes, the White Kid is your choice. Man, one or many bosses would be amazing! Or a final boss combining all the gimmicks!
Still, I recommend this game. It is well done, atmospherically chill, pleasant to the eye and should be much more well-known.
There are two main sections to the game. The first section presents an individual platforming challenge for each kid, but the second screen presents the challenge of controlling four kids at once! Insane. Thanks to that screen, my difficulty spiked up to 50, and "kind of" "ruins" it, but not really.
The intent was to make a puzzle game. The goal was well accomplished.
Recommended.
For: I wanna break the Neon Miku
There are many aspects I liked about this, which certainly make it an above-average fangame for me all the way, and the finest competition ever made for Thenader2:
1) Is design an important element for you and also a common complaint from you? You choose the design! You can make it as crazy as you want. I prefer the "Normal" mode. The neon colors are gorgeous. A lot of effort went into the visual design.
2) Is Saves placement in fangames an important element for you and also a common complaint from you? You choose the placement! You set your difficulty to the desired level.
3) The "Normal" difficulty is, since IWBTG, a perfectly reasonable "normal" difficulty. You can choose the Easy difficulty for, literally, a walk through the park, placing up to 4 Saves per screen in average.
4) It literally raises a middle finger to you right after the Miku encounter. This is a con for many and I can see why: non-veterans will curse this screen to hell. Thank you for preparing me, Sunspike!
5) It plays psychologically with you. You actually even feel guilty for the final outcome and for "beating" the game.
6) Creative, non-basic platforming needle jumps for experienced players.
The cons:
1) The music. It doesn't suit this game at all, not even the emotional mood of the story. I don't like it at all. Ask Thenader2 for guidance in this.
2) It is too short! That harms the rating a lot.
3) I expected the same recipe from I Wanna Be The Strongest Fairy: Needle action followed by an avoidance, but the latter never came :'( Why???? The ending would pack an even stronger punch.
Recommended? Yeah, all the way. It is a good neon game that delivers many goods and an unexpected outcome that makes you question, well, everything.
For: I wanna celebrate 100
There is effort behind, I can tell, but I wouldn't recommend this as a beginner game or as a 100 Floor game. 100 Trials remains as my favorite so far. It has good segments, I accept, but it is not worth suffering so many ugly segments for being not-proportionally rewarded with the final sections after bad platforming, an ugly soundtrack, dumb moments and a very uneven difficulty progression.
Sorry. I guess I don't have a heart :(
34 Favorite Games
371 Cleared Games
Delicious Fruit