Wolfiexe's Profile
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moleYo
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320 Ratings!
320 Reviews!
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320 Games
320 Reviews
Wolfiexe
For: I wanna make the Novelty
For: I wanna make the Novelty
Make the Novelty consists of a variety of stages which can be done in any order you like, each featuring their own little theme and a little boss to round things off.
Some personal highlights for me are the black/white stage which plays on the visual theme pretty well, and I also had a lot of fun with the screenwrap climb which just felt like some very relaxing and enjoyable platforming. The autorun stage is also a standout in both platforming and boss. Some are a little less interesting whether it be the somewhat boring visuals or uninteresting platforming, but nothing ever felt badly designed or unbalanced. I guess the Asahi boss caused me some grief which even had me relying on cherry-align strats, something I can't really recommend to others.
I always enjoy games with variety and getting to experience a range of completely different stages, and whilst not every stage felt overly polished or original, I had a fun time all the way throughout. I'm curious to see how the 2nd Novelty game improves on the concept!
[0] Likes
Some personal highlights for me are the black/white stage which plays on the visual theme pretty well, and I also had a lot of fun with the screenwrap climb which just felt like some very relaxing and enjoyable platforming. The autorun stage is also a standout in both platforming and boss. Some are a little less interesting whether it be the somewhat boring visuals or uninteresting platforming, but nothing ever felt badly designed or unbalanced. I guess the Asahi boss caused me some grief which even had me relying on cherry-align strats, something I can't really recommend to others.
I always enjoy games with variety and getting to experience a range of completely different stages, and whilst not every stage felt overly polished or original, I had a fun time all the way throughout. I'm curious to see how the 2nd Novelty game improves on the concept!
Rating: 7.5 75
Difficulty: 55 55
Oct 2, 2019
Wolfiexe
For: I wanna be the Tenchos pictures 2
For: I wanna be the Tenchos pictures 2
Based on the pictures alone, you can probably get a good idea of the kind of ride you'll be on with this game. Tencho's Pictures 2 takes you through some bosses that look like they're straight out of a fever dream, accompanied with some fun gameplay and very varied stages.
A handful of the parts in the game feel pretty oldschooly which I like, with some more unique and flashy areas later. One of the biggest draws for me was just seeing what wacky boss sprite would appear next, and it certainly didn't disappoint. I suppose one issue for various people (or a selling point for others) would be the legendary quiz boss, testing you on your knowledge of Tencho's community. The final boss is also a noticeable step-up in difficulty with some pretty intense attacks, although you're given health so it's pretty reasonable to learn and adjust yourself to, with my only real complaint being the scrolling background feeling a little intense.
The game has some good humour and memorable elements, and was just overall a fun time. If you want some wackiness with your adventures then you'll certainly find that here.
[1] Like
A handful of the parts in the game feel pretty oldschooly which I like, with some more unique and flashy areas later. One of the biggest draws for me was just seeing what wacky boss sprite would appear next, and it certainly didn't disappoint. I suppose one issue for various people (or a selling point for others) would be the legendary quiz boss, testing you on your knowledge of Tencho's community. The final boss is also a noticeable step-up in difficulty with some pretty intense attacks, although you're given health so it's pretty reasonable to learn and adjust yourself to, with my only real complaint being the scrolling background feeling a little intense.
The game has some good humour and memorable elements, and was just overall a fun time. If you want some wackiness with your adventures then you'll certainly find that here.
Rating: 8.3 83
Difficulty: 63 63
Oct 2, 2019
Wolfiexe
For: I Wanna One Room
For: I Wanna One Room
One Room is an enjoyable needle/gimmick game with the core focus being around each stage having only one room, or at least in terms of the border/shape. The content of the room is rearranged and re-designed every screen making for lots of variety built upon whatever the stage gimmick may be.
There's a handful of gimmicks such as water bubbles and wacky fireballs, and I was a fan of just about all of them. The conveyor stage did have some frustrating parts to it for me but in general I'm not a big fan of that gimmick to begin with, and there will still some cool ideas such as the teleporting-highspeed conveyors.
The production value of the game is very slick, with some pretty fancy tilesets and visual effects to spruce things up. I also enjoyed the assumingly-handdrawn graphics for the jump star, which are also a nice touch for me.
After clearing the game on normal you will unlock hard mode, which buffs or even completely changes every screen in the game. I found this to be surprisingly fun as hard modes are always hit or miss for me depending on how they actually change the gameplay. My only real complaint is that the conveyor stage had a couple of really difficult segments which and in general just felt far longer than all the other stages, although it's more likely just because of me getting stuck there.
Worth a play for sure. I think I was getting a little tired of the same room formats by the end but that is essentially what the game is all about, so if you're not opposed to that then you should enjoy yourself here.
[0] Likes
There's a handful of gimmicks such as water bubbles and wacky fireballs, and I was a fan of just about all of them. The conveyor stage did have some frustrating parts to it for me but in general I'm not a big fan of that gimmick to begin with, and there will still some cool ideas such as the teleporting-highspeed conveyors.
The production value of the game is very slick, with some pretty fancy tilesets and visual effects to spruce things up. I also enjoyed the assumingly-handdrawn graphics for the jump star, which are also a nice touch for me.
After clearing the game on normal you will unlock hard mode, which buffs or even completely changes every screen in the game. I found this to be surprisingly fun as hard modes are always hit or miss for me depending on how they actually change the gameplay. My only real complaint is that the conveyor stage had a couple of really difficult segments which and in general just felt far longer than all the other stages, although it's more likely just because of me getting stuck there.
Worth a play for sure. I think I was getting a little tired of the same room formats by the end but that is essentially what the game is all about, so if you're not opposed to that then you should enjoy yourself here.
Rating: 7.7 77
Difficulty: 55 55
Oct 2, 2019
Wolfiexe
For: I Wanna Decimate The Purple Taisa
For: I Wanna Decimate The Purple Taisa
Decimate the Purple Taisa is a 2-phase avoidance/boss hybrid with a focus on barrage attacks, all under the watchful gaze of everyone's favourite military general, Schwarlitz Longhener.
The first phase is purely avoidance, featuring some attacks with noticeable inspiration from Soulless. I particularly liked the attack where lines come down and bullets go opposing directions, initially feeling pretty spooky but became natural very quickly. The attacks in general all feel well balanced too, although the final attack of the phase never quite clicked.
The second phase features a shooting element and gradually grows in danger as the health bar depletes. It's a fitting climax for the fight and I'm always a sucker for infinite jump dense barrage.
All-in-all a pretty fair and fun little challenge that's worth playing if you need something relatively small but engaging to test your reading abilities with. Would recommend.
[0] Likes
The first phase is purely avoidance, featuring some attacks with noticeable inspiration from Soulless. I particularly liked the attack where lines come down and bullets go opposing directions, initially feeling pretty spooky but became natural very quickly. The attacks in general all feel well balanced too, although the final attack of the phase never quite clicked.
The second phase features a shooting element and gradually grows in danger as the health bar depletes. It's a fitting climax for the fight and I'm always a sucker for infinite jump dense barrage.
All-in-all a pretty fair and fun little challenge that's worth playing if you need something relatively small but engaging to test your reading abilities with. Would recommend.
Rating: 8.0 80
Difficulty: 60 60
Oct 2, 2019
Wolfiexe
For: I wanna be the Ash
For: I wanna be the Ash
Ash is a fantastic adventure game that I could easily recommend to just about any adventure fan. It's full of variety in both platforming and boss fights, brought together with some very clean production value.
The platforming features a fair share of traps although these are often done humorously and not just bland flying-spikes, as well as some very high value elaborate ruses along the way. Just in general I found the game to be rather funny, with some very good references here and there and some nonsensical hijinks that I always appreciate in fangames. The platforming itself I found to be well designed and balanced with only one save throwing me off, although it turned out I was making it harder than it needed to be.
The boss fights are quite varied too, ranging from Gradius-esque epic showdowns to defending yourself against the intense squatting exercises of two muscle-bound men. I particularly enjoyed the boss of the multi-kid stage which felt very fun to execute and very well produced in a way I don't really see in fangames. One boss did have a slight issue where I felt shooting early was refreshing i-frames, something I'm not really a fan of. Regardless, it was a minor issue as soon as I noticed. The only real issue I have going away from the game is that a couple of the bosses felt a bit too tanky, and could've done with a HP reduction.
The game also features some collectable gems (secrets?) which don't seem mandatory but they're also pretty hard to miss, often being visible on the screen you're on with a clear indication of how to get there, so picking them up along the way isn't really a big deal.
Overall it was just a great fangame. It has a few flaws and gripes but for what it is, I had a really fun time from start to finish. I'd easily recommend this to anyone. Also if you're capable of beating the infamous Kirby minigame, I will draw you one paint drawing of your choosing.
[4] Likes
The platforming features a fair share of traps although these are often done humorously and not just bland flying-spikes, as well as some very high value elaborate ruses along the way. Just in general I found the game to be rather funny, with some very good references here and there and some nonsensical hijinks that I always appreciate in fangames. The platforming itself I found to be well designed and balanced with only one save throwing me off, although it turned out I was making it harder than it needed to be.
The boss fights are quite varied too, ranging from Gradius-esque epic showdowns to defending yourself against the intense squatting exercises of two muscle-bound men. I particularly enjoyed the boss of the multi-kid stage which felt very fun to execute and very well produced in a way I don't really see in fangames. One boss did have a slight issue where I felt shooting early was refreshing i-frames, something I'm not really a fan of. Regardless, it was a minor issue as soon as I noticed. The only real issue I have going away from the game is that a couple of the bosses felt a bit too tanky, and could've done with a HP reduction.
The game also features some collectable gems (secrets?) which don't seem mandatory but they're also pretty hard to miss, often being visible on the screen you're on with a clear indication of how to get there, so picking them up along the way isn't really a big deal.
Overall it was just a great fangame. It has a few flaws and gripes but for what it is, I had a really fun time from start to finish. I'd easily recommend this to anyone. Also if you're capable of beating the infamous Kirby minigame, I will draw you one paint drawing of your choosing.
Rating: 9.1 91
Difficulty: 55 55
Sep 29, 2019
10 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I Wanna be Pat's Secret Santa | 33.9 | 8.2 | 25 |
I wanna climb the Witch's Tower | 61.8 | 8.2 | 76 |
I wanna enjoy the Electrified Butterscotch Dandy | 54.6 | 7.9 | 112 |
I wanna enjoy the Galvanized Peppermint Dandy | 53.1 | 8.2 | 98 |
I Wanna Enjoy the Stimulated Strawberry Lollipop Dandy | 58.3 | 7.8 | 75 |
I Wanna Give Chatran a Present! | 39.8 | 7.6 | 18 |
Hydrohomies | 72.8 | 8.2 | 20 |
I Wanna be the RO | 69.7 | 9.1 | 49 |
I Wanna be the Vandal | 71.4 | 9.3 | 128 |
I wanna Weave Through the Witch's Needle | 65.6 | 7.7 | 45 |
15 Favorite Games
Game | Difficulty | User's Rating |
---|---|---|
I wanna be the C/O/S/M/O | 88.0 | 9.2 |
I wanna kill the Guy | 50.0 | 9.5 |
I wanna make a Sandwich | 55.0 | 9.2 |
Not Another Needle Game | 65.0 | 9.7 |
I Wanna Uhuhu Spike 2 | 55.0 | 8.0 |
I wanna be the Farewell | 70.0 | 9.1 |
Not Another Magic Tower Game | 80.0 | 10.0 |
if(I wanna get the good luck){with(kakki){destroy! kill! genocide!}}柿デスver | 90.0 | 10.0 |
I Wanna Get Cultured 2 | 70.0 | 9.7 |
I wanna be the Overlord | 55.0 | 9.8 |
I wanna be the Ocean Princess | 68.0 | 10.0 |
I wanna reach the Moon | 45.0 | 9.8 |
I Wanna Ponder | 80.0 | 10.0 |
Crimson Needle 3 | 91.0 | 10.0 |
I Wanna Eclipse | 60.0 | 9.5 |
107 Cleared Games